Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
WMHunterTLS
Sorry to quote the picture, but did you UVW by unwrapping the thing by yourself or is there something special you used, because I saw a picture with boxes that made me think theres some program now or something?
Please if you didn't use Texporter or whatever, what did you use? I've been trying to texture but it's a bitch to UVW manually :[
Re: The Studio Quick-Crit Thread
He unwrapped it. Those blocks are used for making sure the UVs are correct...
Re: The Studio Quick-Crit Thread
Yeah, when editing the UVs, you can click the down arrow on the drop box in the corner of the window thing, and click the checkered texture, or w/e.
Re: The Studio Quick-Crit Thread
map idea:

The big blank space is for the base
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
CLS{GRUNT}
Well, it looks a lot like that one part in "The Ark".
Re: The Studio Quick-Crit Thread
That's what it's supposed to look like. What's the problem with that?
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
NuggetWarmer
That's what it's supposed to look like. What's the problem with that?
Haha no, if that's what he's going for, great. If he's going for exact remake, he's missing that little cavern system. Regardless, looks pretty cool.
e: Cons, that looks awesome.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Conscars
map idea:
IMAGE!
The big blank space is for the base
That would be great :O
<3 u.
- Edit -
Now that I talked to you on AIM and you gave me a better mental image of what it would look like, I'm really liking the idea.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Llama Juice
http://www.llamajuice.com/img/face5.jpg
I made the ear stick out more, but other than that all I did was throw it into 3ds and render it.
It looks less alien in 3ds to me for some reason (aside from the green eyes).
the face is too flat. im telling you push the eyes back a little and pull the cheek bones out some. it looks like an alien because of the bottom eye lid/shadow makes the eyes stick out.
Re: The Studio Quick-Crit Thread
Nice one Zeph :) Is that like a door way pretty much centre of the image?