4 sided is BORING.
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4 sided is BORING.
the sides are flat. The tops of the sides are not flat, but that doesn't make the sides any less flat.
flat is generally bad, unless it's a surface for walking on.
edit: and even then, a little vertical variation in a floor is often a good thing.
@Snaf: Ok, fair enough.
I do want to go for an angular style, along the lines of Lockout somewhat. Any suggestions for spicing up such a platform without turning it hexagonal or something (I don't mind remaking it again with more sides, though, if you think it important)?
@Rob: Noted.
I love the details, but it is kind of boring looking on the sides.
Thanks, noted also.Quote:
I love the details, but it is kind of boring looking on the sides.
Noob, are you fucking defending that map?
Coming from the one person on these forums that is never impressed by actual amazing work, your impressed by THAT? Your an idiot. Con-fucking-firmed.
It's a horrible map....
you could try 7 sides... how about some halo related symbolism there? how about instead of the walls being 90 degrees to the floor, it has some tilt in or out? how about some panel details or control posts? maybe something much larger even? i don't recall any moving platforms THAT small being forerunner. not even the elevators in h2.
reconsider: scale, number of elements, functions, degrees, segments, tiers, etc.
Have you even played it? It actually is quite fun with about 8-10 people, and isn't that what's important?
Or is it the respect of the person who created it? Hell, some of Bungie's maps are fucking ugly and they play very well... and there are a lot of unrecognized maps on halomaps that play just as well or better than maps made by "respected map makers", but you people sure never mention them when bitching about maps people never play.
Fucking try something before you bash it, I thought you of all people would understand that.