Wait... What is this shitty map doing in my game?
No bases obviously but all the terrain is in game, light mapped, optimized and colliding. 46 pieces total.
Printable View
The bases are missing :V
Holy shit freelancer I didn't notice! Damn thanks man you really helped me out.
Yea I do dumb feel!
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #128x#128, high-color, 32K-bytes
bitmap created: #128x#64, high-color, 16K-bytes
bitmap created: #256x#512, high-color, 256K-bytes
bitmap created: #256x#128, high-color, 64K-bytes
bitmap created: #512x#256, high-color, 256K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#512, high-color, 256K-bytes
bitmap created: #128x#128, high-color, 32K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #64x#64, high-color, 8K-bytes
bitmap created: #256x#128, high-color, 64K-bytes
bitmap created: #256x#128, high-color, 64K-bytes
bitmap created: #128x#64, high-color, 16K-bytes
bitmap created: #64x#32, high-color, 4K-bytes
bitmap created: #32x#32, high-color, 2K-bytes
bitmap created: #32x#32, high-color, 2K-bytes
bitmap created: #1024x#1024, high-color, 2048K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#128, high-color, 64K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#128, high-color, 64K-bytes
bitmap created: #128x#128, high-color, 32K-bytes
bitmap created: #128x#128, high-color, 32K-bytes
bitmap created: #64x#128, high-color, 16K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #64x#64, high-color, 8K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #64x#64, high-color, 8K-bytes
bitmap created: #128x#64, high-color, 16K-bytes
bitmap created: #64x#64, high-color, 8K-bytes
bitmap created: #32x#32, high-color, 2K-bytes
bitmap created: #32x#16, high-color, 1K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #64x#64, high-color, 8K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #64x#64, high-color, 8K-bytes
bitmap created: #16x#16, high-color, 0K-bytes
bitmap created: #32x#32, high-color, 2K-bytes
bitmap created: #32x#32, high-color, 2K-bytes
bitmap created: #64x#32, high-color, 4K-bytes
bitmap created: #256x#256, high-color, 128K-bytes
bitmap created: #256x#128, high-color, 64K-bytes
bitmap created: #128x#128, high-color, 32K-bytes
bitmap created: #128x#128, high-color, 32K-bytes
finished levels\revelations\revelations
done
C:\Program Files\Microsoft Games\Halo Custom Edition>
welp
It's here. Release it. Now.
Isnt it your map though?