Originally Posted by
Ð4ÑØ *
Heh, skinning tutorials?? no thanks, they do more damage than good, in a creativity sense.
I find texturing is probably the hardest aspect of game content creation, and I doubt its a coincidence that the people who can do it have been drawing/doing/have a passion for art since they were young, and are very good at drawing/painting on real paper and canvas. Modelling has many certain rules, guidlines to follow, steps etc. Texturing is more of a creativity thing. Hence why we have so many damn modellers in this community, and shit all skinners. And those few skinners have a vast background of art i.e. did it in school, all their life as a hobby, or just likes to draw and/or paint (that I'm aware of).
If your not a drawer/cannot draw at all I wouldn't even bother. Try modelling or animation. If you are a drawer/painter, have a well grounded knowledge on art and a good creative mind, by all means go ahead, but don't even think of tutorials. Tutorials create a forced mindset. Go at your own pace and creativity, and do things completely thought up from your own head, and learn that way. You'll find it sticks with you more, and you won't have a more narrowed creativity because of trying to "force yourself to learn", and you won't be creating the same cookie cutter skins by using the same methods you've "learnt".
ONLY do it if you have passion for it, otherwise your just wasting your time, wich could be spent on furthering a skill you could be much better at.