Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Archon23
You do realize the one kenney's making looks like its just based on the one on the SII was holding. The old one looked like it was based on the one the SIII was holding
As far as I'm concerned, CMT's MA5K rifles are only true to the cover in the academic sense: they're carbines with an ambiguous shade of gunmetal that were being wielded by Spartans.
Other than that, true resemblances are null. If you truly examine the structure and detail of the MA5K's in the high-res scans, it's just an MA5B with the electronics housing and lengthened foregrip removed. In their stead, a [rail that clips onto the rifle at the edge of the stock in front and the foreface of the comb at the back] and various auxiliary grips were added respectively. The only other difference between the MA5K and the Assault Rifle featured in H1 is that the former's muzzle has a vent on both sides.
In closing, the bolt's arm and tab should be no different than that of the MA5B or MA5C, and the bolt itself should not be located on the comb but immediately under the rear anchor of the rail. Also, the rail is pretty lame as of now. Spice it up.
September 7th, 2007, 10:11 PM
Dole
Re: Gallery Topic (post your favorite work, or WIP's)
Edit: Oh yeah, I found it. I was almost positive there was one there, but my main reference was just a promotional pic and not the final ingame product... and considering I've played the game about once for ten minutes in the past four months I couldn't trust my memory to it, anyway.
September 7th, 2007, 10:23 PM
Leiukemia
Re: Gallery Topic (post your favorite work, or WIP's)
the 3rd person model of the halo 1 AR had the ejection port, I never noticed whether they put it on the 1p
September 9th, 2007, 04:33 AM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Ugly :haw:
September 9th, 2007, 04:36 AM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Ugly like your mom
;D
September 9th, 2007, 09:15 AM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by n00b1n8R
Tiled textures are tiled.
No shit >_> What am I going to do, stretch them?
needs moar specular (that's shiny right? :3) :awesome:
There is no spec there, I couldn't be fucked making all the separate specular maps.
.
September 9th, 2007, 10:59 AM
fatso784
Re: Gallery Topic (post your favorite work, or WIP's)
If this is 3ds max, then you could have placed a light somewhere, just to give us a general idea how it would look ingame. Other than that, looks great!
September 9th, 2007, 11:14 AM
Mass
Re: Gallery Topic (post your favorite work, or WIP's)
Its maya, but he could have placed a light in that too. anyway it looks cool but I think it needs to be more complex.
I'll draw a picture.
September 9th, 2007, 11:49 AM
Sever
Re: Gallery Topic (post your favorite work, or WIP's)
Way too simple, yet if it gets the job done, go with it.
September 9th, 2007, 03:37 PM
PenGuin1362
Re: Gallery Topic (post your favorite work, or WIP's)
sometimes the simplest of things are the best >_>
September 9th, 2007, 06:01 PM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by fatso784
If this is 3ds max, then you could have placed a light somewhere, just to give us a general idea how it would look ingame. Other than that, looks great!
There is a light, obviously.
September 10th, 2007, 03:48 AM
SnaFuBAR
Re: Gallery Topic (post your favorite work, or WIP's)
oh hey, i decided to drop by and give a lil update on the pk machine gun.
Obviously not done yet, I'm still working on smoothing and the front grip is a temporary piece of epic fail. I should probably finish some of my stuff some day xD.
September 10th, 2007, 11:47 PM
kenney001
Re: Gallery Topic (post your favorite work, or WIP's)
Wow nice...I like the shape. Its very origional. Nice work....
Cant really give real criticism until you think its done. Besides the front grip and few smoothing errors in the back grip, it looks pretty good.
September 11th, 2007, 12:02 AM
ExAm
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by legionaire45
MY METHOD OF MODELING IS BETTER THEN YOUR METHOD OF MODELING ~:hyper:>.
Obviously not done yet, I'm still working on smoothing and the front grip is a temporary piece of epic fail. I should probably finish some of my stuff some day xD.
I'm trying to learn Max, but it's just not coming to me :(
September 11th, 2007, 12:07 AM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
Obviously not done yet, I'm still working on smoothing and the front grip is a temporary piece of epic fail. I should probably finish some of my stuff some day xD.
Beautiful :D
September 11th, 2007, 12:41 AM
SnaFuBAR
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by kenney001
Its very origional. Nice work....
actually it exists.
September 11th, 2007, 02:36 PM
PenGuin1362
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by SnaFuBAR
actually it exists.
yea it's a new american smg >_> but looks ok. kinda of a small render
September 11th, 2007, 04:23 PM
Leiukemia
Re: Gallery Topic (post your favorite work, or WIP's)
Yeah, I think you need to switch to photobucket or something legionnaire, putfile blows it out the ass.
September 11th, 2007, 04:42 PM
Tweek
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by ExAm
I'm trying to learn Max, but it's just not coming to me :(
Fellatio and furfaggotry.
Those 2 vids show all the workflow/ui stuff that really helps when working in max, those 2 vids really really helped me with my modeling. You already have a modeling method that works for you, but hell, they will give you a little insight on plane modeling if you don't already know.
Quote:
Originally Posted by Leiukemia
Yeah, I think you need to switch to photobucket or something legionnaire, putfile blows it out the ass.
Once I figure out the whole website-design without tables (xD) thing imma make myself a portfolio website and not use poopfile D=.
Thanks for the vid, that actually is really really helpful there. <3.
September 11th, 2007, 08:27 PM
ExAm
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by legionaire45
Fellatio and furfaggotry.
Those 2 vids show all the workflow/ui stuff that really helps when working in max, those 2 vids really really helped me with my modeling. You already have a modeling method that works for you, but hell, they will give you a little insight on plane modeling if you don't already know.
I can't even box model in Max. My method only works with Wings.
September 11th, 2007, 09:14 PM
Leiukemia
Re: Gallery Topic (post your favorite work, or WIP's)
<3 Kriss. I remember some guy on cdg modelled one, I watched that vid, fell in love. lol.
September 11th, 2007, 09:25 PM
Ingulit
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by ExAm
I can't even box model in Max. My method only works with Wings.
I only model with Wings. You can do pseudo-plane-modeling in Wings, but it takes a lot of practice with the concepts behind it... I'll write a tutorial when I get time, because I get asked how to do this a lot. I had to teach myself, basically.
The premise is to set up an image plane of that which you wish to plane model, move it back in the X-axis about 50 units, and Scale>Uniform your image until it's absolutely ginormous. Now lock your image plane so you can't select it. Now change your viewing mode to Orthographic and view down the X-axis (Default Hotkey "X"). Create>Cube, and select the face facing you. Press "F" or "+" once to select the four attached faces, and use Face>Dissolve to leave yourself with only one face. Then select the body of your plane and Body>Auto-Smooth it to give it all hard edges. You can then use this plane to make the basic shape of the part you are modeling by cutting the edges and moving the verticies freely while you are viewing down the x-axis (Tip: I made "T" a hotkey for both Edge>Cut>2 and Vertex>Move>Free; note, however, if you decide to do this, that the Turn plugin sets your "T" hotkey to Edge>Turn whenever you restart Wings. To get around this, either turn of the Turn plugin when you aren't using it or use another hotkey). Once you've made the basic shape, you can select one of the faces and Face>Extrude>Normal to make your primitive. There are more advanced things you can do with this, but this makes up the general idea.
Yay random off-topic tutorials!
September 12th, 2007, 07:16 PM
PenGuin1362
Re: Gallery Topic (post your favorite work, or WIP's)
i like the look. besides, it pwns Australians anyway so, it wins all the same
September 12th, 2007, 10:20 PM
ExAm
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by rossmum
Ugly, but it does the job and does it well :awesome:
Ugly? You would think so. You and your smooth, wood-framed guns.
September 12th, 2007, 10:23 PM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
Ross is too old school.
September 13th, 2007, 02:02 AM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Legion, that gun is win D:
I've never seen that gun before.
September 13th, 2007, 02:57 AM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Whole thing is like a weeks work so far, not far off being finished either. I just finished the ground terrain and unwrapping the cliffs today. This is just to get my head around max and the editing kit. I can stuff this map up first, then get my proper map (Retina) ingame much easier, with less fuck ups along the way, considering it has alot more shaders and textures and hard stuff to deal with.
Btw, the map is not tilted in favor, it's just the perspective angle I have it at, for those of you confuzzled. Right now the whole map including the bases is 8000 triangles.
September 13th, 2007, 06:20 AM
Sever
Re: Gallery Topic (post your favorite work, or WIP's)
What is it with everyone and conventionally low and uniform cliffs?
September 13th, 2007, 07:11 AM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Well i dunno how you do it in Max, but Maya it was:
Nurbs > draw outside perimeter line of the ground, about 20 seconds.
Convert to poly, it becomes a plane.
tessellate to fuck.
Sculpt tool, interchange between heighten and lower, changing the softness and size, start sculpting the geometry like clay (similar to zbrush and mudbox, but less accurate settings). 1 hour.
Extrude the cliffs upwards from the outer perimeter.
Tessellate to fuck.
Sculpt tool again. 30 minutes.
Select the whole model. Reduce poly (till desired ratio of poly amount - detail)
Walah.
Oh sever, this is a test map, to learn the hek. I really couldn't be fucked varying the cliff geometry, therefore making unwrapping all the more of a hassle.
September 13th, 2007, 09:59 AM
Sever
Re: Gallery Topic (post your favorite work, or WIP's)
I fully understood that it was a test map. I know that you care less about the cliffs and terrain than the fact that it will be a completed and running map, and that you will have the HEK experience. I'm just saying this about all maps in general. Even Blood Gulch and Danger Canyon are way to simple and unnatural for my tastes. I hope to get some awesome cliff modeling NOT using the displace method done in a few weeks.
September 13th, 2007, 10:14 AM
Llama Juice
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
I can barely see the model while you have those skins. Please, put a skylight on that scene and render with lightracer and no textures (preferably a gray-ish color).
September 13th, 2007, 11:08 AM
Hunter
Re: Gallery Topic (post your favorite work, or WIP's)
XM8 Carbine Rifle. It isnt finnished yet, but this is my first weapon i have made and its the first model i have made using plane modeling. its a simple weapon with not much detail so i couldnt add much:
Re: Gallery Topic (post your favorite work, or WIP's)
That carbine looks a bit too blocky for my taste >.>
[thumb]http://content.answers.com/main/content/wp/en/thumb/9/97/250px-20059114333SYMPOSIUMXM8MARINE.jpg[/thumb]
Notice how the back and the handle have more a more smooth and curved look, while yours looks blocky and has chamfered edges.
September 13th, 2007, 02:09 PM
Scooby Doo
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
As said before, looks awesome. Now you don't have those UMT bastards to shit it up.
September 13th, 2007, 07:01 PM
Scooby Doo
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Tweek
the sniper is wrong from the concept
wtf r u talking about? i didn't follow a concept, the original idea was from huxley. notice how i said "(idea from huxley)"? and how can u tell me that an idea is wrong?
~Scooby
September 13th, 2007, 07:37 PM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Tweek
:/ that's the original high res cage. (exept for the scope)
i've got the wireframe of it.
and if you think those look baked, you have a fail-eye
Nope, those are baked lighting and bumps. I'm sure scooby will tell you himself. If they aren't then, those are the worst bumps I've ever seen.
Btw, I'm talking about scoobys sniper and SMG, not the render you posted Tweekie.
September 13th, 2007, 07:48 PM
Rob Oplawar
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Massacre
This BSP is a work in progress of mine, it was oringinally going to be a UMT map but following my "resignation" I don't know where it's future lies.
[pics]
So what the hell. BTW I will smooth it, so you don't have to mention that.
There is much more to it but I have yet to make some updated renders.
Like i said in rep, not bad, I like!
September 13th, 2007, 07:53 PM
Tarzan
Re: Gallery Topic (post your favorite work, or WIP's)
Wow!! where'd you get the 1337 idea for the bases [grin]... I'm interested to see what becomes of this project sans UMT...
September 13th, 2007, 08:40 PM
Teh Ganon
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Ð4ÑØ *
As said before, looks awesome. Now you don't have those UMT bastards to shit it up.
i love you too.
September 13th, 2007, 08:53 PM
SnaFuBAR
Re: Gallery Topic (post your favorite work, or WIP's)
just swallow your pride and admit it looks better without the team, because it does.
September 13th, 2007, 09:57 PM
Teh Ganon
Re: Gallery Topic (post your favorite work, or WIP's)
Oh i have accepted it will look better, but it doesn't excuse my love for dano. He thinks up the nicest and most intelligent things to say.
September 13th, 2007, 09:59 PM
Mass
Re: Gallery Topic (post your favorite work, or WIP's)
tbh, what it looks like at this point is not really dependent on the team, snaf, but thanks for what I assume is a back-handed compliment.
also, unfinished like rest of map, base interior http://i118.photobucket.com/albums/o...seinterior.jpg
September 13th, 2007, 10:01 PM
Teh Ganon
Re: Gallery Topic (post your favorite work, or WIP's)
the insets in the floor look a bit deep?
September 13th, 2007, 10:03 PM
SnaFuBAR
Re: Gallery Topic (post your favorite work, or WIP's)
looks like there's a glass plane over them to me.
September 13th, 2007, 10:05 PM
Mass
Re: Gallery Topic (post your favorite work, or WIP's)
Bingo.
September 13th, 2007, 10:11 PM
Teh Ganon
Re: Gallery Topic (post your favorite work, or WIP's)
Ahh i see it now. I mistook it for a shadow. Now im wondering what purpose it servers to have an inset there and a glass plane above it? Its different... hmm
September 13th, 2007, 10:16 PM
Mass
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Teh Ganon
Ahh i see it now. I mistook it for a shadow. Now im wondering what purpose it servers to have an inset there and a glass plane above it? Its different... hmm
It looks pretty, are you foreign to the concept of something being aestetically pleasing? ;)
September 14th, 2007, 07:54 AM
fatso784
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Now you don't have those UMT bastards to shit it up.
Actually it can't possibly be better than it did when he was part of UMT, other than the improvements he himself did since then. We didn't do anything with the BSP anyway, it was all Massacre's project.
Also, D4NO, why do you have to be so ignorant to others? There ARE other people outside of CMT that have skillz, just because they aren't in CMT doesn't mean they suck.
September 14th, 2007, 07:59 AM
Tweek
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by fatso784
Actually it can't possibly be better than it did when he was part of UMT, other than the improvements he himself did since then. We didn't do anything with the BSP anyway,
then it was fail, because teams are about TEAM EFFORT AMIRIGHT?
Quote:
Originally Posted by fatso784
Also, D4NO, why do you have to be so ignorant to others? There ARE other people outside of CMT that have skillz, just because they aren't in CMT doesn't mean they suck.
people outside CMT, being the rest of the world population.
i can bet half the world population have more "skillz" than cmt has.
you post fails, because everyone knows CMT sucks, and 80% of "cmt" have no "skillz"
also, umt sucks too, so thats double fail :haw:
ps. cocks.
September 14th, 2007, 08:04 AM
Killerelf
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Tweek
you post fails, because everyone also, umt sucks too, so thats double fail :haw:
UMT barely exists anymore... More than half the team left...
September 14th, 2007, 08:05 AM
fatso784
Re: Gallery Topic (post your favorite work, or WIP's)
Tweek, don't twist my post around to what you want it to say. Stay out of this. D4NO needs to wake up and smell the Mocha. He may be the best texturer, but that doesn't mean he can put down others.
September 14th, 2007, 08:20 AM
Killerelf
Re: Gallery Topic (post your favorite work, or WIP's)
Theres people in this world that are like that. We just have to deal with em sometimes. =\
September 14th, 2007, 08:29 AM
Tweek
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by fatso784
Tweek, don't twist my post around to what you want it to say. Stay out of this.
*twists words :v
also, no.
September 14th, 2007, 09:32 AM
fatso784
Re: Gallery Topic (post your favorite work, or WIP's)
I'm not jumping to conclusions. D4NO has done this multiple times before. I know more shit about this than you know, rossmum. Don't jump to conclusions.
September 14th, 2007, 09:34 AM
Pooky
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Massacre
This BSP is a work in progress of mine, it was oringinally going to be a UMT map but following my "resignation" I don't know where it's future lies.
So what the hell. BTW I will smooth it, so you don't have to mention that.
There is much more to it but I have yet to make some updated renders.
I can't tell from those angles but the outside looks a bit flat. Other than that it looks nice.
September 14th, 2007, 10:06 AM
fatso784
Re: Gallery Topic (post your favorite work, or WIP's)
Wow you are a cruel and horrible flamer. :downsgun:
I'm sorry you took my post the wrong way.
September 14th, 2007, 10:07 AM
Rob Oplawar
Re: Gallery Topic (post your favorite work, or WIP's)
Ross, dammit, stop doing that. Don't make me -rep you.
September 14th, 2007, 10:10 AM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by fatso784
Also, D4NO, why do you have to be so ignorant to others? There ARE other people outside of CMT that have skillz, just because they aren't in CMT doesn't mean they suck.
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Sorry, care to enlighten me as to the purpose of that post
Yes, I will enlighten you. But you should get it by now. You don't try to sway others opinions through diplomacy. You just use your experience to force people into believing you. And if they don't see your point, you'll get majorly pissed, like you are now.
Btw, the spartan reference is to spartan democracy, where a bunch of old guys screamed their opinions at the top of their lungs, and the loudest would have their say on a spartan issue for the day. :hist101:
Plus I'm not even arguing witnh you about CMT anymore rossmum. I don't feel it'll amount to anything, just a bunch of needless posts and this topic getting locked. (praying for someone to post a picture of a WIP..please...anyone?)
September 14th, 2007, 11:50 AM
Tweek
Re: Gallery Topic (post your favorite work, or WIP's)
rossum wins.
/thread
September 14th, 2007, 12:26 PM
Killerelf
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by rossmum
Maybe, just maybe, it's because of the sheer volume of bullshit that I see?
Your post took Dane's comment, a mere chip at UMT for being known as a ripping team (which they were, with the exception of one or two members)
We ripped? In what way ripped? Ripped as in from HCE maps, or as in stolen from H2... Because I never heard of the latter going on, and as for the former... I have no clue...
September 14th, 2007, 12:40 PM
Scooby Doo
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Tweek
rossum wins.
gosh u teh nooblet! it's spelled rossmum* ...DUH! /sarcasm
anyways, i could care less about this bickering, control your egos and please take it to IM or PM or something. thx
back on topic:
it looks pretty good, Massacre. Although the ceiling in your render is flat and somewhat bland and boring. try spicing things up with gruves and shit. and the floor looks ok, but with everything else having a much smoother and rounded look, i would only expect the floor to have the same flow. so round off the corners of those squares a bit (45 degree angles at least).
other than that, great work! it's comming along very nicely. :]
~Scooby
September 14th, 2007, 12:41 PM
Agamemnon
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by fatso784
Btw, the spartan reference is to spartan democracy, where a bunch of old guys screamed their opinions at the top of their lungs, and the loudest would have their say on a spartan issue for the day. :hist101:
Oh, you were there to document that, huh?
September 14th, 2007, 12:51 PM
Tarzan
Re: Gallery Topic (post your favorite work, or WIP's)
Some of CMT's BSP's are taken from other maps. For example, Snow Grove was really Grove_Final before they took it. I have no idea who modeled Grove_Final - it might be a CMT member. But from what I've heard, Tensity is their only original BSP. I might be wrong about that tho. Any CMT member want to clear that up?
September 14th, 2007, 01:05 PM
fatso784
Re: Gallery Topic (post your favorite work, or WIP's)
I don't know where that UMT ripping thing came from. If anyone has any evidence of this, let me know so we can deal with it.
September 14th, 2007, 01:07 PM
SnaFuBAR
Re: Gallery Topic (post your favorite work, or WIP's)
just go look in any of their :awesome: topics /sarcasm
September 14th, 2007, 03:08 PM
Teh Ganon
Re: Gallery Topic (post your favorite work, or WIP's)
I'll be honest with you people, jay and deep are no longer in umt. However they are in a mapping team now called sigma l33t. Feel free to give them hell. as for fatso, i'm a bit disappointed. stop with the spamming.
September 14th, 2007, 03:21 PM
Tweek
Re: Gallery Topic (post your favorite work, or WIP's)
from failure to failure.
September 14th, 2007, 03:36 PM
Killerelf
Re: Gallery Topic (post your favorite work, or WIP's)
To get back on topic...
How do I make like a thumbnail of a pic that brings up the link?
Quote:
Originally Posted by Tarzan
Some of CMT's BSP's are taken from other maps. For example, Snow Grove was really Grove_Final before they took it. I have no idea who modeled Grove_Final - it might be a CMT member. But from what I've heard, Tensity is their only original BSP. I might be wrong about that tho. Any CMT member want to clear that up?
I'm pretty sure Arteen made Grove Final...
September 14th, 2007, 03:43 PM
Pooky
Re: Gallery Topic (post your favorite work, or WIP's)
Arteen made almost if not all the CMT maps released recently...
Re: Gallery Topic (post your favorite work, or WIP's)
You see, this is the crap that made me leave. chill out, its not like he's ripping on your mother, or race, or any of those other things that it's just to be pissed about.
And Aggy is right, too much know-it-all.....everywhere.
September 14th, 2007, 05:44 PM
Tarzan
Re: Gallery Topic (post your favorite work, or WIP's)
Ah - I suppose I stand corrected.... assuming Arteen is CMT...
September 14th, 2007, 05:48 PM
Masterz1337
Re: Gallery Topic (post your favorite work, or WIP's)
Just because of the sense argueing here I ma locking down CMT forums until next friday, rather than wednesday. Congradulations guys.
September 14th, 2007, 06:06 PM
fatso784
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
How do I make like a thumbnail of a pic that brings up the link?
You wrap a URL around an IMG, like so:
[URL.=(put url here)][IMG](put image url here)[/IMG][/URL.]
Just dont put the periods in.
September 14th, 2007, 06:07 PM
teh lag
Re: Gallery Topic (post your favorite work, or WIP's)
Or [shot], if the image is fairly large (over 800x600). [wshot] is better for wide images - it preserves the aspect ratio to some extent.
September 14th, 2007, 06:16 PM
Timo
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Killerelf
How do I make like a thumbnail of a pic that brings up the link?
For a thumbnail use [thumb] tags like this: [thumb]http://i118.photobucket.com/albums/o97/nate-the-great_photos/newrender9.jpg[/thumb]
Will produce this: [thumb]http://i118.photobucket.com/albums/o97/nate-the-great_photos/newrender9.jpg[/thumb]
Or if you're wanting a larger thumbnail use [shot] or [wshot] tags like teh lag said.
September 14th, 2007, 07:54 PM
Killerelf
Re: Gallery Topic (post your favorite work, or WIP's)
Oh my god. You need to cut down on the bevels/insets/extrude if thats what I am seeing. If it is then.. well it doesn't make the map look any better. Doesn't really make it look more detailed or more forerunner styled.. just plain annoying.
September 14th, 2007, 11:06 PM
Mass
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by rossmum
Back to the topic at hand, though... Loving the design, Massacre, hope to see more of it soon :)
hehe shmooth da whooth or something, idk.
Anyway, as you see, I made some teleporter bases, the building from the last render is the thing on the right as you can see, it occupies the center.
EDIT:
Quote:
Oh my god. You need to cut down on the bevels/insets/extrude if thats what I am seeing. If it is then.. well it doesn't make the map look any better. Doesn't really make it look more detailed or more forerunner styled.. just plain annoying.
yeah, I don't know how to explain this but those are like place holder details, to break it up until the real details and textures come in. don't worry your pretty little head about it.