OHMYGODTHANKYOU!!!!!!!! (I also swear to use those abilities for GOOD and not evil!)
It'll be a shame though that you won't keep extending it.
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OHMYGODTHANKYOU!!!!!!!! (I also swear to use those abilities for GOOD and not evil!)
It'll be a shame though that you won't keep extending it.
Ha "Naughty Commands" you can do with alldev, but I like it and it should make it easier. Great update Termy. Hopefully you will still be able to work on this project even if not every day :)
They may be available on alldev, but would it work on with a dedi?
No, but thanks to Termy's app allowing Alldev it would.
Oh snap.
Coldsnapped.
Wait really? hell, yes!
for setting up teleport locations, how are we supposed to know the coords?
It will display information about player, including his cords.Code:d player_number
Sweet, these are pretty much all the commands that I've wanted... Now the only thing this thing needs is player name shortcuts! :p
Now I can't remember how to get the text commands working (example: typing "\admins index" should list the admins through text and not console), halp!
E: My LAN IP was changed up when I setup a network bridge awhile back, had to fix up my local DHCP to make this work (without having to add the new IPs to the app that is).
E E: The teleport locations don't save anywhere so they have to be set again every time the server shuts down... It seems that they will stay up as long as the server is running, but once the server is restarted they disappear and you have to set all your locations again...
This sucks, big time...
Could I recommend a text file output or something similar to what you do with "users.txt" Termy? Instead of making a text file for users though just make it something like "locations.txt" and have it store locations (per map if it's possible) in a format like the following:
I'd be willing to donate $20 USD if you got something like that working!Code::map_name:location_name:X Y Z
Actually try adding it to your init.txt, like the Events. (I think that's how he wanted it) and it works okay for me. :)
oh, except it doesnt recognize different maps at all... lol. Nah, you just gotta remember which locations are for what map. But just add the tel's in the init like
Code:t add origin 0 0 10
t add bluecliff -44.32 -12.23 52.99
t add redcliff 16.99 -20.30 49.18