gosh timo, learn to wear condoms.
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gosh timo, learn to wear condoms.
That is awesome. @ f/2.8 amirite?
Also, that baby needs moar laza.
Here's a little something I've been working on. http://img158.imageshack.us/img158/1755/interioras7.jpg
In other news, Timo is a pedophile who ejaculates on little boys.
That's news?
Holy shit Monopoly thats incredible.
I feel a bit suspicious towards somebody that just comes out of the blue and posts something like this though.
Ah well, great job anyway, can't wait to see if it's going in any game.
Welp, it's been far to long sense I've posted anything, so hear ya go. Sorry about the crappy renders, I haven't learned how to make decent ones in Zbrush yet. This is my first model in Zbrush:
http://img441.imageshack.us/img441/2...lrenderge5.jpg
http://img441.imageshack.us/img441/3...render2hx1.jpg
http://img441.imageshack.us/img441/6...render3id2.jpg
Poly count is irrelevant, because this is only going to be used in pre-made renders. But if you must know, it's a little under a million. "OMG WTF a million You NOOB!" Not really, zbrush can handle a billion polys, a million is nothing. Its actually pretty low compared to some of the stuff over at Zbrush central. And before anybody says "you should of just made those cracks with normal maps", it is far easier and more precise to model on the cracks, or just model the cracks on then make a normal map from them.
I'm going to texture this and render with vray later.