The lack of AA hurts my eyes
e: the deviantart render is better. Now I can see errors galore. Now that's what's hurting my eyes.
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The lack of AA hurts my eyes
e: the deviantart render is better. Now I can see errors galore. Now that's what's hurting my eyes.
Maxwell has errors when importing objs when it comes to smoothing. Ill make a Vray render when I get textures.
So all you did that was worthy of posting that was to stick in in maxwell?
We can't really critique anything, because, well it's a render of flat geometry, and this isn't a gallery thread, even if it was, this isn't gallery worthy anyway, so why did you post it?
Wait, if you didn't even model it then why are you posting it?
What? He did didn't he? I'm so confused... it looks good anyways. lul :)
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DeeHunter, this thread is called the Quick-Crit thread for reason. It's to post work that's yours and to see what the community thinks of it, not to post renders of other people's work.Quote:
Originally Posted by Conscars
If you wanted crit on your rendering technique (hence rendering someone elses work), or something like that you need to say so, not just post images and make people think that it's yours.
http://img160.imageshack.us/img160/3541/progressih6.jpg
Bungie's model and UVs, my skin and lame render
since, i have changed things, like the lights on the things in the front where the plasma bolt comes from.
Made this last Friday.
pains me to say, but theres just something about it which i dislike.
I think the hexagon lines should be alittle thicker and not stand out as much.
I don't really care at all about this, I just wanna post it 'cause it's all I've done in a while.
My first UT3 project. Everything except for the ground bitmaps was made by me.
Yes, even those super super super fugly trees.
Nothing has collision right now, 'cept for the terrain. It was for a project for a class at school. A week and a half project *shrug*
It's not supposed to be a map... so... any comments about gameplay... you're an idiot.