Fallout 3 :S?
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Fallout 3 :S?
Oh, thats cool. I wish I had an aircraft carrier as a makeshift shelter. D:
Couldn't help but notice graffiti in styles that began appearing in 1980s' New York being drawn into a society that experienced the apocalypse sometime between 1945 and 1965.
Somehow I wouldn't suspect parallel social development.
Still fucking awesome.
The 6th picture in Boba's set. Is that Cloverfield? :eek:
Uh, no.
I swear Games Workshop has the best damned art department
FFFFF Titan. :D
http://www.crymod.com/uploads/mediap...17r/image1.jpg
http://www.crymod.com/uploads/mediap...17r/image2.jpg
http://www.crymod.com/uploads/mediap...17r/image3.jpg
http://www.crymod.com/uploads/mediapool/RF/2cnzjhl.jpg
http://www.crymod.com/uploads/mediapool/RF/2h33erl.jpg
http://www.crymod.com/uploads/mediapool/RF/5chann.jpg
http://www.crymod.com/uploads/mediapool/RF/11ipj6v.jpg
http://www.crymod.com/uploads/mediapool/RF/fmi3vk.jpg
http://img1.hugeup.com/f/06222008/47f23001d07.jpg
http://img1.hugeup.com/f/09102008/8f642f.jpg
holy shit.
they said we were at least 15 years away from photorealism in videogames, but goddamn, it looks like we're nearly there.
I guess we still have the uncanny valley to get through, but I mean goddamn it if you tripled the polygon count in that first image and fixed up the water surface and fixed the UV stretching/seams on the rocks and added more depth to the textures via parallax and fixed a couple of other minor rendering errors, that scene could pass for a photo barring close inspection.
Ok, so we're not there yet, but still.
Goddamn that's impressive. I want to work in this field. Imagine Halo done with Havoc's physics and Crytec's rendering- it almost makes me want to drop everything and do a total conversion mod for Halo 1. But I won't.