Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
You would need some crazy explosions and effects and debris braking away when it depressureizes. That would look immense Lol, Would be good if it sucked you offout
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
Quote:
Originally Posted by
English Mobster
I put gravity -20 for giggles.
Oh, boy. I flew THROUGH the skybox (you know, that thing which SEALS THE MAP???) and kept going in what was essentially outer space just because.
Also, the Banshee fuel rods fall up, not down when you have negative gravity, and they go straight in zero gee.
http://blog.phpwnage.com/%7Eklange/u...s/stand000.png I never would have guessed that the laws of physics would hold true.
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
I seem to have fixed it by deleting my bloom hack dll I had renamed in the halo directory
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
Well now Xfire works.. All i did was to launch the game with xfire once and then it worked starting it normaly.
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
English Mobster:
If you remove the dll from the CE directory, does the text appear again?
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
This works fine with Windows XP.
Now for me to say that it is "able to flawlessly run" would be inaccurate for the polls, since I cannot run Xfire with it.
So, my vote stays the same.
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
Actually, you are able to flawlessly run it. Xfire is an external, third party app that is improperly written to inject its own code. It has nothing to do with actual OpenSauce stability.
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
Re: UPDATED: OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK*
or an iphone\touch :downs: