I really dislike the castle texture, or.. rather how bright it is.. the cracks and whatnot look faded and... weird... Other than that.. .it looks great!
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I really dislike the castle texture, or.. rather how bright it is.. the cracks and whatnot look faded and... weird... Other than that.. .it looks great!
Looks really nice! First good original themed H2v map yet. Keep it up! :D
Custom skybox ftw.
If only we could take it further.
is that my lava shader?
if you say so. :o
I made the bitmap using cloud difference in Photoshop along with some other tricks. I just goggled lava textures online and followed the tutorial. Then I compiled the bitmap as a light map. Then I used an bloom shader. I think that it still may be to bright. I wanted to animate it but I could not get it to work right.
The most creative and original H2V map by far, so far. This really shows off the map editor's potential.
Oh, and it also reminds me of the painted/dream world in Elder Scrolls Oblivion.
While the map is original, and has potential. I believe you could have spent more time on it. It has multiple errors which could have been fixed (ie. UVW Stretching and rushed shaders/bitmaps) , and i see game play problems all over (not solid game play). I also believe the textures could have been done to a higher quality. I would suggest revising the layout and working really hard on the shaders to make it more Visually pleasing.
Also, beta tests should have taken place with a higher number of people to get the kinks ironed out.
Oh, and on a last note, you should have spent more poly's when modeling because some of the map seems boxy and at a 'Halo 1' quality, this is Halo 2!