WIP :D
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This is not mine but here goes Damnation:
http://www.bungie.net/Stats/Reach/Fi...r=Wyld3%20KNFr
It's not finished.
I'm working on a map that essentially entails the small lagoon behind blue base in the gulch, the beach tunnel, the beach, and a small part of the island. I could use some help on proper setup, I though I had an idea down but it seemed too linear with just the tunnel and the over head plateau. Add my gamer tag if you wanna help. I'm eager to make a map in a Halo Custom Edition "traditional" style. Imagine Cliffhangar, Fox Island, and Siege.
KnightOfAvalon.
I have opposing Forts almost finished and tested...the new system for marking flags is weird
anyways Opposing forts is a semi symmetrical map with tow bases on either side of the chasm with a vehicle bridge running to connect the two bases with a on foot walkway and a man cannon. so far it supports slayer (team variant) CTF, and team KoTH...trying to get assault to work with it
red base:
the bridge and man cannons
Blue Base
and if you havent noticed, op forts is set at dusk
anyways V1 link:
http://www.bungie.net/Stats/Reach/Fi...t%2075%20tacos
Yeah but, that kind of sucks. Take a look at his screenshots and you'll see why it's not just about putting building blocks together to form a map, but it's also about making it look good.
His: http://www.bungie.net/Stats/Reach/Sc...r=Wyld3%20KNFr
Now compare those to: http://www.bungie.net/Stats/Reach/Sc...?player=jcap14
I really could use some help finishing this. It takes a lot of thought and patience though. There's one area that everything needs to be shifted a foot over, but that is only if there are enough resources left over. I would really like to delete a lot of those 3x3 squares, but I will only do so if I can replace them with something else.
Also, I started at blue base and worked my way up to red. That's why the blue side is pretty much finished and the red side is lacking walls.
I can help you out when ever your on, and I need some help finding ways to conserve objects for my headlong remake.
i need to populate op forts with a few more weapons and when i do that i can release V2 which will also come with a description
Can someone help me out with this? I'm running out of pieces and have been working on it for too long to think of other ways to do things.
http://derekdennison.codebrainshideo...83594_Full.jpg
It's not an exact remake, but a "spiritual successor"