Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
1 - K.
2 - K.
3 - Didn't know that a overhand slice was wrong, but OK.
4 - Workin' on it.
5 - Duh.
6 - Didn't know I had a shield nade... Oh, you mean bubble shield.
7 - Yep, trying to fix that.
8 - Yup, I'll make new anims for it.
Does anyone want to make a server?
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
Quote:
Originally Posted by
SilentWindPL
It was ok, animations are really weird.
Pistol--Needs a faster firing animation, reload sound needs to sync with reload.
Assault Rifle--Reload looks really funky, shooting animations could be better.
Spiker--Melee is all wrong, otherwise its OK still needs better work on the model.
Sniper--Needs a newer model.
Shotgun--Better FP placement, I can see through the model. Also needs better sounds.
Shield nade--It never disappears.
'Mancannon' nade--Moves when you try going on it.
Plasma Pistol--It's allright, not much change but some shader change is noticeable.
Pistol: Will fix
Ar: Frain messed with the animations he will fix or he will not sleep another night knowing he wont be able to turn off the lights.
Spiker: The melee is fine just I think it is too fast
sniper: we are waiting for killa ep to finish textures
bubble shield: will fix
Portable gravity lift: Not sure how to add weight to a .equipment and to use it efficiently I run and before I hit it I jump and hold forward.
Plasma pistol: Flaming Rain is making new animations soon
Good day
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
I really did not like anything in this little map tbh. Whether it be just me or fact, the only thing that I liked was the spiker reload. btw i have a radeon 9250, ran the map on the lowest settings, had noticeable fps lag.
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
Quote:
Originally Posted by
FlamingRain
Does anyone want to make a server?
I'll make one, limited to 8 people.. Crappy internet. After 6 people join the pings get sort of edgy.
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
I don't think more people are going to help the fps problem for those of us who have sucky comps. I mean seriously what the hell did you do to make it lag like that?
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
I get 90+ FPS :\
'iunno what your talking about..
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
Your forgetting that not all of us have good comps, and a map that simple and bad looking shouldn't have a FPS drop this high even for me, hell I run church better than this, and I'm running this on the lowest setting possible.
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
Well I just put down that mancannon thing inside and it shot against the wall like nonstop, got me down to 9 FPS. I was pretty surprised, it was spamming out beams.
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
That or all the blood you bleed =/ I wonder how much poly the map is
EDIT: OMG SEX IN A CAN NICE MAP
Re: [Map] Halo 3 Team Public Alpha\Beta 1 (Soul Runner)
It could be that I couldn't get a good lightmap running to light the indoor, so I used floating white dynamic lights to make the map lit. I'll fix that sooner or later, but first I need it to have a new BSP.
Are any servers with this map still up?