If I were you I would slap this kid. Then go find someone else to unwrap it.
Printable View
If I were you I would slap this kid. Then go find someone else to unwrap it.
that uv map is terrible....
*heres one I prepared earlier*
http://img395.imageshack.us/img395/5039/unwrapus9.jpg
Use your fucking space, stop wasting it.
Tell deehunter that dano.
Also I am not going to slap dee, because it is H3MT's problem if the skin comes out crappy because of the unwrap, and they all know who unwrapped it, so they can handle him, while I just finish this skin as it is as I am sure as hell not going to redo it.
We can see someone isn't a team player, catch these problems early in the project so they don't delay the project much. If the UVW unwrap is bad, tell them to unwrap it again instead of painting it then letting them see it themselves, that's going to get you no where tbh. Not trying to be harsh or anything; It's just not a good attitude to have, especially if you plan on making something like this your career.
Hahhaha you're funny, you don't think I have asked that? This is my 2nd time skinning this thing. I have asked, dee didn't even unwrap the teeth right, and the eyes are not even on the unwrap, when I asked him if he could redo it, he basically told me to screw off and do it myself, which I respectfully said fuck you to, as no I am not on H3MT, the only reason I did this is because I wanted to skin a good-looking elite, not the h1 ones. So by now I will probably finish it, but if something is not on there or is shit, I am saying screw it and will just either leave that part blank, or do my best with it.
Hey calm down man, I'm only trying to help.
Maybe have someone else unwrap it? Or learn yourself, it wouldn't hurt.
*In other words, have someone else unwrap it and then paint to your best abilties. Make it as best as you can, then explain to them that DEE had no help in this project when it came to the texturing and unwrapping.
If you honestly can't tell what's wrong with your texture, then you don't deserve to call yourself a texture artist; plain and simple. Go watch some tuts and revise your skinning methods or something, because none of what you made looks like the materials they are supposed to. Go on cdg.net (yeah, it's full of last-gen tuts, but CE is last-gen anyway) or something and look at some of the skinning tutorials they've got.
Well since you can obviously see them, why not instead of have me randomly search a site to improve on something that no one will tell me, actually list what is wrong and be some help, and not a total douche?
I wasn't showing off the model or the texture. I was showing the whole piece because me nugget and deehunter are making a short CG rendered animation based on ww2. The whole piece as a whole is meant to be seen from a short distance. Not up close. The render that was posted is what the plane is going to look like in the render.