Once again, great stuff, man.
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Once again, great stuff, man.
oh god it's gonna go to my head
something I've been trying to do with this as much as possible is to make areas distinct geometry-wise in comparison with the original(seriously prisoner is THE most repetitive map). Means sacrificing symmetry in places, but I imagine it'll play better(or worse, watching people not having a clue where to go was always funny).
e: so there's a bottomless pit and WHADDYA KNOW, the lightbridge is on the fritz again
mendicantbias.tga
What engine are you putting this in?
So far just UDK. If I can figure out how to not be shit with max it might go into CE but I'm not promising anything.
(UDK also means I can do gravlifts instead of ladders, fuck ladders)
http://www.majhost.com/gallery/Talon...allamaduck.png
Now to somehow evoke a dragon-llama image with forerunner textures.
(geometry's done barring sudden inspiration to fix a second-level door)
...and of course 343i had to go and remodel the same map I'm working on, which has at least given me some ideas.
(fuuuuuck them for not getting forerunner door structure at all, though, even if Prisoner itself wasn't the best example)
http://www.majhost.com/gallery/Talon...per_window.png
1st Pic: Classic as ever!
2nd Pic: Looking nice and appealing to the eyes, not sure what it is though.
http://www.majhost.com/gallery/veyve...platesback.jpg
fuck interleaved road wheels SO MUCH, thank you
JPII? Jagdpanther II?
What chassis is it based on? 0_o
Mostly just eyeballed off the Panther/II, lengthened a bit, extra plate over the transmission(lead-wheel drive on tanks is /retarded/ and needs armour). Also a bit of JgPzIV for the casemate since the rear case for the JP is badly sloped.
(colours are plate punchability in the style of that A-10 manual)
http://www.majhost.com/gallery/veyve...ausfm_wip2.jpg
http://www.majhost.com/gallery/veyve...ausfm_wip3.jpg
http://www.majhost.com/gallery/veyve...ausfm_wip4.jpg
http://www.majhost.com/gallery/veyve...ausfm_wip6.jpg
Front plate around mantlet(well, it's sort of mantlet but very prelim because I had to test elev/depr/trav) is pretty derpy, not entirely sure what to do with it.
(went kind of nuts modeling the breach for the 10.5cm L/100, will get renders later)
watch out, the WoT contests are kind of tricky--they've indicated in the past that they don't give a fuck about quality! :v:
Yeah, I kind've noticed that, though since I can't write worth a shit I probably won't bother actually entering this, it's just fun to model. Doing a full visual(haha I could try functional engine models and such but too much of a pain) interior for it, I think. 5, maybe 6 crew(paired loaders or something), double engines, 10.5cm PaK 46 L/100(+20/-8, 15/15)(should get exact measurements at some point, but the chassis is only slightly longer than the gun, as a scale ref).
Your wheel arrangement is wrong for a torsion bar suspension, the roadwheels on one side need to be advanced a few inches ahead of the other so the bars have room to run across the floor
Yeah, you can tell how bad I am at tanks just by looking at it.
Using half-length bars connected to a center mounting rail would reduce their effectiveness, right?
(I am also bad at planes, but at least it has more internal space than the F-35~)
Nice airplanerossmumCagerrin.
its kinda basic but if you're going for style it's pretty sweet.
All of this work is great. You are a great artist. Keep it up!
looks alright, now go in there, and refine it!
working on it but it's a matter of "whenever the fuck I get inspired to do something to it", I pretty much have dozens of unfinished things floating around because I can only seem to work in spurts of inspiration.
meanwhile idk if this counts, TLG appear to have underped their designer program(it used to snap-rotate in 15-degree increments, making any sort of fiddly fitting impossible) since I last used it.
http://www.majhost.com/gallery/veyve...creenshot6.png
http://www.majhost.com/gallery/veyve...creenshot8.png
looks pretty kewl tbh
LEGO my Ego.
Put that shit in Legoland and make it drop nukes.
heh, Legoland stuff is at a much larger scale than that usually, could probably do it in LDD but it's crash-prone.
Now that I'm actually awake instead of hurr posting at 4am I can see a lot of stuff that I ought to fix, bleh
Had another Lego thing I was trying to recreate in LDD but apparently it used semi-legal connections(lego studs don't fit in technic pin holes, but the difference is so small that with physical parts you can), so I can't post renders, instead have a collage.
(for bonus points, spot the mistake that's common to every shot)
TWotW's HMS Thunder Child. Have to build it in thirds because LDD can't into large models(even with culling, remember that each stud's done with eight sides). Turret has remote control elements and internal mechanisms for elev/depr/trav.
(unfortunately LDD can only take screenshots at monitor res and the brick outlining is aliased so I have to scale down a bit, anyone know way to screencap larger than monitor res?nvm I have a solution, re-upping image)