Well i managed to make the error, "less" worse then it was but im still wating for some help
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Well i managed to make the error, "less" worse then it was but im still wating for some help
That looks like there are way too many use 2 planes.
just do the portals the proper way, have small planes blocking doorways to seal rooms, then a few big ones outside.
fine, i wll try that
http://img521.imageshack.us/img521/9857/help2pi3.jpg
still no go
will it compile with out portals at all? I know it sounds stupid, yet it happens. Also check your instanced geometry (if there is any) and see if it intersects your portals they pretty much nullify their effect.
yeah, ive tried no portals, and the isnt any instanced geometry
Have you ever got the map to work? Or did it fail on its first attempt.
Have you ever portaled its height?
I wish I new what defines a cluster
no i never got this map to work.
yes added 1 portal going horizontal
Can we get a top-down RENDER (not wireframe) of the level, so we can attempt to assist you with portalling? As stated, the problem is that you have incorrectly portalled your BSP.
It will be hard to see..
EDIT
here you go, all four view ports
http://img91.imageshack.us/img91/8995/scene4os9.jpg