Re: (WIP) Boarding Action
yea, change it around, i suggest re modeling it so its a ancient city like structure carved into the side of a mountain valley (1 base on each side of the valley) with the depths of fog below you so you cant see how far you would fall if you were to jump off, and above, cliffs for anouther 300 feet with the sun shining down on u.
:)
Re: (WIP) Boarding Action
Quote:
Originally Posted by
PTS
Is that even possible having mancannons replace the portals? Are the gravity lifts strong enough to carry someone over each side of Boarding Action?
Good luck!
Colossus' gravlift is very similar to of the man cannon.
Re: (WIP) Boarding Action
Re: (WIP) Boarding Action
Check you're PMs, I'm willing to give you a hand in this conversion.
Re: (WIP) Boarding Action
Re: (WIP) Boarding Action
I'm going to help him edit the BSP to update it for H2V. Stuff I'm going to edit:
- Ladder holes turned to "Blast holes"
- Blast holes on sides of levels and walls
- Up resed textures
Other stuff I'll leave to him.
Re: (WIP) Boarding Action
Another H1 port? Looks fine, however.
Re: (WIP) Boarding Action
It's not just a port, it's a complete update.
Re: (WIP) Boarding Action
Quote:
Originally Posted by
SMASH
It's not just a port, it's a complete update.
Which we're starting next week, I'm guessing you can expect screenshots next week as well if all goes well!
Re: (WIP) Boarding Action
Oh gosh, bad memories...
Maybe, one ship could be a Covenant ship and the other a UNSC station...hence the name "Boarding Action."
:)