Re: Xbox720/Durango - 2013?
Its a bit difficult to keep up with some other countries when you have a single country with the 3rd largest land mass in the world. Europe and Japan may have a stronger net infrastructure than the US, but that is because of the massive disparity in land mass, with the entire US as a country being similar size to that of Europe the continent :P
Re: Xbox720/Durango - 2013?
one hundred percent certain the "cloud" thing will not happen, at least not for many years.
I've always hoped that the controller will reintroduce the black and white buttons while keeping the shoulder ones. There are too many times I've been playing a console game and thought "If only I had one more button some function could be done better." Things like screenshots could be possible with just one or two more buttons. If all we end up getting is the same controller and system just with beefier specs, then I'll probably pass, at least until price drops.
Also, it better have a sufficiently large hard drive standard on all models. Having to optimize games to run on a 360 without the hard drive causes annoying limitations. Though some devs have found a smart loophole around this requirement, by having the game run in an "incomplete" mode (i.e. worse visuals) when there is no hard drive.
Re: Xbox720/Durango - 2013?
Also rumour of moar advertisement!
Sorry, not buying anything that shoves ads down my throat.
Re: Xbox720/Durango - 2013?
Quote:
Originally Posted by
Mr Buckshot
Also, it better have a sufficiently large hard drive standard on all models. Having to optimize games to run on a 360 without the hard drive causes annoying limitations. Though some devs have found a smart loophole around this requirement, by having the game run in an "incomplete" mode (i.e. worse visuals) when there is no hard drive.
Console SKUs with no HDDs are (well, will) be a thing of the past.
I, for one, am excited for Durango. HaloWars 2 needs to be made for it. Oh, and the PC obviously.
Re: Xbox720/Durango - 2013?
Quote:
Originally Posted by
Kornman00
Console SKUs with no HDDs are (well, will) be a thing of the past.
I, for one, am excited for Durango. HaloWars 2 needs to be made for it. Oh, and the PC obviously.
When regarded on its own merits, Halo Wars wasn't a bad game given the limitations of a controller for RTS. But when it comes to strategy, so far making the same game for both PC and consoles means one version has to suffer. In the case of Supreme Commander 1 it was the console version that suffered greatly, in the case of the sequel it was the PC version that suffered. Best to make different RTS's for the different systems, or just stick to one. It's not like with platformers or FPS's which are more or less interchangeable between the two control schemes. And the FOV along with distance from the screen makes even more of a difference with this type of game than with any shooter.
So yeah, if Halo wars 2 is coming to the Xbox 720, then good for them, I'm sure that community will have fun, but bringing it to the PC as well is not the best idea unless a separate game is made. Sid Meier's Civilization has been pretty successful with making separate exclusive games for PC and console, so that strategy could work here.
Re: Xbox720/Durango - 2013?
But that cost more money! The horror!
Re: Xbox720/Durango - 2013?
Microsoft will try to make us conform to Durango. They will continue to try to starve us out of PC games.
Re: Xbox720/Durango - 2013?
Quote:
Originally Posted by
Warsaw
But that cost more money! The horror!
:like:
Re: Xbox720/Durango - 2013?
Quote:
Originally Posted by
Warsaw
But that cost more money! The horror!
:lmao:
Re: Xbox720/Durango - 2013?
Quote:
Originally Posted by
Mr Buckshot
When regarded on its own merits, Halo Wars wasn't a bad game given the limitations of a controller for RTS. But when it comes to strategy, so far making the same game for both PC and consoles means one version has to suffer. In the case of Supreme Commander 1 it was the console version that suffered greatly, in the case of the sequel it was the PC version that suffered. Best to make different RTS's for the different systems, or just stick to one. It's not like with platformers or FPS's which are more or less interchangeable between the two control schemes. And the FOV along with distance from the screen makes even more of a difference with this type of game than with any shooter.
So yeah, if Halo wars 2 is coming to the Xbox 720, then good for them, I'm sure that community will have fun, but bringing it to the PC as well is not the best idea unless a separate game is made. Sid Meier's Civilization has been pretty successful with making separate exclusive games for PC and console, so that strategy could work here.
I'd rather Halo Wars stay on the console because, frankly, consoles need more RTS games and Halo Wars is one that actually works well. It's MEANT for the console as well meaning that one of its biggest principles is being a console RTS that works. I would also prefer to keep a lot of the SCII community out of it as they'd fuck it up for sure (SCII and Halo Wars are soooo different once you look past the Cobra and Siege Tank being exact clones).
And Korn, I think we're all excited for the NextBox, it's just we're wondering if it'll be actually worth getting for a while considering how the Xbox 360 had only a handful of decent games until 2007.