I cant tell if thats sarcasm :smith:
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I cant tell if thats sarcasm :smith:
Uh, wasn't there a class of '09 thread a while back, where people could boast about acceptances?
Eh, congrats nonetheless.
Based on all the "hiring" ads I've seen put up (Bungie, Tripwire, etc.), programmers, texture artists, and leads seem to be the most in-demand.
Personally, I would get a degree in engineering (and then get a job in the defence industry) and learn a video-game development skill off to the side as a hobby, while making enough dough to have a relatively cushy life. Game studios look at your portfolio; they care about experience and expertise, not arbitrary degrees on a piece of paper.
Congratz on your acceptance though. It is awesome...I haven't even applied anywhere yet...:smith:.
Well, All I can say is I applied at Full Said in Florida. Looks pretty cool, and I had a nice chat on the phone.
Also, congrats on the acceptance. What will you be majoring in?
E: Forgot name of uni wtf
I myself was looking at Full Sail, also in Florida...and then I came to my senses and said "fuck it, not worth $78k for 21 months of school and an MBP." I am now looking at Rose-Hulman.
Like I just stated it differs depending on the area of games industry you want to get into.
For animation then yes they will look at a portfolio, they may do tests to check you fully understand perspective and all the key fundamentals.
Having a degree will help you tremendously. One, it shows your dedicated and passionate about it, and its not just a hobby you hope to one day follow, you actually are following.
Point there, but actual proof of quality speaks more than a degree. If they had to choose between someone with a well-developed high-quality portfolio and no degree, and someone who has a degree but not as well-developed of a portfolio, who are they going to choose?
Remember the new guy.
WHOS THE BITVCH NAO?
Wait wait wait.. $78,000????
O__o