Old video I made for someone, like 10 months ago with terrible mic.
Shows my method to this situation in Maya.
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Old video I made for someone, like 10 months ago with terrible mic.
Shows my method to this situation in Maya.
Boolean only works on non-sealed meshes, or else it just leaves fucking holes everywhere.
and especially fucked up holes if your mesh is a giant clusterfuck.
So can you do this over and over to create smoother circles?