Re: 3 Years and 11 Maps...
	
	
		Fun fact: I still suck at CE. This trailer sets it in stone.
But seriously, good to see this bitch finally released. Now you can start making maps for TF2 or something! :D:D:D
	 
	
	
	
		Re: 3 Years and 11 Maps...
	
	
		
	Quote:
	
		
		
			
				Originally Posted by 
Con
				 
			1 word: Gamenight?
			
		
	 
 
.
It'd be nice to light up that legendary 333 ping one last time.
	 
	
	
	
		Re: 3 Years and 11 Maps...
	
	
		
	Quote:
	
		
		
			
				Originally Posted by 
flibitijibibo
				 
			Fun fact: I still suck at CE. This trailer sets it in stone.
But seriously, good to see this bitch finally released. Now you can start making maps for TF2 or something! :D:D:D
			
		
	 
 
*looks up from Unreal Editor and laughs*
	 
	
	
	
		Re: 3 Years and 11 Maps...
	
	
		
	Quote:
	
		
		
			
				Originally Posted by 
Inferno
				 
			DO IT AGAIN! YOU MISPLACED ONE FUCKING PIXEL AND NOW ITS ALL WRONG FFFFFFFFFFFFFFFFUUUUUUUUUUUU
			
		
	 
 
 THAT WAS A PAIN IN THE ASS YOU FUCKER.
:gonk:
Jesus Christ, it was even worse when I lost the source files and had to fudge every little detail with the clone tool and spot healing brush. And then I had to make it look good.
	 
	
	
	
		Re: 3 Years and 11 Maps...
	
	
		Just finished playing a bit; you've done something amazing with these maps.
I liked that map with the yellow shield doors; fun melee-fest
	 
	
	
	
		Re: 3 Years and 11 Maps...
	
	
		I'll admit to liking some of these, though a lot of them are godawful.
anyway, congrats inferno, I guess.
	 
	
	
	
		Re: 3 Years and 11 Maps...
	
	
		
	Quote:
	
		
		
			
				Originally Posted by 
Sel
				 
			I'll admit to liking some of these, though a lot of them are godawful.
anyway, congrats inferno, I guess.
			
		
	 
 
:smug:
	 
	
	
	
		Re: 3 Years and 11 Maps...
	
	
		Yep, really good job. Hope we can have a gamenight sometime.
	 
	
	
	
		Re: 3 Years and 11 Maps...
	
	
	
	
	
		Re: 3 Years and 11 Maps...
	
	
		Haha, I knew someone would find that...
Yes, X-240's. They're my current speakers because my sexy Z-5500's take up too much space.