Congrats on modeling a gun that's neither a Beretta nor a Halo 3 Battle Rifle.
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Congrats on modeling a gun that's neither a Beretta nor a Halo 3 Battle Rifle.
People do model different weapons.
http://gamerscreek.com/users/WMHunte...e_9.29.10.jpeg
See ^
Except that "weapon" doesn't kill people. You could probably bludgeon someone with it though, although it would probably hurt your wrist.
Nugget, where's the bolt and stuff? :S
Dane & Hunter's thing reminds me of toilet seat crossed with a baby motorcycle toy, with the inexplicable ability to hover.
I've added it, but haven't taken a new render yet. I'll put up a new one later tonight or sometime tomorrow. :D
EDIT:
http://i164.photobucket.com/albums/u.../Thompson3.jpg
I'm still not sure what the big black streak is across the side on the top gun. I've tried tons of things to get rid of it. I think it has something to do with the shadow.
It's incorrectly mirrored fyi
Flip the whole thing.
Sometimes I use bilinear. Each has pros and cons. Try both then keep the best.
Well unless you'd like burning hot brass being spewed directly into your face and the possibility of the reciprocating charging handle snagging on your gear and fucking shit up...
Couldn't they have designed a better ejection system then? It makes reloading and cocking the weapon awkward.
Yes they could definitely design a better ejection system. Fact is, they didnt. It's an outdated gun with outdated technology. Ross is right, its currently a lefty weapon
I used to be left handed, and I'm left eyed, so meh. I'll switch it later.
Just started on this today, still need to add details to the sides of the large pillars, and add walls...obviously. Going to evolve into a ctf/koth map, have everything laid out, just need crit on overall what I have so far, since this is going to be my first map, I want to start with a bang.
http://i305.photobucket.com/albums/n...toftheoven.jpg
Looks pretty cool. Reminds me of Cold Storage. Needs more variation though. ATM it looks repetitive.
Yeah looks good... you might have want to do the smoothing first before you copy your object... less work...
I have no idea why, but I like how renders look without smoothing, its just a fetish of mine. :3
But yes nugget, it will be less repetitive once I get everything into place, though this is a symmetrical map, so don't expect drastic changes from one side to another.
Reloading and charging with the right hand just makes more sense anyway, you have more leverage holding up your gun instead of awkwardly trying to hold it up by the grip.
Remember those custom FP arms that Moses made? well I happened to be animating with them when I made the first punching animation I've ever thought decent enough to even bother asking for crit on.
Here it is:
It seems to be running a little faster than it should in the gif format. Criticize anyways please. I did this without IK in the left arm.
slow for google chrome...h/o
Looks good. Very natural.
Thing is, a soldier with Spartan Training would know how to throw a right punch.
Right meaning correct.
The fist is supposed to twist from chest to extended, and back.
It doesn't look like he's holding theballbomb in his right hand- it looks like it's just superglued there.
I considered that but I don't really know of a way to make it look more realistic. I could possibly switch the positions of the right and left hands, but i doubt I could edit the animation to make it work.
Maybe if the fingers were a bit more spread, like he's trying to get a grip on it...
This. spreading the fingers out more might give it more of a gripping look, also maybe bend the fingers slightly more (almost so only the finger tips and hand are touching the ball, not the entire length of the finger) and I agree with the punch, its really good if it was some random person throwing the punch, but the form is off. It should twist more as mentioned above.
Looks good tho.
yeah, for one thing his thumb should be opposed. Also, maybe if you had the fingertips bend down just a bit and the knuckles bend up just a bit it'd look more like a grip.
If I bent the fingers any more theyd be inside the ball. But can you please explain to me what exactly is wrong with the punch? the fist does twist, but there's only 3 frames between origin and the impact position. It's very hard to see the twisting.
Rly? It looks like his hand is open when the punch starts. That is Baaaad for punch.
Not if it isn't one of the original 150.
Metagross. :neckbeard:
Pokemon went from looking like animals into looking like some sort of freakish biological machines. What the fuck!?
this
mewtwo was a badass...specially in that prehalo spartan armor.
http://i132.photobucket.com/albums/q...cha_mewtwo.jpg
wow, that is pretty badass
Looks like megaman.
That has badass written all over it
Anyways, i decided to do a desert map. Still lots to work on.
http://i148.photobucket.com/albums/s...dxdfdxf_02.jpg
http://i148.photobucket.com/albums/s...fxzdxdfdxf.jpg
what the fuck kind of pokemon is that?
Where the desert meets the structure looks really odd. Sand doesn't behave that way. The parts meant as rock walls look unnatural in how they blend with the structures and the surrounding sand. I suggest looking at some photos for reference. It's a decent start though, also work on your poly distribution--some parts lack a lot of detail, not just the structures.
The structure could use some spicing up, but there really isn't much I can say about it that's negative. You grasp the concept of forerunner architecture, and are actually doing a pretty good job with it.
DO PALKIA BITCH.
More like Suicune.
Wow, it was cool until I saw how thick it was... oh well, still really cool, great job, blows my gun out of the water...
Exam, please let me animate that gun <3
Okay
awesome. I'm going to have to ask you how it works and functions since its your own concept and wikipedia doesn't know
Exam, that gun is amazing. +rep!
Agreed. Good job bro.
Good shit, homie. +rep : D
Additional generic compliment friend!
Omg Exam that is amazing. I will +rep when I get home because I am on my mob atm.
Edit: Got onto college computers. +reped.
yeah that's neat exam.
Was bored today and decided to take a break from modeling to paint steve the ninja.
http://i305.photobucket.com/albums/n...injacopy-1.jpg
Lego is the best toy ever invented *showing the child inside of me :P*
I've got a clip of me jamming available for you to listen too. it's not a set song or structure, i just played the first thing that came to my head and improvised. There are mistakes but i think it's enjoyable to listen to anyway.
and this is my style.
enjoy
http://files.filefront.com/We+Be+Jam.../fileinfo.html
Did somebody say Legos?
I used to build stuff with Legos, back before I realized I could do it with a computer.
http://www.brickshelf.com/gallery/Ro...y/Raven/08.jpg
That gallery's way back from the olden days, of late middle school and early high school.
Maxwell>>>Vray>Mentalray>Scale Line
Lego is amazing. My calculus teacher is a hardcore lego nut, AFOL is the proper term.
Render sucks though. Raytrace reflections suck.
haha, AFOL, I remember that now. I used to be a member of CoLUG, too (now CoWLUG, to include Wyoming in the fun. Fuck Wyoming), but that was before I could be considered AFOL. Yo Connie, did your calc teacher ever engage in a Brikwars conflict? :D
My values project for art class, white nupastel on black paper
http://i231.photobucket.com/albums/e...1001082041.jpg
That is excellent. The wide variety of values make it look wonderful.
Very nice, I love white pastels
Looks awesome.
Awesome stuff. I wish we had some nice drawing materials like that at my school :saddowns:
no love for zilla baby :smith:
What guitar is that? ohh wtf did you use to record it sounds grainy as hell.
rofl, I love it
Well, the teacher liked my idea so much that he actually physically set it up that way this time for the ink painting project.
Thus, my ink painting is basically my pastel painting from a different angle.
I fucked up the light direction :(
Luckily this was just a practice piece
http://i231.photobucket.com/albums/e...1008082013.jpg
I got really bored, and so I decided I would take a crack at coming up with my "dream media room" based off of the layout of an old home office.
http://img384.imageshack.us/my.php?i...diaroomtz8.png
It's no piece of art, but rather a simple floorplan that I took no measurements for :V
Anybody have any ideas with which I could improve this idea?
It's based off of system integration, so everything will be connected; this in turn leads to ease of use.
Explosive makes the best weapons
why yes
yes that is my image
thank you so very much for doing something i was too lazy to do heathen
Still workin on this:
http://i2.photobucket.com/albums/y37...allenger-1.jpg
Agreed. ^
I'm stuck, can't seem to get ideas of late on anything to draw. That inspired me. Thanks bro.
Decided to play around with my old battle rifle model.
The sight is my attempt at a futuristic eotech style sight.
Suppressor, Holosight, Vert grip, CQB shortened barrel.
http://img114.imageshack.us/img114/7...leriflexl3.jpg
Cup holder?
Now that is a cool BR :)
http://i93.photobucket.com/albums/l4.../Models/hi.jpg
http://i93.photobucket.com/albums/l4...dels/hi2u2.jpg
Front and sides are still being worked on, so don't be hatin on them :saddowns:
Reminds me of Selentic. O wait..
I like it, how do you get on it?
...Before someone says something odd to that.
http://fc16.deviantart.com/fs36/f/20...by_Dwood15.jpg
I know about some parts but basically this is my first serious attempt at modeling a level.
It's going to be a 4 section map, each section roughly 2x the size of that.
There will be 3 rooms, a side room and the room above you see basically mirrored to the other side. The two rooms will be divided by up-and down bars small enough for bullets to get through but not people. The dividing bars will stop eventually and then an open top for grenades to get through.
The third room will be the way you get to the other side in CTF levels.
I know it has errors and all but it's still a WIP not quite in need of it's own thread. I'm mainly looking for things which I could add to this idea.
make the angles on the front 30 not 45
then it'll look less goofy
@ sel