Do you realize the "random kicks" was the ping_kick (most likely, I think)? and players get laggy on joining. So thats more the server admin's fault for setting ping_kick too low.
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Do you realize the "random kicks" was the ping_kick (most likely, I think)? and players get laggy on joining. So thats more the server admin's fault for setting ping_kick too low.
no.
You'd have to be there to actually understand what I meant. I talked to Termy himself and he even gave me a newer slightly modified build of SAPP to see if it would fix the issue. He saw the mass kicking happening first hand as well, so i'm pretty sure i'd know if it was something that simple. I've recently started playing with the app again for a couple of days, running it 'silently' (no event announcements of any kind) and so far i've had no issues.
yah its not the ping kick.
^ At times it would kick half the server randomly.
Wanna fight? Also its 267, get it right! You nub! :D
Meh I'd own you all.
Oh hey I'm daffy at halomaps >_<
Anyways Another thing it was missing was more admin control I mean what was the point of admins...
Hello people!
I have decided to add some "private" functions such as player speed control and teleporting to public release. Moreover, I fixed some minor bugs. However, I'm not able to fix player-kicking issue right now, it must be bug that happens only when certain circumstances are met, i can't even cause it on my home server.
I sure this won't ruin halo world, as it's hard to meet any admin on dedicated servers. What is more, it may be used to add extra fun on server.
Imagine commands like:
event_join 'speed $n 2'
event_tk 2 'kill $n'
event_join 't $n bridge'
Because I have a very little free time, im not working on sapp as much as I did during summer and not responding on this forum.
Have fun with new release: http:\\xhalo.co.cc
:D:D:D:D
Ah just go back to good ol' sv_kick.