Re: [WIP] Bloodgulch (Updated June 9, awesome)
Re: [WIP] Bloodgulch (Updated June 9, awesome)
You all should just deal with it and watch what Lightning does. Perhaps he'll ask for input on his next showing.
Re: [WIP] Bloodgulch (Updated June 9, awesome)
Quote:
Originally Posted by
jahrain
You should run a smooth poly operation on most of the map except the bases. It would make everything look a whole lot better.
He will work on that, sometime. :D
Re: [WIP] Bloodgulch (Updated June 9, awesome)
Tile a picture of mario for the rock bitmap
Re: [WIP] Bloodgulch (Updated June 9, awesome)
Quote:
Originally Posted by
Kornman00
Tile a picture of mario for the rock bitmap
I have better ideas.
http://beasley.wsu.edu/calendar/user..._2316x2913.jpg
Re: [WIP] Bloodgulch (Updated June 9, awesome)
Re: [WIP] Bloodgulch (Updated June 9, awesome)
Quote:
Originally Posted by
m13120
I thought you said "better" idea. I want my money back. <:mad:>
Re: [WIP] Bloodgulch (Updated June 9, awesome)
Quote:
Originally Posted by
p0lar_bear
I thought you said "better" idea. I want my money back. <:mad:>
Offtopic: Speaking of getting money back, Microsoft doesn't deserve my $50, so im turning H2v back in.
Re: [WIP] Bloodgulch (Updated June 9, awesome)
Re: [WIP] Bloodgulch (Updated June 9, awesome)
Quote:
Originally Posted by
baturkin17
why..
why not? its shit.