Re: Is Grifball possible for CE?
making the permutating biped wouldn't be very hard, but the fp would be. If thats the thing to do, switch arms per weapon with anim. I'd use the rename tool alot for this one, de-'frame'ing the frames to be hidden(fp-wise), to import anims onto the visable pair. Then there's re-skinning the pairs of arms with a common root. You wouldn't want to link both pairs to a new root, because the anims wouldn't import right (iirc).
I think that means new fp weapon anims too. Similar process, only more complicated with the linking
Re: Is Grifball possible for CE?
Quote:
Originally Posted by
Advancebo
So, its a minor thing, you could setup the gametype to show the player with the ball with a marker over their head.
:( it wouldn't be grifball no more, it would be
"dude-with-an-arrow-on-his-headBall"
Re: Is Grifball possible for CE?
Quote:
Originally Posted by
Bad Waffle
Couldnt you use oddball, make the ball-holder speed increase (is that in h1?) and then set it up for time in hill, and then make the 'hill's by the sides, and to prevent more than 1 second being added every time somebody steps in there, create a device_machine that activates when something is in there, and the open.effect includes an explosion that kills.
is it possible to make the explosion only occur when the ball carrier is in the hill. It'd be kinda silly for any player to walk over there and explode.
Re: Is Grifball possible for CE?
How about an Explosion effect, but not a real explosion? Kinda like a "POOF"
Re: Is Grifball possible for CE?
the same script that would permutate based on who wielded the bomb would wait for volume test or no longer wielding
or poof and teleporty respawn
Re: Is Grifball possible for CE?
Quote:
Originally Posted by
Advancebo
Why does someone come out and just say "Someones already done it"?
The question was 'Is Grifball possible for CE?' so I replied saying that Sigma has done it, therefore implying it's possible.
Re: Is Grifball possible for CE?
if sigma has done it, then how has he done it and can we seen proof??
Re: Is Grifball possible for CE?
Quote:
Originally Posted by
MissingSpartan7
if sigma has done it, then how has he done it and can we seen proof??
After a long period of time Arby will make a tutorial on how to make maps for Griff ball, but don't hold your breath.
Re: Is Grifball possible for CE?
Quote:
Originally Posted by
Advancebo
Why does someone come out and just say "Someones already done it"?
Its cool if someone actually open sources the method, or tag for the public.
Well, the question was if it was possible, not how to do it.
If Sigma has done it then it IS possible.
Re: Is Grifball possible for CE?
Quote:
Originally Posted by
Alwin Roth
:( it wouldn't be grifball no more, it would be
"dude-with-an-arrow-on-his-headBall"
But what if someone was colorblind?..
:smith: