Re: Request: Ping Display
Re: Request: Ping Display
Yeah i just dont know the actual code :/ i suck. this is what i got
int player1 = Mem.ReadInt(0x402AAFD0);
label3.Text = player1.ToString();
how do i convert the output O.o
Re: Request: Ping Display
Note that the $5 offer was for one made with OS. :downs:
A little birdie gave me an unfinished and unreleased one this morning anyway, so the offer has now ended.
Re: Request: Ping Display
Quote:
Originally Posted by
king_nothing_
Note that the $5 offer was for one made with OS. :downs:
A little birdie gave me an unfinished and unreleased one this morning anyway, so the offer has now ended.
lol i wasnt doing it for the money xD
Re: Request: Ping Display
king does your ping change that much that you have to see it constantly to adjust your lead?
Re: Request: Ping Display
Quote:
Originally Posted by
Cloud
Yeah i just dont know the actual code :/ i suck. this is what i got
int player1 = Mem.ReadInt(0x402AAFD0);
label3.Text = player1.ToString();
how do i convert the output O.o
If you are using my library you can use Mem.ReadStringUnicode (address,11 (or 22 cannot remember how I implemented it)). Otherwise
byte[] playerName = Mem.ReadByteArray(address,22);
label3.Text = Text.Encoding.Unicode.GetBytes(playerName);
something along those lines...
Re: Request: Ping Display
Quote:
Originally Posted by
supersniper
king does your ping change that much that you have to see it constantly to adjust your lead?
It depends on the server. I find myself checking the F1 screen to look at my ping way too much. It's so much better to just have it visible at all times.
Re: Request: Ping Display
Thanks pat and everyone else.
here you go king
http://www.modacity.net/forums/showt...al-Ping-Reader
let me know if you want any changes.
Re: Request: Ping Display
Quote:
Originally Posted by
Cloud
Yeah i just dont know the actual code :/ i suck. this is what i got
int player1 = Mem.ReadInt(0x402AAFD0);
label3.Text = player1.ToString();
how do i convert the output O.o
Can't remember very well, its been too long.
But this is how I solved it when I created my first app.
Code:
label3->Text = System::Convert::ToString(player1);
Not sure how "correct" this is, hence I bought a book now which I need to get started with.
Re: Request: Ping Display
Thanks but i figured it out :) thanks to pat and kiwi