Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
Archon23
You do realize the one kenney's making looks like its just based on the one on the SII was holding. The old one looked like it was based on the one the SIII was holding
As far as I'm concerned, CMT's MA5K rifles are only true to the cover in the academic sense: they're carbines with an ambiguous shade of gunmetal that were being wielded by Spartans.
Other than that, true resemblances are null. If you truly examine the structure and detail of the MA5K's in the high-res scans, it's just an MA5B with the electronics housing and lengthened foregrip removed. In their stead, a [rail that clips onto the rifle at the edge of the stock in front and the foreface of the comb at the back] and various auxiliary grips were added respectively. The only other difference between the MA5K and the Assault Rifle featured in H1 is that the former's muzzle has a vent on both sides.
In closing, the bolt's arm and tab should be no different than that of the MA5B or MA5C, and the bolt itself should not be located on the comb but immediately under the rear anchor of the rail. Also, the rail is pretty lame as of now. Spice it up.
Re: Gallery Topic (post your favorite work, or WIP's)
Edit: Oh yeah, I found it. I was almost positive there was one there, but my main reference was just a promotional pic and not the final ingame product... and considering I've played the game about once for ten minutes in the past four months I couldn't trust my memory to it, anyway.
Re: Gallery Topic (post your favorite work, or WIP's)
the 3rd person model of the halo 1 AR had the ejection port, I never noticed whether they put it on the 1p
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
n00b1n8R
Tiled textures are tiled.
No shit >_> What am I going to do, stretch them?
needs moar specular (that's shiny right? :3) :awesome:
There is no spec there, I couldn't be fucked making all the separate specular maps.
.
Re: Gallery Topic (post your favorite work, or WIP's)
If this is 3ds max, then you could have placed a light somewhere, just to give us a general idea how it would look ingame. Other than that, looks great!
Re: Gallery Topic (post your favorite work, or WIP's)
Its maya, but he could have placed a light in that too. anyway it looks cool but I think it needs to be more complex.
I'll draw a picture.
Re: Gallery Topic (post your favorite work, or WIP's)
Way too simple, yet if it gets the job done, go with it.