Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
What I find amusing is that in any game where you can fight bots and people, the people are often no better than the bots except for when they are exploiting some game mechanic.
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
I'm confused. what's the current multiplayer status?
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
Opt-in MMO with the ability to host your own small servers.
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
They have a few people that have worked on MWLL actually :)
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
i wonder if mech got hired
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
So did anyone here submit anything for TNGS?
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
I started a Freelancer server running the Discovery mod... Just screwing around on there with a couple other people right now. If anyone is interested:
http://discovery.game-host.org
Until Star Citizen comes it it's kinda fun I guess.
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)
Well, that live demo was a complete train wreck. Expecting a video highlight of the failures in 3...
Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)