Looks great, hopefully Combat Testing gets in on the beta so I can try it out!
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Looks great, hopefully Combat Testing gets in on the beta so I can try it out!
Attachment 1960
Watching the trailer for a 10th time, I'm getting the feeling that the map's going to be something along the lines of a massive city.
Fill that with 64 players on the Frostbite 2 engine...add jets to fight overhead...
Boom.
front post updated
the GI site has now confirmed the return of jets, 64-player battles on PC, and the ablility to go prone.
Also Fall 2011 release date woo
E: The Battlefield Blog also confirms a full (co-op!) SP campaign. I doubt it'll return to the BFBC dudes; just hope it doesn't get too convoluted like MW2.
I hope the gameplay isn't as clumsy as BC2. When you are running around and jump over an object, it just doesn't feel right.
This game better have support for large squads like in BF2 and BF2142 along with commanders.
Warsaw, next time you play BC2's single player, sit around during a lull and wait for them to start talking. There's over 12 fucking minutes of hilarious conversations that you never hear during battle. Some of them depend on the area, too, so listen in on every level.
Glad to hear BF is getting its player count back. I'm just so sick of the super-serious modern war aesthetic that it's making it hard to find my enthusiasm for this game.
I hope they can recapture some of the BF `42 magic. And by that I mean 1) leave room for some silliness and ridiculousness, 2) include environments that aren't all dusty, war-torn shit-scapes, and 3), make it more feasible to lone wolf than it was in BF2. The squad system in BF2 was revolutionary and I would never suggest they scrap it, but at the end of the day, it's one more social contract on an already steep pile.
I'm wondering what kind of specs will be required to run this game.
Specs of an Xbx 360 or more.