Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by =sw=warlord
Psst, Brutes aren't Elites.
why would you even make this comment when elites arnt enemies in halo 3? the point is the shotgun isnt as useful.
E: holy shit i missed an entire page.
November 19th, 2011, 06:42 PM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by t3h m00kz
The campaign's checkpoints are complete bullshit as always
The checkpointing was probably Halo's biggest contribution to modern gaming. They just didn't have it down to a science yet. It's the biggest reason why Halo 1 Legendary is so much tougher than the other games. It really tests one's patience.
Quote:
Originally Posted by t3h m00kz
Therefore, randomness and luck
You say that like it's a bad thing. I prefer to think of it as tactical risk management, whether I decide to engage an enemy from a distance or up close with the pistol. I feel like the other Halo games were patronizing me somewhat with their guaranteed headshots and generous hit boxes. Maybe Halo 1 could be a little bit more in that direction, but I've got no problem with the pistol not being 100% accurate on its first shot like the Reach precision weapons.
November 19th, 2011, 06:44 PM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Donut
why would you even make this comment when elites arnt enemies in halo 3? the point is the shotgun isnt as useful.
E: holy shit i missed an entire page.
When someone is comparing brutes to Elites, the point is relevant.
It's kind of like saying Pizzas are a vegetable...Oh...shit.
November 19th, 2011, 06:46 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by t3h m00kz
The campaign's checkpoints are complete bullshit as always
Fucking this.
I was playing The Maw last night. I got all the way to the point where I was about to blow up the first reactor and the fucking game froze. I restart my Xbox and see that it lets me "resume" The Maw, so I'm thinking "oh sweet, good stuff". Then the intro cutscene starts playing and I was like FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUU. I blame Saber since I was playing in 2011 mode when it froze.
November 19th, 2011, 07:06 PM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
That's not really a checkpointing problem. That's Halo 1's issue of having to manually "Save and Quit" to record your progress, combined with whatever porting issue caused the game to lock up.
November 19th, 2011, 07:28 PM
Donut
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by =sw=warlord
When someone is comparing brutes to Elites, the point is relevant.
It's kind of like saying Pizzas are a vegetable...Oh...shit.
the idea is that brutes replaced elites. while they are different in terms of shields and physical strength, the game is still following the pattern of having grunts, jackals, some shielded commanding unit, and hunters. in this case, its a brute instead of an elite. so yeah theres a difference no doubt, but the point remains entirely valid that the shotgun isnt as useful.
we're not talking about the difference between brutes and elites. we're talking about the difference between halo 1 and halo 3's shotgun mechanics. compare the damage range and falloff with grunts if that makes you feel better.
November 19th, 2011, 07:54 PM
Ifafudafi
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
fun fact: H1 Shotgun fires 15 pellets that do anywhere from 18 to 25 damage each. Elite minors have 100 shields + 100 health, meaning (averaging the damage) it takes 10 pellets to kill one on Normal. Comparitively speaking, H1 AR does 10 damage/bullet at 15 RPS (SG is 1 RPS), meaning the AR's damage per second (150) is almost half of the shotgun's DPS (323).
It also only takes avg. 2 pellets (vs. 3 AR bullets) to kill a Grunt minor on Normal; not going to weigh in on what's good and what's not but hey sometimes it's nice to know things
E: no it's a quarter not a sixth, sorry that's what happens when an English major tries to do math
EE: well shit I really should shut my mouth because it's 15 pellets. Info's updated and still cool stuff though
November 19th, 2011, 08:49 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by ejburke
That's not really a checkpointing problem. That's Halo 1's issue of having to manually "Save and Quit" to record your progress, combined with whatever porting issue caused the game to lock up.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Just cleared Truth and Rec on Legendary using the bandana skull. Much, much less aggravating with infinite sniper rifle and grenades, but still tough in the usual spots. I got the hard level out of the way first, so the others should be no problem.
November 19th, 2011, 11:24 PM
Bobblehob
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by DarkHalo003
Actually, the H3 Shotgun can. However, though the damage hasn't really changed, the range has. In other words, both are equal in power, but the distance at which they can hit the enemy has been shortened.
This, this, this, was what I kept saying over and over again xP But yeah, Im just starting on the maw, after staring into what is left of Keyes face after I punched it. That proto gravemind was creepy as hell -___-
November 19th, 2011, 11:44 PM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
ragequit Assault on Control Room mission when my rocket hit a banshee and didn't detonate
the FUCK
November 19th, 2011, 11:52 PM
Bobblehob
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
lolwut, did it stick to the model or something? or did it just disappear?
E: Wait, i bet I know what happened, did it hit part of the Reach banshees geometry that isnt backed by the h1 collision model?
November 20th, 2011, 12:00 AM
Tnnaas
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Any level on Legendary before I collect skulls:
Toomanyenemies!Ohgodthoseeliteswontdie!Getthefucka wayfrommeyoudamnBanshee! WhatthefuckIjustemptiedaclipintohim! Crapallthemarinesaredead!Ihavenomoregrenades!Endle ssFlood!ThosegoddamnSentinels!Holyshittwodropshitp s!RAGEQUIT!
Any level on Legendary with select skulls on:
GRENADE SPAM!
November 20th, 2011, 01:02 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Sounds like you guys are all just out of practise. When I'm not going for achievements, this game is practically a cake-walk on Legendary. That said, I did notice that they could not resist tweaking some things:
-Increased reticle magnetism, but decreased auto-aim. I'd rather have it the other way around, because magnetism gets me killed and/or screws up my attempts at lining up sniper shots.
-Plasma pistol now overheats lolquick; I compared it with the real CE using the same rate of fire, and the HA10 couldn't sustain output for as long. I guess they did this to differentiate it more from the plasma rifle
-Not sure, but the Assault Rifle feels like it has been weakened. That, or Elites have been toughed. I can kill an Elite Major in CE in a single magazine, but not in Anniversary.
-WHY OH GOD WHY!? Tried playing split-screen co-op with my brother. I found out that you have a field of view akin to looking through a straw. Why did they do this? In CE, you actually got a larger FoV in two-player split-screen! This has actually been a problem with all of the Halo games since the first, though it's really bad here.
E: I also had the most awesome round of the level "Halo" on Legendary. Usually, that first base beats me up because I charge into the enemy drops. However, today, I switched it to Classic view and attacked in a different order, resulting in no scratches and total enemy annihilation. The only reason I lost health was because I had to grenade-jump over the chasm in the tunnel. Hot damn, cleaning the clock!
November 20th, 2011, 01:32 AM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I really, really doubt they changed any of the game's mechanics aside from cosmetic stuff. Otherwise there would be nerd rage all over the internet.
November 20th, 2011, 01:43 AM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Bobblehob
geometry that isnt backed by the h1 collision model?
^ That shit is getting really fucking annoying. There are differences in both the zone and object collision models. I'm getting fucking sick of my shots not hitting some twit fuck of an Elite because he's hiding behind a crate that wasn't created to match the original. I'm getting sick of wasting grenades that seem to bounce off invisible geometry.
It's not *as* annoying now that I got that fucking bandana skull. At least I can just waste ammo to my heart's content. But fuck the Saber, cosmetic changes can still affect gameplay.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by t3h m00kz
I really, really doubt they changed any of the game's mechanics aside from cosmetic stuff. Otherwise there would be nerd rage all over the internet.
I'd be very interested in seeing a side-by-side comparison of weapons tags for CE and Anniversary.
I *know* they added the magnetism, and here's how:
In CE, there is only one target, right? It's an Elite. I hold my sniper scope in one spot, and the Elite is passing back and forth under it. Now, same situation in Anniversary. Elite nears the cross-hair, cross-hair pulls towards the target, and now my shot is messed up. It was a major "dafuq" moment for me.
They did change split-screen. 200% positive. If you haven't tried it, try it. It's awful.
November 20th, 2011, 02:01 AM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Assuming there haven't been any conflicting tag structure changes (there shouldn't have been), I should be able to extract them for comparison
November 20th, 2011, 02:33 AM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Halo 1 on Xbox had the reticle dragging behavior. It's only been recently that it's become less of a problem. Maybe you're confusing memories of Halo PC with Halo Xbox?
Keep in mind that this is a port. Things can behave differently in a new hardware environment without the tags having been altered. I don't see why they would change the game in such weird, random ways when they said they weren't going to touch it, even to add tempting "improvements".
The plasma pistol seems kind of buggy in general to me. I'll just be rapid firing the thing and I'll hear the overcharge sound. Sometimes it will actually overcharge. I chalk that type of thing up as a bug, rather than a deliberate change.
Changing the co-op FOV seems deliberate, though.
November 20th, 2011, 02:40 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I'm not. I just played T&R on Anniversary, and then did it again on CE. No reticle dragging in the latter as far as I could tell through my scope. It does it for non sniper weapons while un-zoomed (where applicable) ever so slightly. In Anniversary, it's been cranked. Actually, I also remember playing Halo 2 and 3 way back, and remember how much of a pain in the arse the magnetism was versus the original. You could make an argument that that isn't really changing the game's mechanics, it's a grey area. Eh, I just need to find the Eye Patch skull and I'll be happy. I'm still a veritable machine of death as it is.
As for the plasma pistol, it did that on PC, but not on Xbox as far as I can remember. I've been able to replicate it on my computer in the past. As for the overheat, I am not so sure. That's why I want to see tags. That and for the AR.
November 20th, 2011, 05:14 AM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Playing h1 pc with player_magnetism 1, sniper def has a fuck ton of it
The auto aim on it is pretty crazy too... cea switching the crosshair up makes sense
November 20th, 2011, 06:22 AM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I just checked, in HA10 both player_autoaim and player_magnetism are enabled (ie turned on) by default in the game code
November 20th, 2011, 03:13 PM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
okay here you go
the sniper's default auto aim on CE, from ACROSS BLOOGDULCH with the stock sniper, and magnetism after running Player_Magnetism 1 through the console (Had to have slight input on the controller look to get it to show, but it should still be heavily obvious).
Slowed the video down, took the bullet two frames to connect to an enemy from across bloodgulch. On a perfect netcode (HAH) there would be barely any need to lead, if at all.
somewhat unrelated: 2x zoom is OP as fuck
e: better video
November 20th, 2011, 03:32 PM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Why the fuck is anyone comparing Halo Custom Edition to Halo Anniversary and complaining about auto aim?
You should be comparing Anniversary to H1X <_<
November 20th, 2011, 03:47 PM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Sorry but I'm not hooking up my xbox and reinstalling my Dazzle just to argue that the auto aim is the same between H1X and Anniversary. Custom Edition's auto aim is theoretically no different than the Xbox when you enable magnetism, aside from the controller look input being required for the magnetism to take place
November 20th, 2011, 07:16 PM
JackalStomper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
H1X had a crazy amount of auto aim you guys just don't have good memories or never actually played it
November 20th, 2011, 07:36 PM
Tnnaas
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
The auto-aim on the Xbox was absolutely necessary because of the limitations with the analogue sticks. You have alot more freedom with the mouse.
November 20th, 2011, 08:54 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Wait wait wait. When I said CE, I meant Combat Evolved, not Custom Edition. And I meant H1X, specifically. And I play it regularly. It has auto-aim (as in directed shots), but magnetism isn't as big of an offender.
November 20th, 2011, 09:57 PM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I mean, if you say so. But you aren't trying to say that magnetism was completely turned off in H1 on the Xbox; you're saying that it was behaving differently on the zoomed sniper rifle, right? I do notice that autoaim and magnetism is not homogeneously applied to all the weapons. Some have more and some have less.
Isn't this actually a port of Halo PC and not Halo Xbox? Maybe Gearbox fucked with some settings and since magnetism was going to be turned off, no one noticed.
November 20th, 2011, 10:01 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Yes, yes, and yes. That's exactly what I'm saying. This isn't really worth getting so worked up over, I was just pointing out my experience, really. The only thing worth raging over in Anniversary is the splitscreen, and it really deserves it. Overall, I am having a blast playing through it. Dat sniper report... :-3
Oh, tried plasma pistol again. Was just my imagination. AR still seems off-kilter though.
November 20th, 2011, 10:06 PM
Tnnaas
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I'm disappointed. With Boom, Grunt Funeral, and Bandanna, you would've expected them to throw in Cowbell (and/or Sputnik).
I also found it entertaining that about two (maybe three?) days after release, there was an update that barely did anything. We still have several aggravating errors in the game, splitscreen being the top priority (I think).
November 20th, 2011, 10:17 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Eh? The next biggest error in the game I think is the Halo PC shaders/effects. They should have fixed them to be like H1X because, let's face it, PC looks like ass compared to H1X, higher resolutions notwithstanding.
I am baffled as to why they elected to go with the Reach assets for most things, but not the Assault Rifle. It's rather inconsistent. What gives?
November 20th, 2011, 10:21 PM
TeeKup
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
Wait wait wait. When I said CE, I meant Combat Evolved, not Custom Edition. And I meant H1X, specifically. And I play it regularly. It has auto-aim (as in directed shots), but magnetism isn't as big of an offender.
There's your problem you're referring CE to combat evolved. Stop that.
November 20th, 2011, 10:24 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
HCE = Halo Custom Edition
CE = Combat Evolved.
Admittedly, I had forgotten that the abbreviation for Halo: Combat Evolved on Xbox was H1X, so there. Also, that's not my problem, that's everyone else's problem. Stuck in their closed-minded loops. Of course I'm talking about Xbox, this is an Xbox game!
November 20th, 2011, 10:33 PM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I knew that's what you were saying Warsaw, I was talking to muki.
I don't find the auto aim too annoying at any rate, certainly no worse than most console FPS games these days. And at least they put in a skull to turn it off.
November 20th, 2011, 10:43 PM
TeeKup
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
HCE = Halo Custom Edition
CE = Combat Evolved.
Admittedly, I had forgotten that the abbreviation for Halo: Combat Evolved on Xbox was H1X, so there. Also, that's not my problem, that's everyone else's problem. Stuck in their closed-minded loops. Of course I'm talking about Xbox, this is an Xbox game!
I don't ever recall anyone referring Halo to CE before Sage started saying it in the ViDocs. We all just called it Halo, or Halo 1.
November 20th, 2011, 11:07 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Not me. It sounds nasty: Halo 1. Ew.
Naw, traditionally, I've typed out "Combat Evolved" and then abbreviated it as CE in a post. That, or I just say "the first game."
November 20th, 2011, 11:22 PM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Pooky
I knew that's what you were saying Warsaw, I was talking to muki.
I don't find the auto aim too annoying at any rate, certainly no worse than most console FPS games these days. And at least they put in a skull to turn it off.
wait where was I complaining? I was just pointing out the fact that the autoaim has always been there, despite what some people believe. I don't know how that translates into complaining.
I don't know how intense the magnetism was in h1x because I barely played it because PC superiority.
November 20th, 2011, 11:25 PM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
There are two phenomena going on with regards to "autoaim".
1) The targeting reticle is attracted to and pulled along by enemies within a certain range.
2) The projectile takes a deviated straight-line path towards enemies within the reticle.
The first I know as "magnetism", the second I know as "aim assist". But they're both magnetic and assist in aiming, so the terms themselves are pretty useless.
November 20th, 2011, 11:29 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Fuck the "Combat Evolved" nonsense. Marketing can blow it out their ass.
November 21st, 2011, 12:27 AM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I like how you can fly inside of the cliff walls with a banshee on two betrayals due to the fact that they had to use the same collision models so that you can switch to classic mode. It's too bad that they decided to 'slap' things together with better graphics and same gameplay. Although, the gameplay does seem much more fun, I actually enjoyed fighting the flood a lot more than the covenant.
November 21st, 2011, 12:52 AM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Got through The Library. Felt great. fucking love that level.
November 21st, 2011, 01:17 AM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
You guys are going to hate this idea, but I'd like to see a gritty re-imagining of Halo. I want to see the shit that Nylund detailed in Fall of Reach happen in-game. I want to see plasma weapons disembowel marines, slag armour, and vaporize limbs. I want to be able to screw a suppressor onto my assault rifle, cough up a trio of rounds, and drop a Jackal without anybody knowing.
November 21st, 2011, 01:22 AM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by t3h m00kz
Got through The Library. Felt great. fucking love that level.
I always hated it in the original, but for some reason it felt like the greatest level so far in the remake. I'm getting frustrated with two betrayals right now..:maddowns:
November 21st, 2011, 03:29 AM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Two betrayals pissed me right off
Rocket launcher flood is horse balls
November 21st, 2011, 03:57 AM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by t3h m00kz
Two betrayals pissed me right off
Rocket launcher flood is horse balls
Especially if you're going for the achievement on that level where you don't pick up any other weapons besides your starting weapons.
November 21st, 2011, 04:20 AM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I love Two Betrayals. I think it's my favorite level in a Halo game. The huge three-way fights were the thing that I salivated over when imagining what Halo 2 could be like. Of course, we know how that turned out. I'm still waiting for something to match that scale, let alone top it.
Three words: Final Fucking Run.
November 21st, 2011, 05:25 AM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by t3h m00kz
wait where was I complaining? I was just pointing out the fact that the autoaim has always been there, despite what some people believe. I don't know how that translates into complaining.
I don't know how intense the magnetism was in h1x because I barely played it because PC superiority.
You were the comparing part, where Warsaw was more the complaining vOv
idk, I think I got a little confused there. Posting at 5 AM before work. Disregard the stuff I just said.
November 21st, 2011, 09:22 AM
Amit
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by ejburke
Three words: Final Fucking Run.
HOLY FUCK. Somebody needs to make a video of this so I can see it!
November 21st, 2011, 10:03 AM
Hotrod
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Kornman00
Especially if you're going for the achievement on that level where you don't pick up any other weapons besides your starting weapons.
Yeah, how the fuck is somebody supposed to do this? The second Power Generator is near impossible without a Rocket Launcher already, I don't want to see what it'll be like with only a Shotgun and Plasma Pistol...ugh...
Which reminds me, are we even allowed to pick up a new Plasma Pistol or do we need to keep our first one when it's empty?
November 21st, 2011, 10:22 AM
Tnnaas
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Use Bandana. They don't restrict skull usage.
November 21st, 2011, 10:34 AM
Sever
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Just put on the Bandana Skull - infinite ammo proves that the Plasma Pistol and Shotgun are actually the best pairing in the game, since they each have undeniable strengths with minimal weaknesses. The Shotgun, of course, is one of the best late-game weapons. You can take out endless waves of Flood, suppress entire squads of Covenant, and swat Banshees from the skies like the pests that they are. We all know its prowess, but what about the Plasma Pistol? It may seem at first just like a hybridized Plasma Rifle, trading its automatic fire for a singular purpose secondary fire, but it can do so much more. The overcharge shot does more damage than you think, and is built for corner popping with its auto-homing. Sentinels are obviously a non-threat, but the Plasma Pistol does so much more than just take out electronic enemies. You can kill all minor Covenant in one or two charges from extreme range, due to its automatic homing. Pair it with the Shotgun's extremely short ready animation and you can handily kill any Elite in the blink of an eye. The Plasma Pistol is even formidable against the Flood - although the overcharge shot cannot quickly kill Flood Combat Forms, (it takes about 3 charges) it can stagger them for you to close the distance or evade their attacks without the threat of return fire - say goodbye to those Rocket Launcher deaths! Another hidden feature of the overcharge is its ability to instantly detonate Carrier Forms. Without having to risk a badly-placed grenade, adding to your Shotgun's reload queue, or waiting for them to close the distance then topple, you can just hit one with an overcharge shot and it will immediately explode while still standing, effectively turning them into another part of your arsenal against the Flood.
Still, what do you do about Wraiths and Ghosts?
A hidden bonus of the Bandana Skull is the fact that it also provides infinite grenades, so start chucking!
November 21st, 2011, 11:02 AM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
God the shotgun was awesome in the old campaign. Thing is fucking devastating.
November 21st, 2011, 11:18 AM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Not to mention has a lolhuge cartridge barrel (up to 12 shells IIRC)
November 21st, 2011, 11:37 AM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Kornman00
Not to mention has a lolhuge cartridge barrel (up to 12 shells IIRC)
Yeah. That thing was fucking rape.
November 21st, 2011, 11:50 AM
Bobblehob
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by TVTyrant
Yeah. That thing was fucking rape.
IS rape
November 21st, 2011, 01:55 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Hotrod
Yeah, how the fuck is somebody supposed to do this? The second Power Generator is near impossible without a Rocket Launcher already, I don't want to see what it'll be like with only a Shotgun and Plasma Pistol...ugh...
Which reminds me, are we even allowed to pick up a new Plasma Pistol or do we need to keep our first one when it's empty?
Wait, you used a rocket there? Just throw grenades, dude.
November 21st, 2011, 01:56 PM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I usually use the rocket too. Made that shit easy. Rocket+shotty ftw.
November 21st, 2011, 03:16 PM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
lol, this whole time i thought that you had to be right by the generator to blow it up, i didn't think about high explosives....
November 21st, 2011, 03:37 PM
Bobblehob
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I thought you had to walk into those generators to fuck them up? :\
November 21st, 2011, 03:55 PM
Hotrod
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Warsaw
Wait, you used a rocket there? Just throw grenades, dude.
Yeah, I do that too. Rocket + Grenade combo.
And I could use the Bandana skull, but that takes away the challenge (and the fun) from it.
November 21st, 2011, 04:32 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by KingFisher
lol, this whole time i thought that you had to be right by the generator to blow it up, i didn't think about high explosives....
You do. We're talking about how to deal with the mob of Flood that comes after you short the second generator. I just toss some strategic grenades and mop up with the shotgun or pistol.
November 21st, 2011, 05:15 PM
Timo
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by KingFisher
lol, this whole time i thought that you had to be right by the generator to blow it up, i didn't think about high explosives....
On this topic, is there anything anyone has recently found out about halo that didn't find out playing through the campaign countless times? It wasn't until a couple of years ago that I found out there was a second lift in 343GS (c10??) that blew up when you activated it. Gave me one shit of a fright when a bunch of marines and fire came screaming past the screen when I was expecting an empty lift. That, and there's an invisibility powerup on the same level before you enter the facility, directly to your right when you run across the big log after fighting the first group of covenant.
November 21st, 2011, 05:18 PM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I've been trying to do the Meg egg, anyone had any success with this in the remake?
November 21st, 2011, 05:30 PM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by =sw=warlord
I've been trying to do the Meg egg, anyone had any success with this in the remake?
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
What about my signature?
November 21st, 2011, 05:32 PM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
What the fuck is it?
November 21st, 2011, 05:33 PM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by TVTyrant
What the fuck is it?
A rabbit?
November 21st, 2011, 05:36 PM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Ffffuuuuuuuuuuuuuuuuuuuuuuuuuuu
Whats it from? just the internetz or what?
November 21st, 2011, 05:39 PM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by TVTyrant
Ffffuuuuuuuuuuuuuuuuuuuuuuuuuuu
Whats it from? just the internetz or what?
It came up in some random conversation on MSN and it was either the rabbit or an Owl.
Unfortunately the Owl was already taken. Attachment 2491
November 21st, 2011, 06:05 PM
PopeAK49
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Timo
On this topic, is there anything anyone has recently found out about halo that didn't find out playing through the campaign countless times? It wasn't until a couple of years ago that I found out there was a second lift in 343GS (c10??) that blew up when you activated it. Gave me one shit of a fright when a bunch of marines and fire came screaming past the screen when I was expecting an empty lift. That, and there's an invisibility powerup on the same level before you enter the facility, directly to your right when you run across the big log after fighting the first group of covenant.
....Just discovered that too...Apparently I don't know this game very well..
November 21st, 2011, 06:05 PM
Masterz1337
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I hate this CE confusion, I remember reading somewhere a long time ago gbx had to market it as CE because of something with Microsoft, and they weren't allowed to give it it's own unique name.
November 21st, 2011, 06:22 PM
Warsaw
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Timo
On this topic, is there anything anyone has recently found out about halo that didn't find out playing through the campaign countless times? It wasn't until a couple of years ago that I found out there was a second lift in 343GS (c10??) that blew up when you activated it. Gave me one shit of a fright when a bunch of marines and fire came screaming past the screen when I was expecting an empty lift. That, and there's an invisibility powerup on the same level before you enter the facility, directly to your right when you run across the big log after fighting the first group of covenant.
I just discovered that you can circle around the lift area on The Library without killing any Flood. It's not something I had ever considered doing before, since I hadn't really explored. The Terminals compelled me to explore this time.
November 21st, 2011, 06:28 PM
Tnnaas
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Timo
On this topic, is there anything anyone has recently found out about halo that didn't find out playing through the campaign countless times? It wasn't until a couple of years ago that I found out there was a second lift in 343GS (c10??) that blew up when you activated it. Gave me one shit of a fright when a bunch of marines and fire came screaming past the screen when I was expecting an empty lift. That, and there's an invisibility powerup on the same level before you enter the facility, directly to your right when you run across the big log after fighting the first group of covenant.
I always stole one of the last banshees on Assault on the Control Room (Chapter: If I Had a Super Weapon...) so I never needed to cross the bridge. Well, a few years back, I finally drove my way across the rocky structure and entered the other side. To my amazement I had heard the first iteration of Peril, in midi form, on Halo. Now I always just knock a banshee off and take the long route.
November 21st, 2011, 06:32 PM
Timo
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by DarkHalcyon
I always stole one of the last banshees on Assault on the Control Room (Chapter: If I Had a Super Weapon...) so I never needed to cross the bridge. Well, a few years back, I finally drove my way across the rocky structure and entered the other side. To my amazement I had heard the first iteration of Peril, in midi form, on Halo. Now I always just knock a banshee off and take the long route.
I always use the banshee to open up the first door to the control room then fly back to the bridge and continue as normal for an extra challenge. Peril is probably one of my favourite bits of music from the campaign, but it always cut out on me halfway through :\
November 21st, 2011, 06:51 PM
Hotrod
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by DarkHalcyon
I always stole one of the last banshees on Assault on the Control Room (Chapter: If I Had a Super Weapon...) so I never needed to cross the bridge. Well, a few years back, I finally drove my way across the rocky structure and entered the other side. To my amazement I had heard the first iteration of Peril, in midi form, on Halo. Now I always just knock a banshee off and take the long route.
Yeah, I only went across the bridge for the first time last year, and I have yet to climb up the tower instead of using a Banshee.
November 21st, 2011, 07:11 PM
TVTyrant
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Lol, some kid's gonna post on here "Wtf is Peril you guys play this game too much stop complaining".
November 21st, 2011, 07:15 PM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
What the Fuck is Peril?
You guys play this game too fucking much.
November 21st, 2011, 07:55 PM
Spartan094
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Oh god warlord, why.....thanks for not making me go to sleep, adfjk;l
Oh a side note I trolled my parents thinking HA10 was just H1X for the 360 with nothing improved and I paided $20 extra
November 21st, 2011, 10:03 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by =sw=warlord
I've been trying to do the Meg egg, anyone had any success with this in the remake?
Meg is no longer the love interest of that ex-employee, so they updated the egg
November 21st, 2011, 10:55 PM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by =sw=warlord
What the Fuck is Peril?
You guys play this game too fucking much.
If there was a :getout4:, I would use it here.
November 22nd, 2011, 01:14 AM
t3h m00kz
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
beat it.
Love how the Johnson grabbed the Elite's ass this time around
no really
e: fuck how did I mix that up
November 23rd, 2011, 01:19 PM
supersniper
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
lol i still remember doing analyze on the a10, i did all the marines but i saw an orange one... oh wait it was just Johnson dead ;D
November 23rd, 2011, 02:29 PM
Higuy
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
The soundtrack has been RUINED by that remake.
SOILED IT, SOILED IT, SOILED IT, SOILED...
November 23rd, 2011, 02:50 PM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by higuy
The soundtrack has been RUINED by that remake.
SOILED IT, SOILED IT, SOILED IT, SOILED...
Glad to know someone else agrees with me on this. I don't like how the BGVs of those ladies sound. Sounds like lost souls in an Underworld are singing A Pale Horse.
Yo Halo: Anniversary, yo really shiny and new and stuff, and Ima gonna letchou finish, but Halo 3 has the best Halo 1 Soundtracks redone of all time!
Enough said.
November 23rd, 2011, 03:16 PM
=sw=warlord
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Kornman00
Meg is no longer the love interest of that ex-employee, so they updated the egg
What have they updated it to?
Quote:
Originally Posted by Pooky
If there was a :getout4:, I would use it here.
Whoosh.
[/tumble weed]
November 23rd, 2011, 03:37 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
They basically "censored" out the M with blood (or at least, where the M would be...if it was there). Someone posted a comparison shot of it on HBO.
November 23rd, 2011, 03:41 PM
Tnnaas
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by higuy
The soundtrack has been RUINED by that remake.
SOILED IT, SOILED IT, SOILED IT, SOILED...
There's an option in the Start Menu to change the music. It should be under video settings. :\
November 23rd, 2011, 03:53 PM
Higuy
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by DarkHalcyon
There's an option in the Start Menu to change the music. It should be under video settings. :\
I don't even own the game, so I wouldn't care. I was just listening to it on youtube. There's 1 or 2 okay remakes, most of them are nothing compared to the original though.
November 23rd, 2011, 04:45 PM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
If you haven't heard Rock In a Hard Place or w/e, be thankful. Crappy remake of Rock Anthem for Saving the Universe.
November 23rd, 2011, 04:50 PM
Higuy
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by Kornman00
If you haven't heard Rock In a Hard Place or w/e, be thankful. Crappy remake of Rock Anthem for Saving the Universe.
Yeah, I heard it unfortunately. But what got me the most was the remake of Perilous Journey. It was my favorite song on the soundtrack and had a horrible "remaster".
November 23rd, 2011, 10:38 PM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by =sw=warlord
[/tumble weed]
No, really, get out.
I didn't have a problem with the remastered soundtrack when I first listened to it, then I went back and replayed the game with classic soundtrack for the hell of it. Definitely not switching back. Classic beats remastered for immersion and atmosphere on every track.
November 24th, 2011, 03:08 AM
ejburke
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
1000/1000 Achievements. Thanks, Halo. You were great. There's some cab money on the dresser.
November 24th, 2011, 04:15 AM
Kornman00
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by ejburke
There's some cab money on the dresser.
Wow, that's generous. I only offered her older sister cab money. Told the new kid to just take a hike. Didn't bother her any, as it turns out she's a street walker by trade.
November 24th, 2011, 09:06 AM
Amit
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
LOL!
November 25th, 2011, 01:28 AM
DarkHalo003
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Just picked up my copy today ($17 really tax included), will get to it later (couldn't find H2V at Gamestop sadly).
Anyone find any parts that are particularly different with the new overhauls on the environments? I know a lot of the music is strange compared to the original, but anything that was particular improved upon or different in a positive way with the new features?
November 25th, 2011, 02:24 AM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
The new environments are alright, but it really feels like they skimped on atmosphere in favor of lolgrafix. The Maw run is the worst culprit of this. Sure, the new textures are pretty, but it just doesn't have the same epic "end of the world" feel the original did.
Also, one thing that really bugs me about this game's presentation is how near-invisible the shield shaders are. I mean, it's not like I don't know how many hits it takes to down an Elite by this point, but it's kind of tacky when the shield shader is so faint you can hardly see it at all.
November 25th, 2011, 04:23 AM
n00b1n8R
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
The videos I've seen look really flat. Have they just re-textured the original models or are they actually using high-res models?
November 25th, 2011, 09:14 AM
Pooky
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
It's all new models. In some places they even added geometry that isn't really there in the classic version so you just pass through it. And in a couple places they deleted geometry that IS there in the classic version so you bump into invisible walls.
It's usually done in out of the way places (like the top of the AotCR canyon) so it's not a huge deal, but it's still a bit annoying.