No, the antlions were in HL2, but there was another, totally different bug you got in HL1. You held it on your hand then tossed it, and it ran around attacking people
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No, the antlions were in HL2, but there was another, totally different bug you got in HL1. You held it on your hand then tossed it, and it ran around attacking people
i dunno anythin about the HL games, but a flood spore wep would b fun 2 use, just imagine, using it in multiplayer and see it go attack an enemy (immediatly drains shields, then works on health) lol
Unfortunately, it wouldn't work like you'd want it to and would end up looking cheesy.
Ah, the joys of working with CE's netcode.
I don't see any reason why it wouldn't work in single player. I might experiment later with spawning Grunts with AI.
It'd probably work in SP if you figured it out, not online though... and it'd be just as likely to go for you.
You'd need to project it some distance away to stop it just eating you.
Even if it did come back and attack you on occasion, come on it's a Flood spore. I don't think it's going to hurt THAT much
If your shields drop, it will.
Don't throw it when your shields are down, for the same reason you wouldn't fire a Rocket Launcher at point blank range
Your shields could drop after you throw it.
I think I know 2 solutions:
(A) The "gun" shoots the spore and a damageless explosion, to push the spore away...
(B) Make the spore a separate biped, on the "cyborg" team, or one of the unused ones, if there's a way to make it enemy to all but itself...