CONTENTS:
mainmenu.map
coagulation_ai.map - Campaign Test
speed_halo_v1.map - Multi-Player Test
This is nowhere near a final release as there are still issues with the MP map selection menus; thus if you try to change the currently selected MP map the game will crash.
I believe this is because I have not yet set the mapname strings, hopefully they can be found inside of the maps files (with a hex editor) as I have found most of the other strings. I do not actually need the original mapname strings themselves; I need to know the format they are in and how they are labeled.
December 25th, 2013, 12:39 PM
Rentafence
Re: take my globals.globals you dirty whore
This is pretty cool. Too bad gfwl support is ending later in 2014.
February 23rd, 2014, 12:19 AM
Cortexian
Re: take my globals.globals you dirty whore
And prior to that even mattering, to bad H2V is total shit.
May 22nd, 2014, 01:37 PM
Rentafence
Re: take my globals.globals you dirty whore
Thanks for bumping old threads :protarget:
May 22nd, 2014, 01:45 PM
Cortexian
Re: take my globals.globals you dirty whore
You are most welcome.
May 22nd, 2014, 02:01 PM
arbiter901
Re: take my globals.globals you dirty whore
There's always that slim chance of MS fixing the game and putting it up on steam as a testing ground for potential income.
May 22nd, 2014, 02:26 PM
Rentafence
Re: take my globals.globals you dirty whore
Or kornmann and btcc can just hack the shit out of it to fix it.
AFAIK GFWL is gone though. Is there even any way to load the game if you can't log into GFWL?