Originally Posted by
Warsaw
What happened was Microsoft tried to cut corners by using ESRAM and some software foolery to try and get as much performance from their now proprietary SoC as Sony would get out of the reference AMD design though brute force. That would put them at performance parity until devs figured out how to maximize the usage of PS4's processing power. Microsoft wanted to save money on their end to increase profit margins and, if the competition required, to give them more room to undercut Sony on price. This is what I concluded when I read the AnandTech article breaking down the hardware differences of the two platforms back when the Xbone was announced.
Basically, the bean-counters fucked it up for engineering. I'm laughing so hard right now.