Wait, did someone change the title to TheGhost Boarding? >_>
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Wait, did someone change the title to TheGhost Boarding? >_>
So Killa, the hijacking animation is completely separate from the normal "get-into-the-vehicle" animations, right?
As in, when getting into an unoccupied vehicle you don't hop on the front, swing around, and then land in the seat?
Can't you make a different, quicker "enter" animation and use that instead of the old enter-ghost one?
I don't think there are any commands to make a player enter a vehicle without playing the animation.
HEY WHO CHANGED THE TITLE
And the Hijacking animation is the MC entering a different vehicle, then wen the AI exits i used a command that loads the player in to the ghost, and the seperate vehicle is destroyed until occupied by an ai again.
I will probly make some enter anim thats 1 keyframe for the enter animation
Then, when you want to manually enter a ghost, he'll just magically enter it without any animation.
well maybe ill make it a different anim, a faster one. Trying to think if theres any way around this
I like! [/borat]
Finally, boarding to a ghost! +rep
Whoo finnally a working hijacking script. Hmmm.....maybe you could change the boarding anim to have the person to sorta swing to the other side and then have the "get in" animation.