Re: So did anyone listen to the bungie podcast today?
Ill take a listen to it later, but it will be interesting to see what it is that they come out with for those of us who have played the game for the last too many years of our lives. Some of the suppositions of what it might be sound like it would be cool, but mostly meh. I havent played Halo much since I got a beta invite to D&D online for their soon to come free to play service.
Re: So did anyone listen to the bungie podcast today?
Hopefully tits will be involved :iamafag:
Re: So did anyone listen to the bungie podcast today?
Re: So did anyone listen to the bungie podcast today?
From Bungie.net
Quote:
Originally Posted by
Sawnose
If you haven't been following the pre-release threads, this patch contains several fixes for server-crashing security bugs, and that's it. As I have discussed elsewhere, anti-aimbotting is an arms race that we're not going to enter for this old game, and this patch doesn't address that or any other feature-level changes. I should also note that Bungie does not officially support Halo PC (which is owned by Microsoft, not Bungie) but since the build machine is under my desk and not at MS, I fixed these several bugs as a favor to the community. I can't promise any future support, nor can I open-source the code for community development.
Re: So did anyone listen to the bungie podcast today?
thats old news bro.
Since like...the 1.08 update.
Re: So did anyone listen to the bungie podcast today?
But it does eliminate the possibility of having the game open source.
Re: So did anyone listen to the bungie podcast today?
It is old news, which means that was the case back then. Mabey things have changed and now we can have it?
Re: So did anyone listen to the bungie podcast today?
If doubt it.
If so, great. But I seriously don't think it will happen.
Re: So did anyone listen to the bungie podcast today?
Only if MS decided to release the source, which they very well could of, but ehh... doubtful.
Re: So did anyone listen to the bungie podcast today?
microsoft should do to halo what ID did for quake3 ( turn into -> quake live).