Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
No, the map file was "beavercreek.map." The in-game name is "Battle Creek." In Halo 2, Bungie decided to call it "Beaver Creek." Unfortunately, the shittier of the two names has stuck.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
Warsaw
Pooky, I think you are remembering Halo 1 multiplayer as being faster than it really was. It wasn't that fast. In fact, it was damn slow compared to contemporary games. Halo 2, 3, and Reach all have a faster pace.
I disagree. 3 and Reach are quite slower than H1 and 2 due to the massive damage nerf to all weapons.
But that's not the point. The point is if you didn't like Reach before, you're not going to like Anniversary MP. It does nothing to fix any of the game's problems.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
This reminds me.
Who here loves the yellow strips in the new Pillar of autumn?
:parrot:
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
Warsaw
I also hate hearing "Battle Creek" referred to as "Beaver Creek." Fuck. Beaver. Creek. Carousel is cool, though.
"Beaver Creek", I find distracting. Like, was this map inspired by lady parts or what? Are the bases supposed to be labia? Oof, I'm dead.
But at least I can picture dudes at Bungie hollering that name across the office. I can't picture them saying B40 aloud unless it's bingo night.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
Pooky
But that's not the point. The point is if you didn't like Reach before, you're not going to like Anniversary MP. It does nothing to fix any of the game's problems.
Though the "Anniversary" gametypes with the Halo 1 pistol have removed armour abilities, which should make some people happy.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
The reason they call it Beaver Creek is because it doesn't have LADDERS. It's just the one from Halo 2. They now use slopes because Bungie decided that ladders weren't cool anymore.
Mustache.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Finally gotten around to finishing the damn campaign, and it's pretty cool.
Skulls are fun to use... but I still haven't gotten bandana, guess why? :maddowns:
And the ending cinematic is awesome again.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
nuttyyayap
Finally gotten around to finishing the damn campaign, and it's pretty cool.
Skulls are fun to use... but I still haven't gotten bandana, guess why? :maddowns:
And the ending cinematic is awesome again.
If you've got XBL I can help you get the bandanna, I found it with INSANEdrive last night.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
ejburke
I've always secretly been annoyed by it. It's too inside, unnecessary, and it always takes me a second longer to figure out what anyone is talking about.
But don't stop doing it on my account. Just don't anyone ever ask a developer that worked on the game about a level and refer to it by those names. He or she won't be impressed. You might even receive a Nelson Muntz-style punch to the stomach, complete with finger point and laughter. I'm pretty sure Marty carries a shiv for just such a breach of etiquette.
On multiple occasions, both Bungie and 343i have publicly referred to the campaign levels by the internal names.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
DarkHalcyon
The reason they call it Beaver Creek is because it doesn't have LADDERS. It's just the one from Halo 2. They now use slopes because Bungie decided that ladders weren't cool anymore.
Mustache.
Kind of funny how they thought: "The forerunners are too smart for ladders, lets make lifts instead"..Maybe they should have put grav lifts in their instead of a terrain pathway..