http://i218.photobucket.com/albums/c...odsthelmet.png
http://i218.photobucket.com/albums/c...helmetwire.png
Polys: 135
Triangles: 252
Printable View
http://i218.photobucket.com/albums/c...odsthelmet.png
http://i218.photobucket.com/albums/c...helmetwire.png
Polys: 135
Triangles: 252
Oh god the proportions and facets are WAAAAAAAAY off. At least take a glimpse at some reference material before attempting to model anything. Look at H3's Spartan ODST Helmet, H2/H3 ODST's, the Landfall and Prepare to Drop trailers, and maybe even the McFarlane toy version.
WTF! Thats my helmet!
http://www.modacity.net/forums/showt...=9595&page=149
No, the two helmets are different. Put them side by side, and you'll see the differences.
The proportions are off, and more polys couldn't hurt.
DEEHunter thinks he sent me his odst helmet model, and i just copied off of it. With exact vertex placement. What I did was use his helmet as a reference, as it looked easy to me model. I can easily see differences in his picture, and mines.
Idk, maybe just how it is untextured, but I dont like the way it does at the bottom. Looks too fat >.>
Swat I was thinking.
Naw, its different. Yours looks nicer imo, but still not too awesome. Maybe textured up and crap, but i have a hard time wrapping my head around it.
http://img296.imageshack.us/img296/5...emplatesa0.png
Left is smoothed. Right is un-smoothed.
Well I have a lot of stuff going lately, so my progress has been slow but here: my latest throw grenade animation. These have always been my Achilles heel, so criticism would be helpful.
I'm pretty sure that when you throw something, you have to pronate... which would be bringing your (left) hand over to your right side when you turn your body to throw... Just looks like he's swatting at something in yours. Right hand animation looks great though. I'll leave it to the experts from here...
I was actually thinking of bringing the entire left arm in some so less upperarm is visible. I think you might be right about that though.
That looks quite smooth, I always failed at smoothing
Could use more detail though.
Wow looks nice nugget.. No complaint from me
samesies.
http://i218.photobucket.com/albums/c...vancebo/pd.png
http://i218.photobucket.com/albums/c...ebo/pdwire.png
Polygons: 285
Triangles: 606
So do you just never finish things Advancebo?
Hey, I made me one o' thems a while ago too!:
http://i231.photobucket.com/albums/e...Picture048.png
Bleh, Halo 3 equipment.
The designs of the things make no fucking sense at all. Who makes these things, and why do they have no stylistic resemblance to either army?
I mean seriously, the Power Drainer looks like some kind of ornate Forerunner globe.
Thats a good point. Only the grav lift and active camo have a definite origin. I wonder, is the bubbleshield UNSC or covenant? the trip mine seems to be UNSC but it has a forerunner-ish design.
The Power Drainer, Radar Jammer and Flare are Brute (notice the grip-bands wrapped around the handles, as seen on other Brute weapons), the Gravity Lift and Deployable Cover are classic Covenant, and the Tripmine is Human. The Auto-Turret is obviously Forerunner, and the two other campaign-only devices (Invincibility and Cloaking) are some form of Covenant apparatuses. I'm guessing that the Bubble Shield and Regenerator are both Covenant as well, due to their usage of shielding, but they both could be Human as well, due to their visual characteristics and the fact that the UNSC coppied and researched Covenant shield technology.
^
I think the bubble shield is forerunner.
the fact that it rolls is key. The ones you want to stay with you like the bubble shield and the regen have legs for a reason.
But if you really want this thing far away from you, one would think it would come with a launcher of some kind.
One meaning me
Think meaning wish
and come meaning someone please model this concept.
I think its safe to call them covenant rather than brute. If I remember right the brutes are significantly lower than humans on the technological ladder.
Yeah, the Bubble and Regen are obviously not Brute technology. They are Covenant, but not Brute - the Brutes just kept them after the schism
Pen 'n Ink
The assignment was to take a few images from a magazine and slap them into an art piece. The two guys are from a boat building scene (though I changed what they were doing), the lighthouse was from a diagram, and the houses down below were from an overhead view of a field.
Protip: I suck at proportions.
http://i218.photobucket.com/albums/c...vancebo/bs.png
http://i218.photobucket.com/albums/c...ebo/bswire.png
Polygons: 475
Triangles: 938
Nice work Exam, I can't draw for shit with pens D:
Top has to spin Advancebo. Dont forget.
I strongly doubt they are, that's why. They're either Brute (they might be dumb but they can probably reverse-engineer as well) or Forerunner.
Hey guys I found some sacred artifacts of our gods laying around these ruins. Let's toss them at random into gunfights!
I guess that could make sense for the Brutes, but would never be done by Elites. Which would sort of explain their abrupt appearance in Halo 3.
The Brutes seem to care more about their beloved 'Great Journey' than the actual Forerunner themselves (and by extension their stuff), whereas the rest of the Covenant tiptoe around shit to avoid breaking it. They're pretty much just there for the winnings, really, so that does sound entirely likely.
@Exam: Wait... What is the guy about to hit? The man... or the bacon and eggs?
Question: If Engineers can make shields that are impervious to all weaponry while still allowing freedom of movement, why wouldn't they be on vehicles? Or even infantry?
I don't buy the 'they're Brute' theory.
Besides, the Covenant are supposed to use existing technology, not make it. Since technological advancement is heresy.
Sarryy Lol.
Um...how is it even questionable that the Bubbleshield is Forerunner?
I don't see how any of it could be forerunner, unless someone found massive stockpiles of it in a giant forerunner closet or something, and they were miraculously unharmed by time, though activating them for 30 seconds causes them to explode.
I say they're forerunner, and the covenant just made more of them exactly the same, keeping the same design.
carpenters dream machine
And mine :3Quote:
carpenters dream machine
Zombie's nightmare.
Yes. What does that have to do with it still being a game and not always having to make sense with the story line. Canon might not have been the right word.
It doesn't always have to fit into the story seamlessly. Maybe its just because it makes it fun.
If there's one thing I've learned from Halo, it's that Bungie never does things "just because". I think you underestimate the amount of design and thought behind the game objects.
I was just contributing to the conversation heathen. With that attitude we just shouldn't question ANYTHING they do.
http://i164.photobucket.com/albums/u...ng/seagull.jpg
Randomness.
144 tris.
EDIT: Made a quick skin and I rigged it.
http://i164.photobucket.com/albums/u...g/GulFinal.jpg
legs and feet?
have you ever actually SEEN a bird?
It looks like the low poly bird used in Halo 3.
low poly panzerfaust eh? should make a high poly to go with it and bake normals. should be easy, it is just a series of cylindrical and conical objects.
I should. I should also add a few more sides to the grenade itself so it looks decent in FP :F
You're more likely than me to be right cons.
http://img363.imageshack.us/img363/3607/acczb4.jpg
http://img517.imageshack.us/img517/3605/wireou1.jpg
Don't know where exactly I'm gonna use this, just modeling it for fun right now. Supposed to be lightly based on the robots from RF Online. Errors/smoothing/missing pieces, etc. C&C on where its going so far?
Still lacks a lot of detail but I'd love to know what yall think.
http://photos-b.ak.facebook.com/phot...21809_5268.jpg
http://photos-c.ak.facebook.com/phot...21810_5571.jpg
The reloading mechanism for my launcher. Needs some work, methinks.
http://i231.photobucket.com/albums/e...Picture249.png
http://i231.photobucket.com/albums/e...Picture250.png
wowzers. ExAm, pullin out all the stops.
*facepalm* ExAm has won yet another competition...
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Woooooooooooooo!!!
I made...
..
.
........
..
This!
http://i58.photobucket.com/albums/g2...l/Firebomb.jpg
Its a cylinder of fire! WoOOOooO
Ayup creeping up his arse agen are we hunter ;)
only joking mate
E:
why is it that, exam has to completely destroy the other competitors, all the bloody time :(
lol
i c wa u did der...
http://i218.photobucket.com/albums/c...fire_nade1.jpg
Wah, everyones doing it
http://i266.photobucket.com/albums/i...nder_start.png
Starting on a female character. I think there's something wrong with the face but I just can't place my finger on it. Help would be appreciated.
model the boobs then we'll talk.
ok, her forehead/head seems too round.
Can't really look at the face very well with the wires. Could you also post a non wireframe render?
If it is, you're doing a lot of work you don't need to as far as the body is concerned
I know. I'm using her for something else as well. And for future references.
also
http://i266.photobucket.com/albums/i...racter_2nd.png
Alright, now I know what to crit :p
I think the proportions are off on her face, perhaps not against usual anatomical refs but compared to who she's supposed to resemble her face seems too narrow and the distances between the various parts are off. I've just played around with that render and the closest match for angle I could find and it does seem a bit off, I'll send you some more pics to work off. I could be wrong and it could be the angle/lack of hair throwing me, but it never hurt to be sure.
Also, try avoid anything too muscly... she shouldn't look like an athlete, but nor should she look like she's been to McDonald's every day of the week. Try find the middle ground, something that would fit a fairly young and fit person but not one who goes out of their way to look the part.
Uploading shit, expect a PM soon
:P
Looks very natural and good. :D
Edit: Needs more nipplish
her face looks too masculine. The proportions seem human to me; they just seem male. I can't think of the proper adjustments off the top of my head, but I'm sure if you google it you can find the differences between male and female facial proportions.
Check your inbox, disaster
K thanks.