Re: Project Rubber Duck Open Beta 2
Quote:
Originally Posted by
dark navi
Bugs I found:
NEED A DISPENSER HERE
what the
Re: Project Rubber Duck Open Beta 2
Those pillars are KILLER!
Re: Project Rubber Duck Open Beta 2
collision issue in the tunnel as well. there's an invisible wall when on red side that you can walk through but not shoot through. small collision issues that we'll try to fix.
Re: Project Rubber Duck Open Beta 2
If you need to fix phantom BSP I'm the guy.
Re: Project Rubber Duck Open Beta 2
Is that what you call the random invisible wall?
Re: Project Rubber Duck Open Beta 2
Re: Project Rubber Duck Open Beta 2
thanks inferno but i think we can handle it :) if not then i'll find you.
keep posting. we need to know if the layout is good or not. do you guys like the new shafts or can you think of a different idea for the second route?
Re: Project Rubber Duck Open Beta 2
Quote:
Originally Posted by
Con
kill the queer :realsmug:
Re: Project Rubber Duck Open Beta 2
Quote:
Originally Posted by
Scooby Doo
thanks inferno but i think we can handle it :) if not then i'll find you.
keep posting. we need to know if the layout is good or not. do you guys like the new shafts or can you think of a different idea for the second route?
The path is too long IMO, I wouldn't want to take it ingame especially if it's some tight hallway where you're asking to get naded.
Quote:
Originally Posted by
Advancebo
kill the queer :realsmug:
http://www.modacity.net/forums/image...atar2484_8.gif
Re: Project Rubber Duck Open Beta 2
Quote:
Originally Posted by
Inferno
If you need to fix phantom BSP I'm the guy.
No you're not, you're too busy with YoyoV2. :cop: