Dam, I wish i knew smart shit. Thats awesome, just making your own game like that.
:)
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Dam, I wish i knew smart shit. Thats awesome, just making your own game like that.
:)
If your going to do FPS as a "choose your own adventure" your going to have to set it up so that if you say... Die on a mission, you go to a different level then if you complete it.
meh, im doing it in flash now. Its actually a choose-your-own-adventure game xD. Im still making an FPS though. Its going to be futuristic. Thats all I want to release for now ;D
Make Halo 3 for Windows XP PC's :P
EDIT: And to add to my outragious demand, release it before Bungie releases Halo 3.
k, right after I tighten up the graphics on Halo 4 with my 360 controller.
*oh, and no way in hell the engine will be done by tomorrow xD*
UPDATEZ!
I almost have something releasable to you guys...No story yet but for the most part the code is done...Overall I would say im about 75-80% done with everything. If you want my current code I can send you that over xfire. I'll throw something special in for Teroh since it was his birthday just recently ;D. Just wait a few more minutes/hours and you will get to see my shitty graphics I have been making with my 360 controller.
*oh, your probably going to be my guinnea pigs too if I can figure out how to get the damn thing to write to a text file xD that you can send me.
You will need to have the Demo for Blitz3D installed if you want to play this since I don't own the full version yet. Since im basically handing out the source code I might as well post it here anyway in case anyone wants to take a look at it/give me some tips/advice. Remember, this game is made in a form of basic.
Make sure you tighten up the graphics on level two.
After this you should make a lan enabled FPS game that doesn't write to the registry or anything. Something for kids to distribute at school and play with :P lol
I found out that Blitz supports TCP/IP functions, so I could implement some form of multiplayer if I had time.