Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
Instead of being mid-day like the original, it looks like the sun is beginning to set. The angled ring in the sky bothers me.
Yeah, that's the point, and since the next level is at night I find it makes sense.
And I also like the angled ring, makes it look like you're at different spots on the ring during different missions.
November 14th, 2011, 10:05 PM
Donut
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
i dont see how you can be standing on the ground and see the ring at an angle. that just doesnt make sense gravity wise. youd have to be like... experiencing sideways gravity or something.
November 14th, 2011, 10:29 PM
Amit
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
That vid that Arteen posted is probably the last I'll watch of Halo until Halo 4 comes around. I just can't stand to see us PC gamers get ignored so severely any more. Why the fuck don't they at least give us Halo Anniversary SP alone? If we haven't given into buying an XBOX yet, why make us suffer for it?
November 14th, 2011, 10:43 PM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Amit
That vid that Arteen posted is probably the last I'll watch of Halo until Halo 4 comes around. I just can't stand to see us PC gamers get ignored so severely any more. Why the fuck don't they at least give us Halo Anniversary SP alone? If we haven't given into buying an XBOX yet, why make us suffer for it?
Creating an exact replica for halo custom edition seems possible, and I bet some team will do it. It's just the same engine with better textures, models, lighting and the same animations. I'm more excited for the new CMT campaign after watching that video.
November 14th, 2011, 11:08 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Actually, a fan-made Halo remastering would be higher quality than HA10. I'm excited for CMT's campaign, but their HUD is a MAJOR turn-off, and I think I'd appreciate a remastering of the original campaign more than an expanded version. Quality over quantity.
@Hotrod: I don't honestly care about the lighting in that level, looks alright to me. But if you remember in the book, a lot of time passed between the levels Halo and Truth and Reconciliation. As for the angled ring: I'm with Donut. It makes no sense with respect to how gravity/centripetal force works.
November 14th, 2011, 11:30 PM
Hotrod
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
I don't honestly care about the lighting in that level, looks alright to me. But if you remember in the book, a lot of time passed between the levels Halo and Truth and Reconciliation. As for the angled ring: I'm with Donut. It makes no sense with respect to how gravity/centripetal force works.
Well I've always been horrible at Physics, so I'll take your word for it on that one.
And about the book, I forgot about that too, thanks for the reminder. I dunno, I guess I just like how it gives some variety then.
November 15th, 2011, 01:00 AM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
Actually, a fan-made Halo remastering would be higher quality than HA10. I'm excited for CMT's campaign, but their HUD is a MAJOR turn-off, and I think I'd appreciate a remastering of the original campaign more than an expanded version. Quality over quantity.
I wouldn't worry about that ;)
I'm almost done with the second mission now. It's good, and the environments boggle my mind. The actual content is meh. I wish we could merge SPV3 with the BSPs of this game, now that would be incredible.
Edit: Looks like they took some pages out of my book when it comes to forerunner shaders. Sucks for all of you.
November 15th, 2011, 01:12 AM
supersniper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
its out today!!!
November 15th, 2011, 01:14 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Last version of the HUD I saw looked like it belonged more in UT99 than it did in Halo, for many reasons. Not jumping to conclusions, but if it is still the same HUD that you last demonstrated in your team's thread, I stand by what I said.
Also, why would you want to merge with the BSP's of HA10? If you guys REALLY wanted to, you could remaster the original ones with more detail, and do a better job of it than Saber.
Fake E: ninja'd.
November 15th, 2011, 01:22 AM
DEElekgolo
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I love hating things.
It makes me look so cool.
November 15th, 2011, 01:41 AM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Angled ring? Do you mean how the Halo looks flared in the title screen? I'm pretty sure that's just a camera distortion of some sort. As the camera flew around, the effect seemed to lessen and disappear. I strongly doubt they would have modeled it any way other than it has traditionally been modeled. I think that was a stylistic tweak of the viewing angle to make the shot look more interesting and convey a better sense of scale.
If that's not what you're talking about, I have no idea what is. The skyboxes look kosher to me. They even switched back while looking up and it more or less matched.
November 15th, 2011, 01:44 AM
Bobblehob
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Hahahaha, love you Dee
Edit: @Burke, yeah, I was curious about that too, the position of the ring in the skybox is the same from what I could see.
November 15th, 2011, 01:45 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Ejburke: the ring doesn't go straight up into the sky, it looks like. It goes up at a kilter. The skyboxes themselves look awesome, it's just a minor detail that makes you go "hrm."
November 15th, 2011, 01:47 AM
Bobblehob
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Where? Like give me a time in that video where you can really see it.
November 15th, 2011, 02:58 AM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Donut
i dont see how you can be standing on the ground and see the ring at an angle. that just doesnt make sense gravity wise. youd have to be like... experiencing sideways gravity or something.
You're complaining about something not making sense gravity wise on a artificial ring world which has no way to trap the atmosphere to the barometric density that it has...
Am I the only one who is seeing the futility here?
November 15th, 2011, 03:50 AM
neuro
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
you know these rings could TOTALLY support an atmosphere.
if the edges had a mountain range high enough to keep any air from leaking out, so to speak, that would be sufficient.
besides, it's a game, and they have a machine that fabricates air inside the ring so any atmosphere that leaks out gets replenished, and they also have air-magnets installed all across the ring to keep the air stuck to it.
your argument is invalid.
November 15th, 2011, 03:52 AM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by neuro
you know these rings could TOTALLY support an atmosphere.
if the edges had a mountain range high enough to keep any air from leaking out, so to speak, that would be sufficient.
besides, it's a game, and they have a machine that fabricates air inside the ring so any atmosphere that leaks out gets replenished, and they also have air-magnets installed all across the ring to keep the air stuck to it.
your argument is invalid.
Given that Guilty spark had an infatuation with blowing the surface off of his ring I'm surprised it even has any surface let alone an intact atmosphere.
O-wait you wouldn't know about that would you?
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
...Are you guys arguing about what I think you are arguing about...
November 15th, 2011, 10:41 AM
nuttyyayap
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
It's the way of Modacity, my friend.
November 15th, 2011, 11:11 AM
supersniper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Guys i'm having an issue and i don't understand how it's happening. I can use the kinect commands in game just fine and the game will do it even the analyze mode but when i want to view what i analyzed in the library it says kinect sensor required to view library. lol wtf?
November 15th, 2011, 04:40 PM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Why the fuck can't I install this game to the hard drive? Let me guess: Halo 1 code.
Edit: Okay, now it's showing up on my list of games after playing it once and I'm able to install. Before, I was only seeing Halo Reach Ann. Multiplayer and there wasn't an image for the disc on the dashboard.
Cool, I got a $10 credit from Amazon for the purchase, meaning I got this game for $30. I had no idea that was coming.
On the down side, the female Master chief avatar armor code doesn't work. Oh well, wasn't planning on gender-bending anyway.
November 15th, 2011, 05:11 PM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Hows the mp
November 15th, 2011, 05:16 PM
DEElekgolo
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I have yet to do co-op with anyone I know.
I was going to buy the game today even though I downloaded it for the sake of halo. But after playing it, I don't think they deserve it just yet. I got a wired xbox 360 controller to play around with instead.
Maybe halo 4...
November 15th, 2011, 06:10 PM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Aren't we supposed to like
Not support piracy
November 15th, 2011, 06:17 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
They (MS) don't care about the PC platform, then I don't care about the piracy on their console platform.
Also, I installed the game to my HDD, yet I still hear disc drive seeking and reading.
Also, the UI controls are so fucking sensitive
Also, I think the toggle to crouch is glitched...
November 15th, 2011, 06:23 PM
Donut
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by =sw=warlord
You're complaining about something not making sense gravity wise on a artificial ring world which has no way to trap the atmosphere to the barometric density that it has...
Am I the only one who is seeing the futility here?
i knew there would be one...
when you play the game, youre walking on the ground. this leads to the assumption that there is gravity holding you down. we dont know why it works, maybe black magic or something, idk. the point is. if youre walking flat on the ground on the inside of the ring, the assumption is made that if the ring were completely flat (as in, no terrain, just a smooth ring), you could walk forward indefinitely and gravity would hold you down the whole time.
with that in mind, you cant look up and see the ring at an angle if youre standing straight up. im not saying it has to make absolute scientific sense from what we know from the real world. im just saying theres a lack of continuity in the game itself with a sideways ring. like warsaw said, its just a minor detail that makes you go "hmmm".
E: and before anybody starts the whole "lol arguing over small details thing", its just an observation.
November 15th, 2011, 06:27 PM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Stop do not trole.
:parrot:
November 15th, 2011, 06:28 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I still don't know where this observation was made. All of the levels so far have had the normal ring view. No angles or whatever.
November 15th, 2011, 06:55 PM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Kornman00
They (MS) don't care about the PC platform, then I don't care about the piracy on their console platform .
I thought piracy was the reason they don't care about pc gaming in the first place.. less revenue
And why gfwl sucks so hard
November 15th, 2011, 06:58 PM
DEElekgolo
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Yea toggle crouch is bugged. It makes me stand up when I move but crouch when I am standing still.
November 15th, 2011, 07:07 PM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
It seems the graphics make this game much more fun even though gameplay is the same. There are a few hiccups in the game but nothing that major. I have not seen the sideways ring so far and I'm on the Truth and Rec. level. Overall a great buy for $40 so far.
Anyone find the Assault Rifle more powerful, accurate, and useful compared to the pistol? I wonder if 343 intend the assault rifle to be the primary weapon like it should have always been.
Also for the crouch function. Don't they have a locking function in the options menu if you click the stick once to crouch?
November 15th, 2011, 07:23 PM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Pretty sure thats just because it was a lot like that (for me at least) on XBox compared to PC. The PC assault rifle always played dumbed down compared to the original XBox one.
November 15th, 2011, 07:34 PM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Love that they included modern control schemes. Bumper Jumper is my JAM! (until Reach took a giant shit on it with their stupid jet pack controls)
This game is timeless. I have a big grin on my face playing a game I've beaten dozens of times. Does it even need to be debated that this remains the best campaign in the franchise?
November 15th, 2011, 07:46 PM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by ejburke
Love that they included modern control schemes. Bumper Jumper is my JAM! (until Reach took a giant shit on it with their stupid jet pack controls)
This game is timeless. I have a big grin on my face playing a game I've beaten dozens of times. Does it even need to be debated that this remains the best campaign in the franchise?
No, it does not. The first ever encounter with the covenant and then realizing that this isn't just action between human and covenant, but a horror like menace in the flood in which surprised every gamer playing halo for their first time.
November 15th, 2011, 07:48 PM
JackalStomper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by DEEhunter
Yea toggle crouch is bugged. It makes me stand up when I move but crouch when I am standing still.
That's a bug that was in the original halo xbox as well, but without toggle. When you held it down and tried to move at full speed you would always get back up.
November 15th, 2011, 07:57 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Kornman00
I still don't know where this observation was made. All of the levels so far have had the normal ring view. No angles or whatever.
There. Now you see it. It's tilted to the left.
As for the Assault Rifle: it owns in campaign even on PC, but it feels more powerful on Xbox due to the ever-present aim assist, which makes it a veritable laser beam.
November 15th, 2011, 08:02 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Someone's eyes are playing tricks on their owner...and I'm pretty sure they're not mine. It doesn't look tilted to the left. I'm on that level so I'll check it out the next time I'm in the game.
November 15th, 2011, 08:08 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
My eyes are not playing tricks. Draw a vertical line down the ring starting dead center at its top. It's not straight. Hell, I just did it with Paint and I can assure you that it is tilted.
November 15th, 2011, 08:39 PM
thehoodedsmack
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Looks tilted to me. That said, I don't know how the artificial gravity contains itself, if the surface is curved such that the edges of the ring produce a slightly tilted perspective, or what the deal is. Doesn't bother me too much, though.
November 15th, 2011, 08:45 PM
Donut
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Kornman00
I still don't know where this observation was made. All of the levels so far have had the normal ring view. No angles or whatever.
oh right. yeah that video was like half an hour long wasnt it, lol.
im talking about the menu at 18:22. thats the part i saw anyway. im not sure what part warsaw was referring to. nvm im bad at reading
November 15th, 2011, 08:50 PM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
this tiny little tilt really ruins the game experience for me!!!
fuck!!!!
brb returing game
November 15th, 2011, 08:53 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
They've stated that gravity is generated by the rotation of the ring. That means the force you experience will be perpendicular to the plane of the ground and will be pushing outward from the centre of mass of the ring (AKA, dead in the middle). Therefore, seeing the ring angled like that makes no sense at all.
The skyboxes are gorgeous. This is just an irksome detail that breaks the suspension of disbelief for the physics-attuned. Most people won't know or care, and it's not that big of a deal. I'm just pointing out that it IS there, not that it's some kind of Halo heresy. I mean, fuck it all, it's goddamn Halo 1. It's already a better game than 90% of the titles out there.
November 15th, 2011, 08:57 PM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
That tilt is an artifact of perspective. If you aren't looking straight at the ring, it can look that way, but if you are looking right at it, it is straight as an arrow. You can look at the base and pull straight up on the stick and it will follow the line perfectly.
Can we put this non-issue to bed now?
By the way, I was staring at Sarge's face on level 2 and his mustache is groomed pretty closely to the style of the original. There is really nothing to complain about there, either. Blame the engine if it looks bad during the opening cut scene.
Edit: Also, the PR > AR, as I said many pages ago. It kills Elites dead, and then you grab their PR and you're back up to full ammo again. It's a daisy chain of destruction.
November 15th, 2011, 09:01 PM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I finished it earlier today and I wasn't really blown away. I've played the campaign more so than most people, maybe it just seems stale without all the mods. Looking forward to co-op though later. The environments and lighting though... dear god. It blows me away each time.
November 15th, 2011, 09:09 PM
Donut
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by t3h m00kz
this tiny little tilt really ruins the game experience for me!!!
fuck!!!!
brb returing game
Quote:
Originally Posted by Donut
like warsaw said, its just a minor detail that makes you go "hmmm".
nice.
we can make a dedicated praising thread if youd like.
E:nvm, what burke said.
November 15th, 2011, 09:19 PM
Amit
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I see they haven't fixed the Marines' armour. :fail:
November 15th, 2011, 09:29 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Plasma rifle has always been a rape chain of doom; it was my favourite weapon in Halos 1 and 3 for just that reason, though they were decidedly less prevalent in Halo 3. Sad day.
November 15th, 2011, 09:32 PM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Masterz1337
I finished it earlier today and I wasn't really blown away. I've played the campaign more so than most people, maybe it just seems stale without all the mods. Looking forward to co-op though later. The environments and lighting though... dear god. It blows me away each time.
SPv3 must be pretty epic..
:mech2:
November 15th, 2011, 09:34 PM
Pyong Kawaguchi
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Damn it Pyong.
Edit:
But yea lets talk mods.
This is modacity after all.
November 15th, 2011, 10:22 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
You want to know what the single best part about HA10 is, aside from the fact that it's the Halo 1 campaign?
CROSSHAIR IN THE CENTER OF THE FUCKING SCREEN.
:-3
November 15th, 2011, 10:33 PM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
A-FUCKING-MEN!
In every Halo game since, I've found myself walking around with my reticle aiming at the dirt just so I could have a good down-range view ala Halo 1.
I also missed how grenades went where you wanted them to go and the satisfaction of taking out an entire squad with a well-placed throw. In recent Halo games, they've gotten so weak in terms of damage radius and enemies don't cluster tightly enough anymore. A big sack of fun, just dropped inexplicably.
I thought I was at peace with Halo 2, but playing this again just makes me pissed off with the direction they took. Think about it: Halo 2 could have been more Halo 1, but it wasn't! Fuck!
November 15th, 2011, 11:21 PM
JackalStomper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by ejburke
In every Halo game since, I've found myself walking around with my reticle aiming at the dirt just so I could have a good down-range view ala Halo 1.
This is most likely why they changed it, to encourage behavior like this so encounters between players isn't just instantaneous gunfire the moment you see eachother. Need to take time to align your crosshair.
Of course I agree its stupid and annoying.
November 15th, 2011, 11:24 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
After looking at the skybox ingame, I'm pretty sure the SC isn't dead-center inside the ring (more so closer to the edge of one side. Hence why the ring looks crooked. Halo1 never had this because a lot of the skyboxes were reused, so such detailed care was never given.
e: apparently there was another page I missed before posting
November 15th, 2011, 11:46 PM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
Plasma rifle has always been a rape chain of doom; it was my favourite weapon in Halos 1 and 3 for just that reason, though they were decidedly less prevalent in Halo 3. Sad day.
I always loved the way the light reflected off covie weapons in h3. When you dual wield PRs and they both overheat = lightjizz
November 15th, 2011, 11:57 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
^
YES. They also shredded the living shit out of the Flood and I took some sick joy in watching their body parts get ripped off and pulverized. I just wish they had a beefier sound instead of "pew pew." "Pew pew" needs to die, in any form of media...
November 16th, 2011, 12:08 AM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
CMT should replace it with the sounds of masterz sharting his pants
November 16th, 2011, 12:10 AM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I could make better PR fire sounds than the ones in this game with my dick
November 16th, 2011, 12:14 AM
DarkHalo003
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
^
YES. They also shredded the living shit out of the Flood and I took some sick joy in watching their body parts get ripped off and pulverized. I just wish they had a beefier sound instead of "pew pew." "Pew pew" needs to die, in any form of media...
The Plasma Rifle was a monster in Halo 2 and just simply a cool weapon in Halo 3. If anything, it was the sound that made me like it even more in Halo 2 (next to dual-wielding) and Halo 3's was simply everything about the weapon.
November 16th, 2011, 12:18 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Eh. Halo 2's iteration was too soft and squishy on the target impact. It didn't have the punch and behaved too much like a plasma SMG. Halo 3's upped the ante. That said, I think I prefer the Plasma Repeater's take on an automatic plasma weapon out of them all, despite the Halo 3 Plasma Rifle being straight-up unholy.
November 16th, 2011, 12:35 AM
JackalStomper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Halo 1's stun on the plasma rifle was hilarious, even some of the best players forget about it and get all confused when they stop dead when shot with it.
Halo 2's 'noob hammer' plasma rifle was useful only if;
a: duel wielded with some human weapon
b: 3 shots and a melee
I loved Halo 3's take on plasma weapons against the flood. It never made sense to me how heat based laser weapons from the sentinels killed flood but plasma didn't. I think it was just because Bungie wanted to press the 'ZOMBIE SHOTGUN KILLING SPREE' mentality that is overused in pretty much every game.
November 16th, 2011, 12:46 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Well, Halo did come around during the twilight days of the Quake series. The zombie shotgun killing spree (and zombies in general) has been beaten past the point of death over these last four years, though.
Please, games industry, no more zombies.
November 16th, 2011, 12:46 AM
TeeKup
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Alright, the Maw opening was just, breathtaking. And very somber...
November 16th, 2011, 12:56 AM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
You liked it? That was the one environment I didn't like. I loved how the ship was the only thing there in the original game. That should be the focus, not random mountains and crap.
November 16th, 2011, 12:57 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I lol'd in the original at them using a tan water effect for sand. At least, that's what it looked like...
November 16th, 2011, 01:02 AM
TeeKup
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I'm pretty sure a crashed heavy cruiser in the middle of a desert is the focus. At least it was the only thing I focused on. I made a small comment on how neat the background looked, then again they did that with with EVERY level that had a previously blank background.
November 16th, 2011, 01:14 AM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I always thought it was suppose to be dirt water. It's actually a shader model though... surprisingly not a water one.
November 16th, 2011, 01:26 AM
nuttyyayap
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Played a bit of it. Not overally impressed.
SPV3 > HA10
November 16th, 2011, 02:37 AM
n00b1n8R
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I played a few minutes in a shop today and the autoaim was insulting (and made me miss a lot of head shots as other guys walked in front of the grunts i was aiming at).
Also I thought the Autumn was meant to be perched just above a huge body of water (that it barely stopped in time).
November 16th, 2011, 12:47 PM
Amit
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
guys is it me or does the sniper cross hair look bigger? cuz it doesn't feel right at all...
November 16th, 2011, 02:34 PM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Yeah it's bigger, and it has a COD sound.
November 16th, 2011, 06:11 PM
supersniper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
it's even bigger in classic mode.... i thought that was supposed to be untouched...
November 16th, 2011, 06:14 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
There's no reason for them to have changed it. It's not like the AI is going to complain about no-scoping.
November 16th, 2011, 06:46 PM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I find the new sniper crosshair easier to use than the original one, personally.
And I didn't notice any autoaim more drastic than what the original Xbox version had vOv
November 16th, 2011, 07:49 PM
n00b1n8R
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Pooky
And I didn't notice any autoaim more drastic than what the original Xbox version had vOv
Maybe I'm just too PC. The autoaim really doesn't feel this bad in reach though.
November 16th, 2011, 09:46 PM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
So yeah, this game is fun as hell and the updated graphics are alright. The cutscenes though, are just embarassingly bad. Cortana looks like the Xbox kid whenever she talks. I actually almost skipped the opening cutscene because I was cringing so hard. The original animations did a much better job of portraying characters with dignity and emotion, imho.
November 16th, 2011, 09:50 PM
Arteen
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Random HA10 thoughts: I've played up through a50 so far, and that whole level looks fantastic. The ground portion is a bit of a departure from the original barren desert look, but I like the change. The covenant architecture inside the ship is even more impressive. a10 and a30 are alright. The actual bsps are well-done, but I'm not a fan of the yellow all over a10, or the pinkness of a30. a30 would've looked so much better with normal lighting.
I'd have to say that the skyboxes are the best thing about the game so far. Both a30 and a50 no longer feel like giant plateaus in the middle of nowhere.
The menu in the game is atrocious. Is it me, or does the active camo look in classic mode look way off?
I'm more excited about the multiplayer maps, although I'm sure it won't take long until I remember why I stopped playing Reach.
November 16th, 2011, 10:07 PM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Not just the camo, I noticed the water looks off too.
And yeah, multiplayer is a complete waste of time. It still feels exactly like Reach, except if possible even more slow and boring.
November 16th, 2011, 10:13 PM
PlasbianX
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Does anyone listen to the Roosterteeth Podcast (formerly known as the DrunkTank) ? They had 3 people who worked on anniversary edition on the podcast and they talked about their roles on the team and their involvement in the game.
They sounded like.. they had no fucking clue what they were talking about. :x
November 16th, 2011, 10:26 PM
Bobblehob
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Definitely enjoying this so far, loving the environments, not so much the glitchiness in the cutscenes and some lack of detail in the textures. Definitely like the sounds, and the Rocket Launcher made me jizz. Overall, made me actually want to play through the entire campaign again xD
November 16th, 2011, 10:56 PM
supersniper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
the camo looks like a mix the nvidea gfx card glitch on PC combined with the ATI card camo look.
it's like in between.
it's weird.
November 16th, 2011, 11:05 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Pooky, I think you are remembering Halo 1 multiplayer as being faster than it really was. It wasn't that fast. In fact, it was damn slow compared to contemporary games. Halo 2, 3, and Reach all have a faster pace.
Am I the only one amused by the fact that we refer to the campaign levels by their map file names rather than by their given names?
November 16th, 2011, 11:18 PM
Bobblehob
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
The camo shows the edges and vertices that are on the opposite side of the weapons and the bipeds from the view of the player.
November 17th, 2011, 12:04 AM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
Am I the only one amused by the fact that we refer to the campaign levels by their map file names rather than by their given names?
I've always secretly been annoyed by it. It's too inside, unnecessary, and it always takes me a second longer to figure out what anyone is talking about.
But don't stop doing it on my account. Just don't anyone ever ask a developer that worked on the game about a level and refer to it by those names. He or she won't be impressed. You might even receive a Nelson Muntz-style punch to the stomach, complete with finger point and laughter. I'm pretty sure Marty carries a shiv for just such a breach of etiquette.
November 17th, 2011, 12:09 AM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Oops :X.
November 17th, 2011, 12:50 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I always forget what is what, so I have to do a double take. I always figured that it was done out of laziness for typing names like "Assault on the Control Room" or "Truth and Reconcilliation." "Halo" is the shortest name, but you run the risk of confusing with the game's title or the franchise as a whole when you say that. It's also the name of the final level in Halo 3.
November 17th, 2011, 01:10 AM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I only get confused after the b levels. After that I have no effing idea what is what. I usually take a wild guess, but I'm pretty sure I'm wrong most of the time.
November 17th, 2011, 01:40 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I also hate hearing "Battle Creek" referred to as "Beaver Creek." Fuck. Beaver. Creek. Carousel is cool, though.
November 17th, 2011, 01:46 AM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
It was beaver creak in the first game, not battle iirc
November 17th, 2011, 01:55 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
No, the map file was "beavercreek.map." The in-game name is "Battle Creek." In Halo 2, Bungie decided to call it "Beaver Creek." Unfortunately, the shittier of the two names has stuck.
November 17th, 2011, 05:21 AM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
Pooky, I think you are remembering Halo 1 multiplayer as being faster than it really was. It wasn't that fast. In fact, it was damn slow compared to contemporary games. Halo 2, 3, and Reach all have a faster pace.
I disagree. 3 and Reach are quite slower than H1 and 2 due to the massive damage nerf to all weapons.
But that's not the point. The point is if you didn't like Reach before, you're not going to like Anniversary MP. It does nothing to fix any of the game's problems.
November 17th, 2011, 06:52 AM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
This reminds me.
Who here loves the yellow strips in the new Pillar of autumn?
:parrot:
November 17th, 2011, 06:53 AM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
I also hate hearing "Battle Creek" referred to as "Beaver Creek." Fuck. Beaver. Creek. Carousel is cool, though.
"Beaver Creek", I find distracting. Like, was this map inspired by lady parts or what? Are the bases supposed to be labia? Oof, I'm dead.
But at least I can picture dudes at Bungie hollering that name across the office. I can't picture them saying B40 aloud unless it's bingo night.
November 17th, 2011, 10:19 AM
Hotrod
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Pooky
But that's not the point. The point is if you didn't like Reach before, you're not going to like Anniversary MP. It does nothing to fix any of the game's problems.
Though the "Anniversary" gametypes with the Halo 1 pistol have removed armour abilities, which should make some people happy.
November 17th, 2011, 10:55 AM
Tnnaas
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
The reason they call it Beaver Creek is because it doesn't have LADDERS. It's just the one from Halo 2. They now use slopes because Bungie decided that ladders weren't cool anymore.
Mustache.
November 17th, 2011, 11:21 AM
nuttyyayap
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Finally gotten around to finishing the damn campaign, and it's pretty cool.
Skulls are fun to use... but I still haven't gotten bandana, guess why? :maddowns:
And the ending cinematic is awesome again.
November 17th, 2011, 11:22 AM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by nuttyyayap
Finally gotten around to finishing the damn campaign, and it's pretty cool.
Skulls are fun to use... but I still haven't gotten bandana, guess why? :maddowns:
And the ending cinematic is awesome again.
If you've got XBL I can help you get the bandanna, I found it with INSANEdrive last night.
November 17th, 2011, 01:44 PM
jcap
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by ejburke
I've always secretly been annoyed by it. It's too inside, unnecessary, and it always takes me a second longer to figure out what anyone is talking about.
But don't stop doing it on my account. Just don't anyone ever ask a developer that worked on the game about a level and refer to it by those names. He or she won't be impressed. You might even receive a Nelson Muntz-style punch to the stomach, complete with finger point and laughter. I'm pretty sure Marty carries a shiv for just such a breach of etiquette.
On multiple occasions, both Bungie and 343i have publicly referred to the campaign levels by the internal names.
November 17th, 2011, 02:56 PM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by DarkHalcyon
The reason they call it Beaver Creek is because it doesn't have LADDERS. It's just the one from Halo 2. They now use slopes because Bungie decided that ladders weren't cool anymore.
Mustache.
Kind of funny how they thought: "The forerunners are too smart for ladders, lets make lifts instead"..Maybe they should have put grav lifts in their instead of a terrain pathway..