OK, so got my .3DS file, what do I do now?
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OK, so got my .3DS file, what do I do now?
Help me pleeeezze
Double posting won't give you a response any faster then just waiting.
Post a picture of your model so we know what you did right or wrong.
Trace is right. If you have any pictures of your model. We'd like to see so we can help out and it might be better so we can figure out the problem by looking at it.
so just post some pics. :protarget:
Vertigo City anyone? :awesome:
http://www.h2vista.net/forums/images...avatar33_1.gif
Your avatar is more detailed than SVC's life.
But that's not saying much :(
I don't know if you've checked here, but there are some good, detailed tutorials and, well, resources, if you click on the resources link at the top left of the page. (it goes here: http://www.h2ek.com/resources/ ) I learned most of what I know from there.
Thanks..
Problem is Im not trying anything to fancy with my map and I already impoyted the geometry from wings (whats odd is that it actually worked) and Ijust want to know how to open it in Sapien.
I think the best resource within the Tutorial Resource category in there is the Official HEK Tutorial, which will tell you everything you need to know to get a simple map from your noggin all the way to Halo CE. If you're not using 3DS Max, you may need to use something like Bluestreak (also in the resource tab, I believe) to export the model to a jms.
I created my map in Wings 3D and exported it into Halo.
BTW, I've been thinking about this for awhile and I like Halos approahc to amap editing better. You can create everything from the comfort of your favorite modeling app.
Plus, the engine is old so you can make 5 Km long maps that don't lag.