you can disable it in the options, and I prefer it that way. I find the aiming controls smooth and intuitive enough that I don't need assistance to hit my targets. I don't see the point of your anti-console crusade.
July 17th, 2009, 11:05 AM
Inferno
Re: So the upcoming CoD: MW2
Because consoles don't give you a choice of controls. And I hate that.
July 17th, 2009, 11:44 AM
PenGuin1362
Re: So the upcoming CoD: MW2
online co-op. that is all. and stop decreasing the fucking accuracy when using ACOG. it's called ADVANCED combat optical gunsight for a reason. It provides better grouping then a normal scope at closer range...
July 17th, 2009, 11:47 AM
Inferno
Re: So the upcoming CoD: MW2
CoD:WAW had online co-op so I would hope that CoD:MW2 will have it to.
Also yes the ACOG should be more accurate.
July 17th, 2009, 12:04 PM
343guiltymc
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Inferno
CoD:WAW had online co-op so I would hope that CoD:MW2 will have it to.
Also yes the ACOG should be more accurate.
There is co-op, it's a mode called special forces. They ACOG needs a bigger POV.
July 17th, 2009, 01:19 PM
Ifafudafi
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by PenGuin1362
online co-op. that is all. and stop decreasing the fucking accuracy when using ACOG. it's called ADVANCED combat optical gunsight for a reason. It provides better grouping then a normal scope at closer range...
Balance > Realism. No attachment (in theory) should make a gun superior, and the accuracy decrease was designed to uphold that.
Of course, then the GL came into play and we lost all sense of balance, but that was the intention.
As for co-op, they won't be having a campaign cooperative mode, but instead they'll be doing what's called the "Special Forces mode." Basically, it takes all the awesome level ideas that IW couldn't fit into the story and allows you to play them seperately with a friend. They say the levels are in the spirit of Mile High Club from CoD4, which has me sold already.
July 17th, 2009, 02:45 PM
Champ
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Inferno
Contrary to popular belief PC gaming can be (and for me IS) cheaper than console gaming.
If you would like a explanation then go ahead and ask.
:realsmug:
M4 beats G36c in about everyway. Because the m4 is really really really fucking good.
edit-
I don't "suck" with console controls I just hate them. I'm like level 35 or something in halo 3. Console controls just don't provide a solid enough base and not as large a range of motion. They also are not as fluid as pc controls. The ONLY advantage is you can walk slow with the analog stick but that's the only thing I envy of it.
edit 2-
And to back up my arguement.
Console Shooters have auto-aim.
PC Shooters do not (although sometimes there is a tiny amount).
The reason?
Because on a console its hard as shit to aim with 2 nubs. So they added auto-aim and magnetism to help you (ala Halo 3)
PC controls do not need this shitty magnetism because on the PC you can actually aim.
edit fucking 3-
Don't get me wrong I use a controller for Super Smash Bros and Gran Turismo 3. But shooters just don't adapt well to nubs.
got damn edit 4-
One last thing to add. I played my first shooter on the game cube. I played the shit out of night fire and agent under fire. I eventually heard of this really popular shooter game called "halo" and i bought it for the PC (since i didnt want a xbox)
Instantly loved the mouse controls and adapted to them quite fast. Never let go of them. :downs:
oh gawsh 35 in halo 3? thats amazing dude, and your life story is even better..i was on the edge of my seat through the entire thing. you sound like the most ultimate gamer ever, do you teach lessons?
oh and i would also like an explanation, please tell me more about how it is cheaper. I'm all ears :)
July 17th, 2009, 02:59 PM
DrunkenSamus
Re: So the upcoming CoD: MW2
Bigger explosions and more destructible props in multiplayer. :D
July 17th, 2009, 03:07 PM
Inferno
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Champ
oh gawsh 35 in halo 3? thats amazing dude, and your life story is even better..i was on the edge of my seat through the entire thing. you sound like the most ultimate gamer ever, do you teach lessons?
oh and i would also like an explanation, please tell me more about how it is cheaper. I'm all ears :)
Did I say 35 was amazing? No. It's above average though.
Do not trole.
As for cheaper gaming.
Most kids who play video games have parents. These parents generally have a middle of the line computer (todays standard is like dual core processor 2gigs of ram integrated audio and integrated video with a 120gb HD)
My parents have a computer similar to that (lower specs though). So one day I get Bioshock at a store. It turns out the only thing on my computer that is not able to run the game is my graphics card. So I went online and bought a $120 GFX card and installed it on my open PCI-E slot.
Since that point I have been able to run every game that has come out on the medium or high settings.
All I had to pay for was the graphics card. Which totals at $120 bucks.
The xbox I bought was $400 + Extra controllers another $60
or so + XBL $60 a year.
Which is cheaper?
July 17th, 2009, 03:13 PM
Saggy
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Inferno
Did I say 35 was amazing? No. It's above average though.
Do not trole.
As for cheaper gaming.
Most kids who play video games have parents. These parents generally have a middle of the line computer (todays standard is like dual core processor 2gigs of ram integrated audio and integrated video with a 120gb HD)
My parents have a computer similar to that (lower specs though). So one day I get Bioshock at a store. It turns out the only thing on my computer that is not able to run the game is my graphics card. So I went online and bought a $120 GFX card and installed it on my open PCI-E slot.
Since that point I have been able to run every game that has come out on the medium or high settings.
All I had to pay for was the graphics card. Which totals at $120 bucks.
The xbox I bought was $400 + Extra controllers another $60
or so + XBL $60 a year.
Which is cheaper?
If only it was that easy for me... I have to get a new CPU, and anything thing that will play today's games costs upwards of $300... So, Xbox for me (It's only $200)
July 17th, 2009, 03:16 PM
Pyong Kawaguchi
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Saggy
If only it was that easy for me... I have to get a new CPU, and anything thing that will play today's games costs upwards of $300... So, Xbox for me (It's only $200)
Actually, if your in the us a Q6600 costs roughly 190$
heh
July 17th, 2009, 03:18 PM
Inferno
Re: So the upcoming CoD: MW2
Just about any card 512mb and up is powerful enough to play today's games.
July 17th, 2009, 03:19 PM
Pyong Kawaguchi
Re: So the upcoming CoD: MW2
Yeah, and a 4870 has gotten pretty cheap lately, around 110$
:P
July 17th, 2009, 03:19 PM
Saggy
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Pyong Kawaguchi
Actually, if your in the us a Q6600 costs roughly 190$
heh
I live in Canada. A Q6600 on newegg.ca is $239.00 Add shipping to that and it comes to just under $300... I really need a job again :smith:
But w/e back on topic
July 17th, 2009, 04:53 PM
343guiltymc
Re: So the upcoming CoD: MW2
Hopefully the system requirements won't increase that much. The SP maps are a lot bigger this time around.
July 17th, 2009, 06:56 PM
Pooky
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Ifafudafi
Balance > Realism. No attachment (in theory) should make a gun superior, and the accuracy decrease was designed to uphold that.
Of course, then the GL came into play and we lost all sense of balance, but that was the intention.
As for co-op, they won't be having a campaign cooperative mode, but instead they'll be doing what's called the "Special Forces mode." Basically, it takes all the awesome level ideas that IW couldn't fit into the story and allows you to play them seperately with a friend. They say the levels are in the spirit of Mile High Club from CoD4, which has me sold already.
Well, to be fair, it doesn't actually decrease accuracy. All it does is make the gun sway around a lot when aiming down the sights. I guess to encourage people to take single or burst shots, idk.
Either way, the decrease in peripheral vision and awkwardness at close range do enough to balance out the ACOG without adding in idle sway, imo.
July 18th, 2009, 01:29 AM
El Lobo
Re: So the upcoming CoD: MW2
Excessive use of the smug smiley and pro-gamer attitude in this thread.
Still playing CoD4, can't wait for this game, should be amazing.
:lobo:
July 19th, 2009, 11:12 PM
Champ
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Inferno
Did I say 35 was amazing? No. It's above average though.
Do not trole.
As for cheaper gaming.
Most kids who play video games have parents. These parents generally have a middle of the line computer (todays standard is like dual core processor 2gigs of ram integrated audio and integrated video with a 120gb HD)
My parents have a computer similar to that (lower specs though). So one day I get Bioshock at a store. It turns out the only thing on my computer that is not able to run the game is my graphics card. So I went online and bought a $120 GFX card and installed it on my open PCI-E slot.
Since that point I have been able to run every game that has come out on the medium or high settings.
All I had to pay for was the graphics card. Which totals at $120 bucks.
The xbox I bought was $400 + Extra controllers another $60
or so + XBL $60 a year.
Which is cheaper?
Not necessarily. But you did not answer if you taught lessons? Cause a pro like you really should.
July 19th, 2009, 11:59 PM
Skill
Re: So the upcoming CoD: MW2
Oh boy, a retread of an overrated, overhyped casual piece of shit.
I'm trembling with excitement.
July 20th, 2009, 08:14 AM
Inferno
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Champ
Not necessarily. But you did not answer if you taught lessons? Cause a pro like you really should.
What's biting you in the ass?
Quote:
Originally Posted by Skill
Oh boy, a retread of an overrated, overhyped casual piece of shit.
I'm trembling with excitement.
Quiet joo!
July 21st, 2009, 05:51 PM
Rosco
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by El Lobo
Excessive use of the smug smiley and pro-gamer attitude in this thread.
Still playing CoD4, can't wait for this game, should be amazing.
:lobo:
:realsmug:
If there's no G36C in MW2, I will be sad. I am incredibly good with this rifle.
July 21st, 2009, 06:04 PM
343guiltymc
Re: So the upcoming CoD: MW2
It's role is already supplemented by the AUG and L85, I think. The FAMAS probably replaces the M16A4 considering in the video it shows it firing 3 round bursts. It looks with the ACR ingame the M4A1 carbine is not around this either.
July 21st, 2009, 07:03 PM
Pooky
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Rosco
:realsmug:
If there's no G36C in MW2, I will be sad. I am incredibly good with this rifle.
G36C ninja fo life, tbh
all you MP5 scrubs don't know
July 21st, 2009, 07:29 PM
PenGuin1362
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by DELTA_011692
Yeah, I'm pretty sure that thing is impossible to shoulder wield for more than 3 minutes at a time. Just look at how the bipod is set up and how reinforced it has to be. The mag of .50 cal rounds is probably nearing 15 lbs on its own. The baret is meant to be a stationary anti armor/crazy range platform like in MW1 campaign. I found it amusing how it was unlockable as a multiplayer weapon. Just watching guys spam around with it no-scoping like a shotgun made me lol.
I've actually held an M82 before. It weighs roughly 30lbs maybe a bit less fully loaded. The average person could not shoulder fire this weapon (because the average person doesn't go to the gym...>_>). Though it maybe only be 30lbs, the weight distribution makes it difficult to hold, with most of the weight being in the barrel, therefore most of the strain is on your left arm only. Magazine, fully loaded, weighs no more then 5lbs.
It is very possible to shoulder fire an M82, however running around spamming it like a pistol its not going to do well for your shoulder an most likely balance...
July 21st, 2009, 07:32 PM
Llama Juice
Re: So the upcoming CoD: MW2
I wanna see a Prestiege edition of the game but like... four times as ridiculous/unnecessary and GTA V
That would make me excited for the game.
July 22nd, 2009, 01:16 AM
rossmum
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Ifafudafi
Balance > Realism. No attachment (in theory) should make a gun superior, and the accuracy decrease was designed to uphold that.
Balance can go eat cock. It's what 'ruined' RO (still a very good game, but not what it could have been) and what has threatened to ruin a wealth of good games since.
July 22nd, 2009, 09:51 AM
Mr Buckshot
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by 343guiltymc
You want realism, but also want a a 50 cal with silencer?!
I think I read somewhere that "contrary to popular belief, the Barrett 50 cal sniper rifle can accept a silencer in real life."
July 22nd, 2009, 10:23 AM
rossmum
Re: So the upcoming CoD: MW2
*doesn't know shit about guns, comments on guns anyway*
*is 90% of the internet userbase*
July 22nd, 2009, 10:46 AM
Mr Buckshot
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by rossmum
*doesn't know shit about guns, comments on guns anyway*
I wasn't talking about you, thought the "90% of internet userbase" would make it clear I was just making a fairly general statement
July 22nd, 2009, 10:54 AM
Rentafence
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by rossmum
I wasn't talking about you, thought the "90% of internet userbase" would make it clear I was just making a fairly general statement
I encountered a guy on COD4 that called the Barret "The Caliber"
July 22nd, 2009, 11:06 AM
Inferno
Re: So the upcoming CoD: MW2
I call the 50. Cal "my baby".
Oh and in video games balance always out weighs realism. Fun is more important than OMGEEE IT HAZ TEH R BE REALISTICCCZZ!
July 22nd, 2009, 11:18 AM
rossmum
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by rentafence
I encountered a guy on COD4 that called the Barret "The Caliber"
Oh, that's nothing. I felt like watching the opening sequence to Shooter, the comments section was basically a running battle between the morons who thought Swagger took the chopper down with an M95 and the few people who realised it was an M82. I couldn't keep myself out of it, and no amount of explaining how the blanks were too weak to cycle the M82's recoil-driven action (the barrel itself actually needs to recoil, which it obviously won't do as much with a blank round), hence the manual cycling. I also pointed out the obvious difference in layout, which was a no-brainer but apparently meant nothing to these kids. It boiled down to a bunch of BF2-playing shitheads against someone who, you know, has actually seen the M95 firsthand and knows the fucking difference.
Quote:
Originally Posted by Inferno
I call the 50. Cal "my baby".
Oh and in video games balance always out weighs realism. Fun is more important than OMGEEE IT HAZ TEH R BE REALISTICCCZZ!
fuck outta here, balance is for horrible cunts who have little to no skill
true skill is denoted by beating the living shite out of everyone else with the 'worst' weapons, while they whore their power weapons and whatnot
few things parallel the feeling of cutting down pistol whore after pistol whore with the assault rifle
July 22nd, 2009, 11:33 AM
Inferno
Re: So the upcoming CoD: MW2
Oh right because you LOOOOOOVE that noob tube. I mean seriously. Its so well balanced.
FYI the pistol and AR are pretty well balanced out. It just depends on which situation calls for which weapon.
July 22nd, 2009, 11:38 AM
rossmum
Re: So the upcoming CoD: MW2
I give no fuck about the 203, on the rare occasions I play CoD4 online (actually I should make them less rare now my PC can handle it) I usually stick to the MP5 with an ACOG.
Anyone who thinks that devs should nerf something just to make it "fair" is a retard, especially if they even consider claiming it to be 'realistic' or 'authentic' or 'immersive' like just about every fucking dev this side of the Moon does. There was a HUGE shitfight on the Darkest Hour forums when they said they were adding the King Tiger, because all the Allied tankers were having a massive fucking cry about not being able to kill it. Their own shit-horrible tactics (lining Shermans up five deep and firing in the open, across several hundreds or even thousands of yards of open ground, and not moving at all) were largely at fault (not that they'd ever admit it). Their solution was to either not add the KT or to nerf the living fuck out of it, essentially making its inclusion pointless anyway. Instead they ignored the fact that their rarity would mean they could be spawned in VERY limited numbers and THAT would be historically accurate; they also ignored the fact that they weren't the nimblest of tanks (over rough ground, anyway - they were faster than a Sherman on a good road).
Nerfing something directly is a crime against quality gaming. Nerfing it through other, cleverer means is the only way to go.
July 22nd, 2009, 11:53 AM
Inferno
Re: So the upcoming CoD: MW2
A crime would be to leave shitty unbalanced perks like martydom and the tube in the game. I can't tell you how many games were ruined for me by people tubing in cod4. In fact all the servers that I play in now ban it on sight.
A good example is the p90. That gun fucking rapes all the other SMGS in a straight 1 to 1 fight. It does more damage and shoots way faster than all the other SMGS and it also has a deep ass clip. Therefore everyone chooses that gun first since it's the best. If they had just nerfed the damage but left the high ROF and Deep clip it would not be so fucking uberpowered and people would actually choose other guns. I personally use ak74u as my SMG but that's because I refuse to use the p90 since I don't want to be a scrub.
Anohter example is the ak-47. That gun rapes the shit out of people. It's a 2 shot kill if you hit the chest and it's not that hard if you SS instead of spray. Think about how many ak-47's you see and compare that to the number of mp44's and g3's.
The ratio is pretty bad. I'd say about 1 g3 and m14 to every 10 ak-47's. If they just added a bit more deviation angle and recoil to the AK it would'nt be so fucking godly. I pretty much use the ak-47 exclusively (and I can cross map with it on ambush when I SS)
The RPD just rapes. Period. While the SAW is crap unless you go into HC.
There are exceptions to the "all people use X weapon because it is exceptionally better" rule. These people either don't have it or don't like it generally.
July 22nd, 2009, 12:06 PM
rossmum
Re: So the upcoming CoD: MW2
Yeah... then there are those of us who play games for fun, and don't give a toss. Especially when we can hose anyone with any weapon effortlessly (which I can't in CoD4, but I can in other games).
Honestly, fuck the balance police. They can stick to TF2 and CSS and shit, us realism gamers don't want them.
July 22nd, 2009, 12:10 PM
Inferno
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by rossmum
Honestly, fuck the balance police. They can stick to TF2 and CSSUT3 and shit, us realism gamers don't want them.
.
July 22nd, 2009, 12:42 PM
Ki11a_FTW
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Llama Juice
I wanna see a Prestiege edition of the game but like... four times as ridiculous/unnecessary and GTA V
we all know infinity wards extensive weapon knowledge...... :smith:
AC-130 sounds like a douche of a perk >_>. The helicopter was bad enough, it would be at the most awkward and impossible angles and it would just nail you right through the roof of a building, where your not even visible...
July 28th, 2009, 01:56 PM
Rosco
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by El Lobo
Filthy how the AC-130 was shooting out flares after that rocket was fired.
no no its ment to do that becuz then rockets cant lock on!!!! :maddowns:
Quote:
Originally Posted by El Lobo
Are you talking about the H1 pistol and AR? And if so, no. No, not at all.
:lobo:
Yeah, the pistol is too weak... for close range leading.. when you're on like 133 ping. >.>'
July 28th, 2009, 03:55 PM
El Lobo
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Rosco
no no its ment to do that becuz then rockets cant lock on!!!! :maddowns:
Duh.
Fucking HIV retards.
:lobo:
July 29th, 2009, 12:38 AM
rossmum
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by PenGuin1362
we all know infinity wards extensive weapon knowledge...... :smith:
AC-130 sounds like a douche of a perk >_>. The helicopter was bad enough, it would be at the most awkward and impossible angles and it would just nail you right through the roof of a building, where your not even visible...
At least now they have to aim it themselves, so if they don't see you you're good
July 29th, 2009, 12:43 AM
Ifafudafi
Re: So the upcoming CoD: MW2
My hope is that while you're using the gunship, you're entirely vulnerable to attack; dying will kick you out.
Plus there are 14 other streak options (11 if we assume that UAV, Airstrike, and Helicopter are returning) to use, so I'm pretty sure IW will find a way to balance it out.
July 29th, 2009, 03:15 PM
Rosco
Re: So the upcoming CoD: MW2
I can imagine the game getting so much more intense , with all the explosions and smoke. I suppose it will give extreme conditioning even better reasons to be used.
I just hope that if there's some form of ghillies with silenced weapons, the ghillie suit works with the environment it's in and the red name appearing doesn't happen. D:
July 29th, 2009, 03:51 PM
Daishi
Re: So the upcoming CoD: MW2
It looks like there are now 5 killstreaks; 3,5,7,9, and 11. Each has 3 choices, it would seem. I'm fairly certain things will play out as it goes on. Another possibility is that different people could have their 5 streak up while someone else has a different 5 streak up, resulting in ridiculochaos. Like having a chopper and an AC130 up at the same time. (Ignoring the fact that they're different levels)
July 29th, 2009, 03:55 PM
Inferno
Re: So the upcoming CoD: MW2
Better than that would be a airstrike, a chopper, a AC130, attack dogs, Artillery, and large penis monsters all exploding and fighting on shipment with 50 players in the server.
And yes there is such thing as 50 player shipment servers.
That is so bullshit. I dunno, maybe they've got something cooler for us? If not, then Infinity Ward has utterly betrayed it's largest set of gamers.
July 29th, 2009, 05:53 PM
Con
Re: So the upcoming CoD: MW2
As uncool as that is, I wasn't going to spend the $120 or whatever it is on a special edition anyway.
July 29th, 2009, 06:04 PM
343guiltymc
Re: So the upcoming CoD: MW2
The CE edition of COD4 PC wasn't all that great (it came with a what, Prima strategy guide?!), so even if IW did include some kind of new CE edition for the PC, I wouldn't expect the any of those editions to offer much. I would like to think of it as a good thing, since IMO most PC gamer are smarter than to spend 120 bucks on a gimmicky plastic toy (packaged with a game rated for older people, no less).
July 29th, 2009, 06:08 PM
sdavis117
Re: So the upcoming CoD: MW2
343, CE edition is redundant.
"Collectors Edition edition"
And I really had no plans of buying any Special Editions for the PC. I can live with plain old vanilla MW2.
July 29th, 2009, 09:59 PM
rossmum
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Amit
That is so bullshit. I dunno, maybe they've got something cooler for us? If not, then Infinity Ward has utterly betrayed it's largest set of gamers.
dunno about you but when i want to play with nv equipment i just use the real thing~
July 30th, 2009, 12:30 AM
Amit
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by rossmum
dunno about you but when i want to play with nv equipment i just use the real thing~
I probably should have specified my thoughts. I think the Prestige edition is a waste of money and resources. I was going for the Hardened Edition because I wanted the steelbook case and artbook.
July 30th, 2009, 03:25 AM
Pooky
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Amit
That is so bullshit. I dunno, maybe they've got something cooler for us? If not, then Infinity Ward has utterly betrayed it's largest set of gamers.
Why would you even care, really?
July 30th, 2009, 01:57 PM
Amit
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Pooky
Why would you even care, really?
Did you read my post which is directly above yours? I stated my reasons there. I love concept art and like to see the evolution of things going from concept, to development, and finally to the final game.
July 31st, 2009, 11:53 AM
Pooky
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Amit
Did you read my post which is directly above yours? I stated my reasons there. I love concept art and like to see the evolution of things going from concept, to development, and finally to the final game.
Someone will surely scan it after release, then you can just get it online.
I seriously doubt that not having the super fancy edition of the game is going to hamper your enjoyment.
July 31st, 2009, 12:05 PM
Amit
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Pooky
Someone will surely scan it after release, then you can just get it online.
I seriously doubt that not having the super fancy edition of the game is going to hamper your enjoyment.
First of all, I like to have physical copies of my stuff so I don't have to be on the computer to look at it. And who said I wanted the "super fancy" edition of the game anyways? I stated that I wanted the Hardened edition, not the Prestige one.
August 3rd, 2009, 03:53 PM
Rosco
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Pooky
Someone will surely scan it after release, then you can just get it online.
I seriously doubt that not having the super fancy edition of the game is going to hamper your enjoyment.
I just ebay the extra stuff, I buy the specials because I can afford to, even if I don't need the extra shit, I can sell it off to some brat that begged his parents for it but didn't want the game, like the toy in a magazine, etc.
August 10th, 2009, 08:02 PM
343guiltymc
Re: So the upcoming CoD: MW2
It looks like 50 cent is going to be voicing someone in the MP portion of the game, and he's not the only only cameo guy.
August 30th, 2009, 02:01 AM
Ki11a_FTW
Re: So the upcoming CoD: MW2
some gameplay footage of the SP
August 30th, 2009, 02:14 AM
Pyong Kawaguchi
Re: So the upcoming CoD: MW2
Pretty cool, the overall quality seems quite higher, especially in lighting. I do see some reused anims there, not like thats a bad thing though!
August 30th, 2009, 05:29 AM
hry
Re: So the upcoming CoD: MW2
Anyone knows the pc specs?, I think it will be the same of cod4 but..
August 30th, 2009, 08:27 AM
ODX
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Pyong Kawaguchi
I do see some reused anims there, not like thats a bad thing though!
Only thing reused is the ophandle pull, which may have even been done over from scratch instead of sped up. However, this video does re-use the M4 animations entirely...unless it is the M4:
August 30th, 2009, 08:40 AM
343guiltymc
Re: So the upcoming CoD: MW2
Where is the footage where they showed off the new akimbo perk, the one that allows to dual wield pistols?
August 30th, 2009, 09:14 AM
ODX
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by 343guiltymc
Where is the footage where they showed off the new akimbo perk, the one that allows to dual wield pistols?
There isn't any footage, but there's one picture that's really blurry, search on youtube to find it. The guy playing accidentally walked over the guy with a duel-wieldable pistol, so he just had to pick it up and no one was able to record fast enough.
Here's just another video I found whilst searching around though. It's just another playthrough of the snow level. Some new things I hadn't seen before were a dot and a word (such as 'follow' or 'cover') appear over Soap now, and enemies will actually lay down on the ground and such. He also dies at the end so you get to see a quote:
August 30th, 2009, 12:06 PM
Rosco
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by ODX
Only thing reused is the ophandle pull, which may have even been done over from scratch instead of sped up. However, this video does re-use the M4 animations entirely...unless it is the M4:
Has what appears to be a charging handle on it.. could easily be an M4.
August 30th, 2009, 12:13 PM
343guiltymc
Re: So the upcoming CoD: MW2
What's up with Captain Mactavish's new voice? Was the E3 demo version just a placeholder? Also, when Roach was shooting at enemies in the snowmobile, does it automatically lock on to moving enemies or did he actually aim at them?
August 30th, 2009, 12:26 PM
Rosco
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by 343guiltymc
What's up with Captain Mactavish's new voice? Was the E3 demo version just a placeholder? Also, when Roach was shooting at enemies in the snowmobile, does it automatically lock on to moving enemies or did he actually aim at them?
Partially difficult on the 360 to drive and aim a gun, but on PC it makes more sense. I think he pulls out his gun when there's a chance to shoot, I don't think aiming's involved.
August 30th, 2009, 12:32 PM
Donut
Re: So the upcoming CoD: MW2
i saw the mini uzi icon in that video killa posted, and right after i didnt quite recognize the icon. i think the text said shotgun, but i couldnt tell
in the video ODX posted i saw a famas red dot icon and text pretty clearly, and ak47 with red dot.
so they brought the ak back. <3 ak
August 30th, 2009, 12:40 PM
343guiltymc
Re: So the upcoming CoD: MW2
I thought they were going to replace every weapon in COD4 with something else serving the same role, like the ACR replacing the M4A1 and the m16A4 with the FAMAS. They probably still have some of the old icons because the final weapons isn't finalized yet.
indeed you may direct me to that video
E: they never mentioned the mini uzi
August 30th, 2009, 04:18 PM
343guiltymc
Re: So the upcoming CoD: MW2
Anybody getting the licensed MW2 gaming peripherals?
September 1st, 2009, 10:41 PM
Ifafudafi
Re: So the upcoming CoD: MW2
More multiplayer gameplay, this time regarding the CTF ("Flag Runner," as they call it). Prepare to cream your pants twice over.
September 1st, 2009, 11:34 PM
rossmum
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Rosco
Has what appears to be a charging handle on it.. could easily be an M4.
Or any other semi- or fully-automatic rifle...
September 1st, 2009, 11:37 PM
343guiltymc
Re: So the upcoming CoD: MW2
Wait, he was carrying three weapons?
September 2nd, 2009, 12:12 AM
Donut
Re: So the upcoming CoD: MW2
was that a fucking throwing knife at the end?
September 2nd, 2009, 01:05 AM
rossmum
Re: So the upcoming CoD: MW2
Yeah, it said so as well
September 2nd, 2009, 01:25 AM
Donut
Re: So the upcoming CoD: MW2
yes upon further inspection i can see that it did indeed say he killed the guy with a throwing knife.
at this point this game is so different from any other call of duty (other than MW1) that giving it the title "cod6" seems like it subtracts from the epicness.
September 2nd, 2009, 09:49 AM
Amit
Re: So the upcoming CoD: MW2
Quote:
Originally Posted by Donut
yes upon further inspection i can see that it did indeed say he killed the guy with a throwing knife.
at this point this game is so different from any other call of duty (other than MW1) that giving it the title "cod6" seems like it subtracts from the epicness.
I agree with this statement. It really is unique with all these new features, but still the same fast-paced action we loved from COD2 (yet, drastically different) and COD4.
I simply must get a new Video Card for this game because I see over 100 hours of multiplayer for me in the first 2 weeks. Fuck school.
What will you guys play first? SP or MP? I always like to play the SP first because I will actually know wtf is going on in the MP environments...assuming they re-use many of the environments from SP like COD games usually do.
September 2nd, 2009, 10:07 AM
Pooky
Re: So the upcoming CoD: MW2
This is the first time that I've actually cared more about multiplayer in a new game than single player :S
please tell me that wasn't a noob tube blowing up the car at the beginning though