Not really. Prometheus was meant to replace the HEK tools with something better with new features, not simply run the current HEK tools from within another form.
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Well Prometheus would have added/has added/in the minds of some people would have had (:P) some new elements (better rendering, performance etc. the list goes on) which Sapien did not have. This program relies on Sapien and cannot directly add more things to Sapien etc. It just copies Sapien.
E: Spartan, you my siamese twin or something? Leave me alone :saddowns:
its still two programs that do the same thing. they just do that thing differently from each other. i understand the skeptisicm that comes with all of e3pos work, but really it seems like youre denouncing him out of personal dislike.
and i wasnt trying to act like a know-it-all before. that is why i used a question mark. really you could just state facts. the insulting was unnecessary.
E: and dont get me wrong, i would much prefer prometheus to this.
why are you even talking about that dead project.
this is looking promising prometheus yeah it was well done but NEVER finished.
at least e3po releases stuff.
thats what i was thinking too. we can all muse about prometheus but last time i checked the website (which was 2007 or something) they hadnt updated in quite a while. i think its safe to say that prometheus isnt going to see a release.
Thats the story of like, 90% of community developed stuff. As far as I know, only one total conversion mod has ever been released, and that's Tremulous. That Mechwarrior living legends probably won't ever see a full version. Trem has a v2 coming out, but its been in the works for years, and likely won't ever see the light of day. That's the thing with stuff done in spare time, or as hobbies, there's never any urgency to get things done. You need deadlines, and serious deadlines at that. Deadlines you drop entire features for.
Look at my P-22 model, its been worked on for months, because: 1) I hate modeling, and 2) I'm only working on it when I feel like it. Halo CE maps coming out are a great example of this, I look at halomods/modnexus and see tons of huge threads about a map that never got finished. I seem to remember this map name church, which was really popular, but the first few pictures were shit. Stretched textures and shit everywhere. That's beside the point, me going off on a tangent, but most maps never get finished.
With those kind of reasons against it not being finished I'm surprised you even started making it. Don't do something you hate :).
he did it to be popular ;)
at this point in Halo CE's lifeline, Prometheus will never see the light of day.
If this doesn't have some sort of keylogger, I welcome this project with open arms.
Prometheus was much, much, much more ambitious than what I think most of you realize. This doesn't even hold a candle to it.
Honestly, I'm not really sure what people are giving him so much credit for. He's basically just taking 4 separate exe's and having them all run under one hood. What's wrong with having them all running separately within the operating system?