Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I'm disappointed. With Boom, Grunt Funeral, and Bandanna, you would've expected them to throw in Cowbell (and/or Sputnik).
I also found it entertaining that about two (maybe three?) days after release, there was an update that barely did anything. We still have several aggravating errors in the game, splitscreen being the top priority (I think).
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Eh? The next biggest error in the game I think is the Halo PC shaders/effects. They should have fixed them to be like H1X because, let's face it, PC looks like ass compared to H1X, higher resolutions notwithstanding.
I am baffled as to why they elected to go with the Reach assets for most things, but not the Assault Rifle. It's rather inconsistent. What gives?
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
Warsaw
Wait wait wait. When I said CE, I meant Combat Evolved, not Custom Edition. And I meant H1X, specifically. And I play it regularly. It has auto-aim (as in directed shots), but magnetism isn't as big of an offender.
There's your problem you're referring CE to combat evolved. Stop that.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
HCE = Halo Custom Edition
CE = Combat Evolved.
Admittedly, I had forgotten that the abbreviation for Halo: Combat Evolved on Xbox was H1X, so there. Also, that's not my problem, that's everyone else's problem. Stuck in their closed-minded loops. Of course I'm talking about Xbox, this is an Xbox game!
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I knew that's what you were saying Warsaw, I was talking to muki.
I don't find the auto aim too annoying at any rate, certainly no worse than most console FPS games these days. And at least they put in a skull to turn it off.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
Warsaw
HCE = Halo Custom Edition
CE = Combat Evolved.
Admittedly, I had forgotten that the abbreviation for Halo: Combat Evolved on Xbox was H1X, so there. Also, that's not my problem, that's everyone else's problem. Stuck in their closed-minded loops. Of course I'm talking about Xbox, this is an Xbox game!
I don't ever recall anyone referring Halo to CE before Sage started saying it in the ViDocs. We all just called it Halo, or Halo 1.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Not me. It sounds nasty: Halo 1. Ew.
Naw, traditionally, I've typed out "Combat Evolved" and then abbreviated it as CE in a post. That, or I just say "the first game."
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
Pooky
I knew that's what you were saying Warsaw, I was talking to muki.
I don't find the auto aim too annoying at any rate, certainly no worse than most console FPS games these days. And at least they put in a skull to turn it off.
wait where was I complaining? I was just pointing out the fact that the autoaim has always been there, despite what some people believe. I don't know how that translates into complaining.
I don't know how intense the magnetism was in h1x because I barely played it because PC superiority.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
There are two phenomena going on with regards to "autoaim".
1) The targeting reticle is attracted to and pulled along by enemies within a certain range.
2) The projectile takes a deviated straight-line path towards enemies within the reticle.
The first I know as "magnetism", the second I know as "aim assist". But they're both magnetic and assist in aiming, so the terms themselves are pretty useless.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Fuck the "Combat Evolved" nonsense. Marketing can blow it out their ass.