I dont get what im supose to do in scenario_strucrure_bsp.
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I dont get what im supose to do in scenario_strucrure_bsp.
Let me get a sample up and going. I'll be sure to get all the tags/data files hosted somewhere. :D
Could we animate the texture without moving the player?
Yes, how do you think water works lol
I wonder what would happen if you added > to the end of a ladder material, if that's even possible. Lazy ladder. :awesome:
Okay, well there's more to conveyors than I originally thought.
:X Physics suck.
Tool should create a (assuming you just added one) conveyor surface block element when it imports the .ASS, which is referenced by a collision materials block element, which is then referenced by multiple surfaces in the collision bsp.
If Tool doesn't default any values, then you have to edit the U and V vector fields in the conveyor surface block element you want to have whatever speed.
Just make the material shader like you would for the water, that should work just fine