Re: Mechwarrior Living Legends *Warning Lots Of Images*
Quote:
Originally Posted by
=sw=warlord
Crysis doe's that by default, same as when your in snow areas it frosts the screen.
p cool bre. I've never played Crysis, and I doubt I could support that effect if I did install it on my computer.
Just like I couldn't run this mod very well. :smith:
Re: Mechwarrior Living Legends *Warning Lots Of Images*
Yeah, this mod looks beautiful but I won't be able to enjoy it to its fullest extent with this hardware.
Re: Mechwarrior Living Legends *Warning Lots Of Images*
Quote:
Originally Posted by
Con
Yeah, this mod looks beautiful but I won't be able to enjoy it to its fullest extent with this hardware.
Good enough. At least you can play the game on Medium-High settings.
Re: Mechwarrior Living Legends *Warning Lots Of Images*
Just found out our reflections work on the water on our level Marshes, it's best generated using ocean water. But, if you do so other wise you have to set the water's update quickly( milliseconds) or the image will update very slowly in the reflection.
During a playtest today I was able to see nuke explosions reflecting off of the water.
Re: Mechwarrior Living Legends *Warning Lots Of Images*
Quote:
Originally Posted by
mech
It's a hud effect, it's identical to getting shot and blood being on your screen; only it's water.
Yes I understood that. But is it on the glass?
Re: Mechwarrior Living Legends *Warning Lots Of Images*
Well if it's the Hud, then no, it's not on the glass.



Re: Mechwarrior Living Legends *Warning Lots Of Images*
Can we see some Air-to-Ground combat operations for tomorrow?
Re: Mechwarrior Living Legends *Warning Lots Of Images*
No, but you can see it when the mod is released :)
Re: Mechwarrior Living Legends *Warning Lots Of Images*
Re: Mechwarrior Living Legends *Warning Lots Of Images*
Quote:
Originally Posted by
Amit
:smith:
:smithicide: