This isn't really a huge concepting effort you require here. Just thicken the grip up a bit, and then clean it up to make it work. You're definitely good enough to do it.
Never say die.
Printable View
This isn't really a huge concepting effort you require here. Just thicken the grip up a bit, and then clean it up to make it work. You're definitely good enough to do it.
Never say die.
I already thickened the grip tho. It's not in this render because it'll take much too long to make another render at a 4096x3072 render like I wanted to do. It's 15% thicker so don't worry about it. I also thought it looked kinda skinny but I wanted to finish it before I judged.
The thickened version looks a lot more proportional, very nice
Okay, before I say anything let me say I will ignore your comment if it involves "Gundam/Anime/Mecha/your design sucks ass" or anything with a related intended meaning.
So, anyway, I've been working on this for the past couple days as a new skin for my PSP 1000 (PHAT) I got from trading Plague some n64 controllers and 25$. I've got an idea of how I'm going to get it applied to the psp involving the use of a company that prints off water transfer decals using 300 dpi images you send to them and then seal it myself after it's applied using something(possibly a thin coat of epoxy applied after some dullcoat spray).
Aside from the aforementioned, I'd like some feedback on what you guys think. Anything you find out of place, hard to see, could use placement tweaking, etc. Of course, (looks at teekup) "HOLY CRAP THAT"S AWESOME!!!!!!!!!1!!!!!11111" is acceptable too lol. I've printed off a test page to see if everything is lined up correctly and before I fixed it I was pretty damn close. Anyway, enough of my rambling. Here's the front and back. As you'll see the PSP I used as a base was a pre-E3 render so it wasn't totally accurate, but it was big enough and accurate enough to work with.
Gundam and your design sucks. :p
But seriously, it looks like it'll be pretty awesome. Are you going to get a new back/front to put that on, or just keep the old one?
Getting a new UMD door and faceplate. the battery cover and memory stick sides are completely fine tho.
Try centering Wing's face over the buttons instead of off set like that, raise Luna slightly above the D-pad as well.
Good job on the pilots though, I also approve of using the Wing Gundam Ver Ka shield in the center. :-3
http://4.bp.blogspot.com/_jN-Zu7kL62...0/xxxg-01w.jpg
Katoki did a wonderful job in its design.
Oh Teekie.
Attachment 1702
:3
I'm also gonna make the high poly version of the buster rifle. the shield's front is done but i've still got like 20% of the back left to make.
Magnum is finished. I tried to make it a bit more pristine than the actual reach magnum. No deep gouges or anything. I didn't really like that since after talking to snaf about it for a while I realized exactly how good condition a military weapon would actually be in irl. I'll be releasing the tiff files and the low poly on this thread once ifafudafi and h3freak get it from me and get to use it first for a while.
Magnum: 6359 Triangles
Maps:
1024x1024 diffuse
1024x1024 specular
1024x1024 normals
1024x1024 opacity
256x2564 glow
Magazine: 461 Triangles
Maps:
512x512 diffuse
512x512 specular
512x512 normals
512x512 opacity
P.S. This was rendered with standard settings and a basic blinn shader. the only thing special was I used automatic exposure control to try to bring out the scratches more which causes highlights to be brighter and shadows to be darker. Kinda like autolevels in photoshop. Also, the reason the magazine is considered separate from the magnum is because I'll be using this in my oblivion mod as well and the magazines are able to be picked up separately from the magnum in the game world. They function as ammo and thus are a separate object in their own right.
Looks really nice!