Re: itt: sel begins unwrapping cliffs, makes shitty map better
It is, and If jcap doesn't respond within a fair amount of time I will skip the fog improvement and advanced protection.
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Why even bother with protection?
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Quote:
Originally Posted by
Dwood
Why even bother with protection?
If I had permission to release the DH UI, then I wouldn't.
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Quote:
Originally Posted by
Sel
If I had permission to release the DH UI, then I wouldn't.
Oh, You're terrible. :giggle:
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Considering I have work tomorrow at 5 till Midnight, looks like I won't be enjoying this map with everyone on first release. Unless some unforeseen event causes a Sunday release. >___>
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Tags can be selectively protected though, right?
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Quote:
Originally Posted by
Sel
permission
:giggle:
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Why not release it unprotected, then they might actually be put in something.
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Quote:
Originally Posted by
Timo
Tags can be selectively protected though, right?
Only Tag types can be, not certain tags. Or thats what I remember, haven't played around with protection too much.
Re: itt: sel begins unwrapping cliffs, makes shitty map better
You can manually protect certain tags.
Also use zteam protection. Ask shadowspartan.