Stop substituting bsp with scenery plz.
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Stop substituting bsp with scenery plz.
keep everything the same except get rid of all the bullshit... teles, doors and shields, if anything the map would play better if they were all gone.
You joking right?
Anyway, After hearing what I've been told by the testers and what I read here (one guy with a graphic card problem and another one, I dont rememebr..) there won't be anymore work on optimisation. Cause we got to focus on what's still causing problem.. I have my list ready, I'll talk to you soon inferno..
Countdown goes on... 2 days left.
I do believe the "red" teleporter was broken, other than that it seemed fine. TPBlinD will not like the name of this map however O:
I think..That before the project was planned yoyorast and ghost(?)Shouldve taken a real nice look into what makes a map have great gameplay..I think that gameplay wise the first version played nice,simple gameplay.This got some gameplay,but seriously..all the shortcut fixing and all the shields/teleports/everything just ruins it..Basicly..I didnt see anyone whom used the panic rooms seriously yesterday..Idk..I thougt it would be great..But now i dont see why wasting 4 years...No offence..But i will only play this if any of my friends are..And i dont even know if they can run it...No offence...again:)
Whats on the other monitor?
Porn, probably.