That's what's necessary for us to model right now, we have a list of things that need to get done whether you guys like guns or not, lol.
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That's what's necessary for us to model right now, we have a list of things that need to get done whether you guys like guns or not, lol.
Finished UVing the scope, now im just going to tweek the uv's a bit and then render a better normal map tomorrow or something.
http://img509.imageshack.us/img509/7606/lowres3pp1.jpg
http://img509.imageshack.us/img509/3069/lowres2js6.jpg
http://img222.imageshack.us/img222/8968/lowres1fl8.jpg
I have to say, while it still has a lot of errors that need to be fixed, I fucking LOVE the way it looks in FP. It looks absolutely amazing from that angle, and it isn't even skinned yet! Bravo, keep up the good work!
it is sex and really really want
http://img215.imageshack.us/img215/5...5733699ft8.jpg
http://img223.imageshack.us/img223/1...ibrutesqt7.jpg
/cmtupdated
Only just started the amour bitmaps, that biped has 3 different amour bitmaps that make it up so it's only partly finished. Anything white/dark gray isn't finished and some parts are only just bump maps at this point..
wave, although the models may look super complex, they only fall in the 6k triangle range for long guns and 2k for handguns. no big deal. i'm sure that later on, we can map details on (especially on magazines) but that's besides the point.